hehe, AH does model both the 163 and 262, doesn't it? Ta152? 190D9? 109G10? What "best" is left?
I guess we could discuss whether they are modeled accurately, but I don't know what should be changed, if anything. I do know that in AH the first three planes I listed are the very best at what they do bar none. So I guess I struggle with the "best" comment.
It's great you like WWIIOL, no argument with that at all. No argument that AH has flaws and some people are struggling with CTDs. That's a given in a game that large, silly to try to deny that. The CTD problem in AH is not on the magnitude CTD's in WWIIOL, however, and that point should be made. That would be a silly argument to make.
There are some very cool things in WWIIOL that make it attractive enough to keep checking it out... but the things that go wrong can be immensely disruptive. If you enjoy it regardless, good. If you don't, good too. It's just a game.
Here's what I don't get, even to this day... what fun is it to fly the plane that completely outclasses everything else in the game bar none? OK, you might say it is fun to be able to dominate, and it might be... for a while. But after you routinely rack up 6-10 kill sorties, doesn't it get... old? Don't you miss the challenge? On the flip side, how can a group of players really be expected to continue to play the "Groundhog Day" BoF, and like it? Of course they get rolled over... they should. Boring to fly one side, unrewarding to fly the other.
Now changes are being made to make it a bit more tolerable. Spits can be had on the mainland, He111s can be brought forward. The D.520 will be in-game. Can these changes help the game? Maybe... but it does draw the game away from the historical standpoint. And it will be much more difficult for the 109 to "Rool". Will the LW pilots be satisfied with the changes? Dunno. It will be interesting to see if their "superior training and tactics" messages continue. (to this day, that line cracks me up)
![Big Grin :D](http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Now we could discuss ignorant game bugs like clipping, titanium control surfaces on your beloved 109, lack of critical and incremental damage on specific vehicles, but that only deflects from the core problem IMHO- the game was designed so that the Allies shouldn't win the BoF, because that's historical. If this doesn't excite you, nothing else matters.