Ok just to jump back into this one for a sec....
Originally posted by Kappa
I remember the days in AW when base defenses were turned up.. As stated previously the idea of a one ping death at 12k agl over a enemy base was very possible. 88mm in AH now I feel is one of the worst aspects of the game.. To be far removed from a fight and die from a 1 ping 'AI' hit is, well, bs.... IMO making AI defenses stronger, more accurate, more deadly would be a poor mistake. We play this game to play other folks... Not the computer... Randomization is BS........
If I remember correctly Fester was asking for manned 88's and a few more ack spread out. Which would be different than the AI tweeks you described. I only used the AW acks as an example of experience.
Originally posted by GScholz
The only way of "controlling" behaviour is doing just that ... CONTROLLING behaviour.
I would guess you are politically way left of center. HTC should mandate everything to your way of thinking. Fortunatly, HTC continues the online flight sim tradition of supplying tools to deal with issues rather than butting in with idealist rules.
From reading past furball/strat arguments. Most furballers could give a rats behind if people find it fun to attack a tool shed, die, and do it all over again. The problem arises when they have a disproportional impact on other peoples game play (which is magnified by certian maps that we have shoved on us for a week at a time). Rather than lessen the impact, you would rather control behavior? Like I said in weaker terms before...what the **** is the difference between other players inpacting your playing style, and you forcing them to play the way you want? Nothing.
Unsportsmanlike behaviour should be punished. I can understand that HTC might think banning players is bad for business, but on the other hand how many players are quitting because of this? How many new players are discouraged because of vulching, ganging, spawncamping and other "gamey" tactics?
Like I said most other multiplayer games have rules governing player behaviour. Fighter Ace for instance prohibits "unsportsmanlike" behaviour and airfield denial tactics (vulching/camping), it's actually stated in their End User Agreement at the penalty of banning. Even most QUAKE and CT servers prohibit camping.
Go play FA then. If AH players wanted FA's structure, that is where they would be. Lol all of the stuff you are complaining about were realities in WW2. In these huge maps, with enemy counters and flashing icons, its your fault if you let any of those happen a second time. Ok, mabey not spawncamping, but the only gamey part of that is remote spawning. Militarily, it would be foolish not to take advantage of ambushing when the opportunity is presented. The last time I spawned into a camper, that tiger ate my m8 rounds a minute later. Provide tools, dont mandate.