I intend this post as a complaint about a much discussed aspect of the game: Killshooter:mad:
As you all prolly are aware, the conditions in the MA have been pretty poor this week with warps and dumps practically every day. With this in mind last night, I figured I would bore in closer to my target, instead of taking longer shots.
Now I am aware of the pro and con arguments of Killshooter, and agree (to a certain extent) that we must have some version of it). But I gotta say what happened to me last night was one of the worst aspects of it.
Me and my squadmates upped and headed to A3 under attack by Bish. There were a lot of low level fights which quickly turned into more of a furball but only spread out over broader area.
I took a few shots at nme a/c from 500 to 400 feet away, saw a few pings and the nme warped away. This happened again so I decided to change my approach. The next nme I targeted I made a point of getting in closer. I was flying an FWD9, and was able to get in real close in a hurry. I started registering hits from just inside of 400 feet, just short pulls on the trigger. I stopped firing and waited to get closer to be sure of my shots and kill.
I got in to about 275 feet and chopped throttle so as not to overshoot. At 250 feet I opened up with my cannon, just as I did, the last thing I saw was this a__wipe Rook countryman swoop in from over my right shoulder and fly directly in fron t of me to steal my kill. I had already pulled the trigger

I didnt even have enough time to see who the other guy's handle, so's I could ream him over the radio from the tower
So okay, I know the reasoning behind the killshooter function but, in terms of gameplay, do we have a prevention for those who would engage the kind of blatant abuse of fair gameplay I just described ? That was a rhetorical question, there isn't any. Killshooter doesn't protect the participant who observes some sort of etiquette.
In my case, I wasn't spraying from 600 feet out, and made a point of getting in close; there wasn't any room for another attacker in between; that arse intended to dive in front and steal the kill regardless of what it would mean for me.
Yeah, we now have gamers in the game like that, yet we have a rule which didn't (possibly) consider that kind of mentality. Well its here now, and the more it happens, the more it will spread, thereby breaking down the fabric of the country versus system of gameplay, and perhaps ultimately, customer satisfaction.
Solution:
Hell, I don't have one, I don't own the game. But, I have thought of an adjustment to killshooter from the opposite perspective; let the kill stealer be penalized for taking hits; let him/her have to use eyes behind his/her back while saddling up and before taking a shot, instead of the person whop is saddled up after having worked for the position?