Author Topic: bishops numbers are a gameplay problem  (Read 755 times)

Offline -ammo-

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bishops numbers are a gameplay problem
« Reply #30 on: September 27, 2002, 02:01:08 PM »
thats right weav...Look at the number of fields that bishops have in that SS. The numbers are an indicator of how the war is going. The winning team (defined as the one that lookks to be the one that gets the reset)  will get alot player switchovers.  Folks want the 50 perks,  they dont want to be gangbanged, and are just plain dweebs:)
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Offline SlapShot

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bishops numbers are a gameplay problem
« Reply #31 on: September 27, 2002, 04:27:25 PM »
Maybe they don't want to get gangbanged and/or maybe they are dweebs ... BUT ... they won't get the perk points unless they switched to the winning country at least 12 hours ahead of the reset.
SlapShot - Blue Knights

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Offline Innominate

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bishops numbers are a gameplay problem
« Reply #32 on: September 27, 2002, 04:55:24 PM »
Removing the reset perks is definitly a good idea.  The only people who benefit from them anyways are the people who refuse to fly anything with an ENY over 20.  Perks are patheticly easy to earn, even for new players, as long as you fly something a bit less common.

Offline BGBMAW

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bishops numbers are a gameplay problem
« Reply #33 on: September 27, 2002, 08:25:34 PM »
ya i tho tdefault was Bish too..When i opened a second account...I was Default Bishop....

I instnalty complained on open channel..lololo]
Luckily..or Luky not,,,,Hi Tec was flyn..(err answering questions..lol)_

He said...ITS RANDOM CHOICE.....

so ..i see no reason fo rhim to lie....

Screw it...,,,keep on fitn.......

And I have never seen s High rank person come over and Run A CV group into a furball....maybe it happedn ..BTU extre,ly uncommon..as a Iplay frequently....


Love BiGB
xoxoxo

Offline Mudshark

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bishops numbers are a gameplay problem
« Reply #34 on: September 27, 2002, 10:45:51 PM »
A few weeks ago, I was feeling quite sorry for the Rooks, as my squadmates were not currently on, I thought I'd change sides for a bit and see if i could help balance things out for a bit. I play for fun, no other reason, so my only real attachment is to the squad, and that's just "because".
Anyway, I found the rooks to be quite rude. I no longer feel sorry for them in the least. I imagine they are low in numbers is becuase of the manners they display. (This is not a slam on ALL rooks, only on the ones I had contact with.)
Anyways, that's my take on the subject.

Chris "Mudshark" Scott

Offline BGBMAW

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bishops numbers are a gameplay problem
« Reply #35 on: September 29, 2002, 06:54:32 PM »
lolo Mudshark..one day i was on the Bishops.....Seems like all sides have there share of A-holes....


Even us Knights..trust me we do...lololo

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Offline Saurdaukar

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bishops numbers are a gameplay problem
« Reply #36 on: September 30, 2002, 01:57:19 AM »
The numbers change due to where major %'s of a country's players live.  This is not a Bishop, Kniggit, or Rookie problem - its just the nature of online gaming.  

I live in the Eastern US - Kniggits always have numbers from about 8PM to 11PM here.

Offline hazed-

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bishops numbers are a gameplay problem
« Reply #37 on: September 30, 2002, 06:41:45 PM »
I think hes right.The only answer is to ban all the bishops from ever playing again.

there that solves that :)

Offline Minotaur

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bishops numbers are a gameplay problem
« Reply #38 on: October 01, 2002, 10:53:59 AM »
More Rooks play on the weekend, or so it seems to me.

Offline dedalu

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bishops numbers are a gameplay problem
« Reply #39 on: October 01, 2002, 11:00:05 PM »
Quote
Originally posted by dedalu


This problem have more than 3 months... I think that it isn't a country specific issue. Much people simple change to the most populated side.

What do you think about a perk cost when it occurs?


Quote
Originally posted by AKWeav
What BS:rolleyes:

Btw, taken on a weekend.


Bishops: 97 players and 4 fields
Knights: 178 players and 21 fields
Rooks: 215 players and 44

:mad:

Offline Hussein

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bishops numbers are a gameplay problem
« Reply #40 on: October 02, 2002, 02:53:24 AM »
AKweav's screenshot was taken on weekend, probably right after the rook joint ops missions had taken place, bishops at the virge of reset and most of them logged off.

If old signs show anything, bish can show this one screenshot / week while rooks can show 6 screenshots proving the opposite / week. So bish are using the same lame excuse 'exception makes the rule' when they manage to snap a screenshot on one of the VERY rare rook resets.

Offline Leslie

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bishops numbers are a gameplay problem
« Reply #41 on: October 02, 2002, 07:12:27 AM »
Yeah, but think how boring it would get after awhile if Rooks had equal numbers all the time...winning reset after reset.:D

Les

Offline RAS

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bishops numbers are a gameplay problem
« Reply #42 on: October 02, 2002, 11:14:00 AM »
I like Nuck's idea.......perk point multiplier based on arena numbers.

RASCAL

Offline PvtPyls

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bishops numbers are a gameplay problem
« Reply #43 on: October 03, 2002, 09:56:14 PM »
Perk multiplier wouldnt work. People would hop to least populated country and dweebs would jump back and forth chasing best multiplier.

Offline Shane

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bishops numbers are a gameplay problem
« Reply #44 on: October 04, 2002, 02:08:20 AM »
Quote
Originally posted by mipoikel
My stats:
Country Kills As          Kills Of
Bishop          0                134
Knight          0                   47
Rook         181                   0


slacker!!  :D

tour 32 i killed 630 bish and 390 knits.


and 12 rooks!  :eek:
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.