I was able to find an Intelegance report on Okinawa at The Oregon Milityary Museum, one that was caried into combat on the Island by a US Army Captain, who donated it to the museum, it contained detailed arieal photos of the entire Island and all it's airfields, and those on Ie Shima, these were scaned by me and sent to Kanttori, the intell report also contained detailed topagrifical data and info on all the towns, ect.
All the Plane Skins for the Slot map and The Okianwa map were reseached by me and sent to the skiners, while in some cases different skins were used than the ones I provided refrences for 90% of them are ones I looked up, I also looked up Ship and Vehical skins refrences, and reseached unit historys to some extend to verify those which were or should of been included in the area. This is somthing I have done for most all the maps we presently use in the CT and for the skins on several of those map's, notable exceptions are the Fin Russ map's.
I could most likely dig somthing up on any of the areas your interested in Reschke in terms of skin refrences and or Map data, also if you are intending to use these map's in the CT I would very much like to advise you on things like base placemt and simply take a look at the map priour to it going to Skuzzy, this is intended to simply help in the development process to sugest CT friendly things is all, this is somthing I also do on most all the maps we use in the CT.
najdorf: As Batz as mentioned in the past the CT ( Yes some of my own set up's) have had Unlimited F4U's of all types in them aganst the present Japanese plane set, as he mentioned these set up suffered from a serious lack of atandnce. We also had the same problem in set up's for other theaters featuring plane set's that had the same problems. Those problems are ....Namely huge preformance differances between the planes. What we discovered is that when these diferances exist players get frustrated and log out, so we through the learning curve have discovered that if we try and creat a set up whear each side has a fighting chance that each side is likely to feal good and stay and fight. A big problem we have in the PAC set up area is of course a lack of Japanese planes from all times of the war to set aganst the comparatively huge allied plane set AH has. In the Early/mid war and Late war set up peroouds the Japanese are Missing their best preforming planes from the AH plane set, while the Allies have their's, this creats magor set up problems for the CT if we wish to adheaer to the concept of fair for both sides plane set's. In the present set up I wanted to include the P47 and the F4U both of which have a huge preformance advantage over the Japanese planes, but the problem is that if left without restrictions we would see a lot of runing cheary picking and other un-fun things hapining, which puts us back to the low atandance levals from our past, so I limited both their availabalitys and focused the magority of the fighting on the Hellcat and the FM2 which when fighting the present Japanese set forces good fights and good action, this combined with the Much Faster F4U's and P47's makes for a real chalange to the Japanese plane set.