LOL Voss, NICE try haha, Its pretty funny I have seen those images on a website
www.3dcafe.com quite a while ago. lol
Those pictures have been used to compare a certain programs abilities with another called Brazil. lol

and they have not originated from you lol.
I do think however that the Bottom picture could have been created by you, as it DRASTICALLY differs from the TWO pictures that you posted above as well as considering it is a 2D image.
You see, you seem to be playing a little game. How about you re-render the images showing only the wire frames of the scenes with your name embedded into the frame, possibly then I will belive that you created them lol.
Hey how about this, How about you create a simple ball, perform a boolean operation on the surface so that you leave an area of the object missing with your name imprinted.
This is very basic object manipulation through common 3d boolean functions, of which you should have no problem with at all.
Make sure that you dont ask friends to help either, if you know any 3d guys.
By the look of the Above images, although very very basic with the use of standard primitives, I must say the caustics and reflection is nice, thats about it though lol.
I want to see an aircraft that cannot be distinguished from reality. True Photo-Realism should be your goal. I expect to see tread on your tires, cooling grooves in the disc brakes, oil smears on the engine nacelles, rivet lines in the appropritate places, stencils at appropriates sites, and flush fasteners nearly everywhere. I want to see a scale cockpit, that is accurate in every detail, and I want to be able to read the gauges.
I posted the partial panel to my P51-D in the appropriate forum. Just a few gauges to give you an idea what to expect. You still haven't found it.
Now, this is where your giving your self away.

You see, A person that does 3d animation/Modeling would not only realise that this in todays state of technology, and although advanced, cannot be achived just yet. Also, you do not seem to understand/know what polygon counts are?
You see, in order to be productive, meaning having a polygonal mesh of what you are describing would require several crays linked together for even basic manipulation. lol
Can someone say 1,000,000,000 polys? per object? hehe
Do you even know how many polygonal faces/verticies are in those shots that you stole?

The Funny thing is, You seem to be confusing 2D with 3d in the image that you either manipulated, or altered in microsoft paint/paintshop pro.

Anyway, post your Gloster meteor within the next 15 hours, along with a simple boolean operation and we can settle the debate.

Cya in 15...