Author Topic: OMG! New WW2OL foliage DREUL!!!!!  (Read 2021 times)

Offline Lizking

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« Reply #30 on: March 21, 2004, 01:10:14 PM »
Hey Cabby, let's take him up on that next map.  Until the 66th, I always played Germane, and to tell you the truth, prefer their units.  Mine is lizking, Fishu, and I think you are full of crap too.
(just about this issue, not in general)

Offline Fishu

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« Reply #31 on: March 21, 2004, 01:31:56 PM »
Quote
Originally posted by Lizking
Hey Cabby, let's take him up on that next map.  Until the 66th, I always played Germane, and to tell you the truth, prefer their units.  Mine is lizking, Fishu, and I think you are full of crap too.
(just about this issue, not in general)


I can hardly wait to see you on axis and say that again after few days.
I recommend also trying playing as axis after about 3-4 RDP cycles.

You see, theres a limit of 12 units per type (tanks), therefore only 12 IIIH and then something else.
In my opinion this doesnt sum well against 12 Matildas & 12 crusaders (at the moment allies do have 6-8 matildas per AB and 12 crusaders.. soon to be daimlers, which are the best tank killers in the game) and 25 QF 2pdr's, plus sappers & the famous 1-hit DD destroying british rifle grenades.
You don't stop those with Pak36's, IIIH's or 38t's, not to talk about Flak36s which gets killed by air or infantry :D

Offline Lizking

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« Reply #32 on: March 21, 2004, 01:41:34 PM »
Fishu, I played axis for 2+ years.

Offline Siaf__csf

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« Reply #33 on: March 21, 2004, 01:41:45 PM »
Don't beat the dead horse..

We've all been there, seen that.

Eye candy has never made a game, just look at AH2 beta. A game is more than the sum of it's parts.

Offline Fishu

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« Reply #34 on: March 21, 2004, 01:47:41 PM »
Quote
Originally posted by Lizking
Fishu, I played axis for 2+ years.


and it shows... do you know you're corporal in the axis army?

Offline bpti

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« Reply #35 on: March 21, 2004, 02:57:40 PM »
still doesn't look as good as IL2

Offline Obear1971

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« Reply #36 on: March 21, 2004, 03:02:50 PM »
Thing is fishu, your talking from a one sided point of view.

Every tank can take multiple shots

Every tank can get killed with 1 shot.

I put 5 , 6 AP rounds into a germna PZIIIh, and it turns and kills me.

I get killed 1 shot in a Stuart.

SO what doe that tell you??  Axis stuff more ubber?? no ive just been beaten thats all.

Its hard for people to "GET" the damage modle, somtimes a round will bounce off, puncture the tank hull, bouce around a few times and not hit any criticle components.

Somtimes the first shot puctures the tank hull hits the fuel tank, puctures that and your alight and dead.

And that happends to Axis and Allied alike.

We all have diffrent equipment, that is the problem really, unlike in here were its red verses blue teams, ever side can take out a SPit V and go Spit V SPit  109 V 109 etc.

No side has a diffrent spawn list.

WWIIonline dose, and the diffrent equpiment means each side has strengths and weaknesess.

For some this is hard to swallow that their 109 cant turn with a spit or that thier spit cant catch or outclimb a spit.

And then the foot stamping starts and screams of Ubber or Fubar.

You really think a company would risk tampering with equipment and makeing unrealistic changes to apease a bunch of foot stamping forum dwellers?  lol the forums count for about 5% of player base if that. I have yet to see on my stats ANYONE that i have killed or been killed by that posts on the forums.

How many times have people posted "WAHHH latest patch fubard the 109"  "Wahh latest patch slowed down the A13"


Only to be told

"ERm we havent even been anywere near the code that dose that"

People want to belive the reason they keep getting thier arnold handed to them on a plate is by foul play, rather than it was just THEM.

Reminds me of folk who say "Goverment are holding UFOS in a secret base." kinda funny they cant even keep sleez under raps yet can hide a large UFO for 50 years.

If CRS ddi so somthing to tist the game to please a fwe whiners, it would get out and that would be far to damageing for them to repair.

They just wouldnt do it, because players would never forgive them for that.

Here is another idea...

You and your side sucks??

No very nice of me to say i know but alot more plauserble than a conspiracey theary.

Offline Vulcan

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« Reply #37 on: March 21, 2004, 04:07:45 PM »
Actually Fishu is quite right.

Heres whats FACT with the current model and will be fixed in the next version:
 - the Stuart was modelled as 44mm frontal armour (glacis). It should be 25mm
 - the Panzer 3H had two 'holes' in the front armour which were easily penetrated, this was exaggerated by the Stuarts low trajectory and fantasy 4x optics on the gun making those spots easy to aim for
 - the Panzer 3H turret armour is being adjusted from 30mm to 57mm (20+37mm)

There IS a complete armour audit being done, specifically there are issues with spalling in some vehicles (ie the Pans). CRS have acknowledged this and are working on it.
So, all you guys that apologise to Fishu for calling him a Tin-foil brigade member. These are known bugs and WILL be fixed in the next version.

Next issue is the VDM issues. Common theory at the moment is that CRS have not fully implemented VDM hooks into the Spit models. This has lead to the Spit being perceived to be harder to shoot down, which is true, its most likely this will change next eversion when all vdm hooks are in, its just CRS won't admit it because of the whining that will occur. The spit model is a bit 'UFO'y but its not different to the stuff we hear in AH, so I'm inclined to think the FMs are about the best they'll ever be (109 and Spit).

There is some contention over the VDM hooks for tail sections. It may be that the tail section is not destroyable as crs have said they can only have a limited number of vdm hooks. IE, you cannot blow rudders, elevators or tails off the fighters.

Lastly, one of my squaddies there is a beta tester. He said the new foliage is AWESOME to work with. Its no longer titanium either.

So, who's gonna be first to apologise to Fishu?

Offline Vulcan

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« Reply #38 on: March 21, 2004, 04:10:43 PM »
Quote
Originally posted by Obear1971
How many times have people posted "WAHHH latest patch fubard the 109"  "Wahh latest patch slowed down the A13"


Only to be told

"ERm we havent even been anywere near the code that dose that"


Obear, just to point out this has happened a lot recently. Guess what? CRS had to backtrack and admit they FUBAR'd.

The most recently denial was the speed of the Stuka and Hurricane.

Then there was the whole M3/3H armour issue.

Perhaps you should read the forums a bit moire?

The pattern in WW2OL is simple, CRS deny everything and anything until undeniable proof is presented.

Offline Lizking

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« Reply #39 on: March 21, 2004, 04:12:00 PM »
I will never apologize to anyone who whines about one side or the other in a silly bellybutton game.  If it sucks so bad, my suggestion would be to not play it.

Oh, and Fishu, where we talking about how bad I suck or the equipment?  If the former, I agree, if the latter, I disagree.

Offline Cabby44

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« Reply #40 on: March 21, 2004, 04:31:52 PM »
Anyone who gets into a frontal duel with a PZIIIH in an allied tank is an idiot.    No way you gonna win THAT fight no matter what allied tank you're in.  

Sudden death in WWIIOL can come at any time, at any place, from any where.  Just like the "real thing".   You can have a terrific sortie in a Matilda,  and be wiped-out by a Ju-87 while you are returning to base.   You can have an excellent concealed ambush spot with a 2lb ATG,  and get machine-gunned by German infantry in advance of the armor.

And that is the crux of the matter.   Using proper tactics.   Armor without infantry and air support is armor that will soon be toast.  For  EITHER side.   ATG's without infantry support are vulnerable to sniper's and roving infantry patrols.   "Lone-wolfing" in a fighter aircraft or bomber is not conducive to your survival.   Wingman and escorts are essential.

Learning how to manuever your tank, use the terrain for concealment, how to go "hull-down",  maintain situational-awareness, when to engage and disengage, and shoot first/hit-first is critical in tank warfare.  

I can't count the times i have seen PZIIIH drivers(and other German armored units)waltz into ambushes thinking their "uber" tanks will handle anything thrown at them.  A good allied tank/ATG/Sapper  team can handle poorly-commanded Panzers.  They know when to shoot and where to shoot.

Patience, stealth, timing, combined ops,  massing-of-forces, and player proficiency make for a good experience in WWIIOL.   And STILL sudden-death can come at any time, at any place, from any where.

This biggest problem by far in WWIIOL is the "64 Limit".  When big battles are in progress and your enemy "disappears", it  is a HUGE drawback to the experience.    Other than that major issue, WWIIOL is by far the best, and the ONLY, "virtual battlefield" in existence......

P.S.

Lizking, actually, i was thinking of joining the Axis tonight, as the Allies are whipping the Axis' bellybutton this TOD and Allied victory seems imminent.   I'll be back as Allied for the next TOD as soon as i build some German rank and gain some experience with German equipment...

C.
« Last Edit: March 21, 2004, 04:40:48 PM by Cabby44 »

Offline Vulcan

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« Reply #41 on: March 21, 2004, 05:01:45 PM »
you mean like this (west of fonty sat night my time):
KILLED OPPONENT PERSONA ORIGIN UNIT K C T
Mar 20 01:05 Maj Eris8 FR Air Force Etain H81-a2 1 0 6
Mar 20 01:26 Lt Col Zeddicus FR Army Jarny Stuart 0 0 15
Mar 20 01:40 Maj Yaje FR Army Piennes S35 0 0 9
Mar 20 01:40 Lt Hllbrngr FR Army Piennes Stuart 0 0 13
Mar 20 01:47 Maj Tyrsis FR Army Piennes S35 0 0 15
Mar 20 01:49 Cpt Combat FR Army Piennes Sapper 0 0 17
Mar 20 01:49 Sgt Silent26 FR Army Piennes S35 1 0 21
Mar 20 01:52 Lt Col Scope FR Army Piennes Stuart 0 0 23
Mar 20 02:02 Brig Gen Ibshot FR Army Piennes Stuart 0 0 5
Mar 20 02:04 Sgt Silent26 FR Army Piennes Panhard 0 0 7
Mar 20 02:18 Col Bpw2000 FR Army Piennes Stuart 0 0 15
Mar 20 02:20 Cpl Scoped FR Army Piennes LMG 0 0 51
Mar 20 02:21 Sgt Silent26 FR Army Piennes Panhard 0 0 16
Mar 20 02:26 Maj Yaje FR Army Piennes Stuart 0 0 26

Offline Batz

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« Reply #42 on: March 21, 2004, 05:06:09 PM »
Here is the thing about most wwiiol fan bois, Someone points out there seems to be a problem. and the Fan bois go into a feeding frenzy.

The fan bois say "Bull**** you don't know what you are talking about blah  blah..."

Soon after CRS admits a problem and attempts a fix and the fan boi's cry "so what if you were right about a certain problem you whined and had the gaul to mention it." Some of you are getting about as bad as tardcase was.

Do a search on this forum and you will see Fishu was one of the most rabid fan bois and he's played axis since day 1.

Offline Fishu

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« Reply #43 on: March 21, 2004, 05:33:20 PM »
Batz,

You just miss the point that before I were defending their work since they were making the game better every day and the people here were faulting them for something which was long ago fixed or which wasn't even true.

..but then the allies threatened to unsub since axis was getting the victories most of the time (gee, wonder why.. allies camping with tanks all the time, while axis had to do something else since they couldn't camp like allies) and that was when CRS decided to begin favor allies with odd bugs and modelling 1941-43 vehicles for allies before germans have even the first 1941 unit, let alone what exists already in the game and what existed in 1940 already.

There are some weird bugs which favored allies.
Then they decided that the AP40 becomes RDP when its possible to RDP ammo, however leaving Matilda et al in the starter set.... AP40 was there before BoF, Matilda II's werent, those came during the war.
Even with these number of 37mm resistant tanks, CRS does not give AP40 or PaK38.
It's already a joke they said PaK38 will come along with the 6pdr, which was only made when axis already had PaK40 coming.
Better yet, PaK38's should be already in the starter set if the Matilda II's are.
Then they made SdKfz 251.. RDP only! what a big BS, it existed before the war in Poland, meanwhile we have to see matildas in starter set etc.

Recently they introduced riflegrenades.
HEAT for brits and HE for french/germans.
Brit HEAT RG can sink a whole DD with a single hit, go figure what kind of damage it does to a tank then! (early HEAT's were quite weak after the penetration)
Now we get to the interesting part...
The current riflegrenade modelled for germans, was produced from february 1942 and rats claimed it was the first RG type for germans.
Ha! in 1940 was produced spigot type HEAT riflegrenade.
Better yet, in february 1942 began production of HEAT round, for the same launcher type as the HE round. Both types could been produced in the same factory.

So wheres the "first RG" the rats claims?


This type of thing is frustrating me as an axis player.
Allies are already having a field day camping the axis, since Pak36's cant hurt them and it's hard to get around as sapper when theres few tanks outside.
Theres also too few IIIH's, which are quickly used up.
As the RDP cycles goes on, the axis situation gets worse and worse, when allies get more of the heavier tanks.
Only thing axis can RDP to stop these, is the IIIH.

1940 stuff vs. 1941-43.

Thats the CRS's mistake, they went to cover up their allied side cash flow.
Otherwise the game is great and very unique, which frustrates me even more when I think what a great game the rats are ruining up with this allied favoring BS.
More and more axis are beginning to see the facts and getting convinced of CRS being allied biased since allies hasn't won enough and are afraid of loosing the player base.
Now they're in danger of loosing axis player base because of this.


As long as theres many allied types who plays to camp FB's and "hang out" with the squad, the allies will not win anything without help of the "higher forces".

Offline Batz

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« Reply #44 on: March 21, 2004, 05:47:15 PM »
See you still cant break away :)

Fishu,

There have been issues all along. I brought some up to hardcase on this forum and he along with the other fan bois said they were impossible or that I made them up only to come back and say "Well CRS is looking into and it will be fixed."

I think its you who miss the point. The M.O.D. from the fan bois hasn't changed. Deny, deflect and criticize the real issues that folks bring. After folks react in frustration then they call them whiners.

WWIIOL is a lot better now then it was in the beginning no doudt. I have way more fun when I play now then before, for one thing there's more stuff to kill. But all those issues you bring up, while new in detail, have existed in some form or another from the day it was released.