Author Topic: Revert back to old ditance #s  (Read 3610 times)

Offline Batz

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Revert back to old ditance #s
« Reply #45 on: April 24, 2004, 02:06:29 PM »
Yes there is plenty of room; no one will be turned away.  Naso is the Axis Co Valdd is Soviet. Right now Vladd is still looking for pilots in particular A20G pilots.

You can walk-on or register as I said. Registering gives us (Cos and planners) all your necessary info and allows you to be a part of a flight of your choice. Walk-ons are usually placed as needed.

I don't know what plane types you enjoy but give the web page (link in my sig) a look over.

The difference in these scenarios and say cap or tod is the amount of planning and on occasion "teamwork". Although I have been in plenty a ToD and the early caps that rivaled the best scenario.

I didn't mean to come off as a braggart with the career history but I couldn't help it, its built into my personality ask anyone. J

I don’t suspect the current AH2 icons to change over this discussion. I myself can envision a few things that may have a negative impact on how I like game play, people may become more timid, fly into space rather then get caught low, everyone flying the fastest planes and maybe even more spray and pray. But I don’t think it will be as bad as all that and in fact wont make much of a difference on how I would fly anyway.

Whatever HT decides is cool as I said the current icons are fine.

Offline Sled

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Uh.....ok
« Reply #46 on: April 24, 2004, 02:24:06 PM »
Sled said:"So is that a no for the walk on spot?:lol "

Actually, I was being a smartass. I was asking if YOU were saying no to the walk on spot I offered you.

anyway, no thanks I have enough trouble finding time for the ToDs I am flying right now.
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Offline Morpheus

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Revert back to old ditance #s
« Reply #47 on: April 24, 2004, 03:13:46 PM »
All of your examples of distance meters are GREAT....

But what was wrong with the old way?

Thats all I want to know... Nothing more nothing less...

Nothing more nothing less...

I repeat

Nothing more nothing less...

Get the point?
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Offline zanshin

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« Reply #48 on: April 24, 2004, 04:03:56 PM »
Quote
Originally posted by MoRphEuS
All of your examples of distance meters are GREAT....

But what was wrong with the old way?


I think the old way was fine, too.

What is needed (imho etc) at the end of the day is a distance indication whose rate of change can be determined from watching it.  That can be be range in numbers which change at intervals sufficiently close to allow this to be done as in AH1 but definately not as done in AH2 or maybe a continuously changing size of bar.  I don't think a change in colour saturation would be as useful in allowing rate of change of distance to be inferred from watching it.

As to the actual distances, doesn't anyone else try and close to their convergence distance before firing wing mounted guns? That is another reason  I think the 50 yard interval should be a minimum jump on any distance indicator.  maybe others know what the plane size is at the best distance and I;ve just been lazt:)



This would be preferable to an additional and  seperate indicator of rate of change of distance.

zanshin

Offline Batz

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Revert back to old ditance #s
« Reply #49 on: April 24, 2004, 05:03:36 PM »
Quote
So is that a no for the walk on spot?


No I dont fly ToD / SSOs any more. I gave them up a long time ago.

I missed your sacasm but its definately a "no thanks".

Offline Batz

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Revert back to old ditance #s
« Reply #50 on: April 24, 2004, 05:27:16 PM »
Quote
Originally posted by MoRphEuS
All of your examples of distance meters are GREAT....

But what was wrong with the old way?

Thats all I want to know... Nothing more nothing less...

Nothing more nothing less...

I repeat

Nothing more nothing less...

Get the point?


I guess you are talking to me since I am the only one who recently posted "distance meters".

Actually I ignored your point all together as it is irrelevent to me. AH2 icons have already changed. The point I have been responding to is should icons evolve further.

HT can answer your questions, he's the one with the answers.

I dont like AH1 icons, lotsa other folks don't either. There have been requests going back to AH1 beta about icons, requests to remove range info, to put icons under the plane etc...

I like the way they are in AH2. If you don't, well what has that got to do with me?

Offline Morpheus

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« Reply #51 on: April 24, 2004, 07:14:14 PM »
Quote
I guess you are talking to me since I am the only one who recently posted "distance meters"


ROFL... Presumption is the mother the mislead...

Nope, wasnt talking to you. Was reverting back to my original question that was to Hitech. Get it? HiTech...?

Good

Quote
Actually I ignored your point all together as it is irrelevent to me


Funny thing though... I dont remember trying to make a point other than making sure that I only got a simple straight answer... From HiTech. It was nothing to be taking in any other form. Just a cuirosity of mine as to what drove Hitech to change the icons. Can YOU answer this for him?

Didnt think so. And do you know WHY you cannot. Because YOU are not him. That wasnt so hard now was it?

Quote
I like the way they are in AH2. If you don't, well what has that got to do with me?


I am more than pleased with the current status of AH2 beta. Your comment makes me smile... I NEVER recall saying I was unsatisfied with the current state of AH2 beta... Do you? Didnt think so buddy....

And Oh yeah, as to any of the prior posts having anything to do with you... The didnt so you were better off presuming they didnt from the start. Should have read my first post and you would have found the question I addressed to Hitech and no one else...

Funny how much work and explaining it takes to get a simple point/question across to someone and for those who werent addressed to understand that fact...
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Offline Batz

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Revert back to old ditance #s
« Reply #52 on: April 24, 2004, 08:22:29 PM »
I was the only one who posted "distance meters" besides Karnak who left the thread way back before your posts.

Quote
All of your examples of distance meters are GREAT....


HT didn't post any examples.

As for how much work it took you to explain it; who cares. You could have just ignored my reply all together .

Offline Morpheus

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« Reply #53 on: April 24, 2004, 09:17:36 PM »
Quote
You could have just ignored my reply all together


LOL I didnt want you to feel left out

and besides I was bored:D

I just wanted to know from Hitech as to what made him go with the new icons is all... Nothing wrong with them just curious :)

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Offline GODO

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Revert back to old ditance #s
« Reply #54 on: April 24, 2004, 11:23:05 PM »
Should we have range counters? yes, but only for those ranges where it is impossible to estimate the range visually without the zoom. For example, between 1000 and 6000 yards.

How accurate should be the range indicator? it should depend on the range itself. The closer, the more accurate. We can have also some symbol indicating "inside convergence range" based on the current selected convergence.

Should we have closure rate indicators? yes, but only for those ranges where it is impossible to estimage the closure rate visually without the zoom. For example, between 100 and 4000 yards.

IMO the closure rate indicator should be based on symbols, but not fading in/out, that may be a problem for some players.

With all the above:
we have range information between 6000 and 1000 yards.
we have a "inside convergence range" indicator betweem max convergence and 0 yards.
We have a closure rate indicator between 4000 and 100 yards.

Offline Sled

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« Reply #55 on: April 24, 2004, 11:35:32 PM »
what a polarizing subject this has become.:cool:
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Offline senna

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« Reply #56 on: April 25, 2004, 01:07:23 AM »
Quote
Originally posted by SLED
I can't argue with that statement, but in WWII, your wing man and your target weren't flying the same plane! If you saw a 109, you shot it down, period. not so here. That 109 might be your CO. who's chasing another 109, that is getting help from his wing..... in a 109!


Well I never said I wanted HTC to remove the red/green icon, just remove the range. The bar idea is good but I would prefer no range information at all. Thats real, thats why people miss shots, thats why people get in close before shooting, thats how alot of bandits escape, thats more realistic wwII air combat. 3k red/green (prefer low visability icon) plane type icon then icon disapears after 1000 yards is good. You get a red dot if the target is within 500 yards. Everything else you have to figure out including closure rate, angle, timing. The bar still shows closure rate. How many world warII fighters had a closure rate HUD? If thats what people want then cool, Im just saying it changes the dynamics of the game alot.

Also, alot of players use the range information to perform aerial manuevers such as looking at the top of the canopy and waiting for a con to get to D2 or D1 then performing a perfect break. Theres too much information. Its fun but sorta fakey because of that.
« Last Edit: April 25, 2004, 01:14:36 AM by senna »

Offline senna

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« Reply #57 on: April 25, 2004, 01:57:13 AM »
Actually I think plane type icon should appear at 3k and disapear at 1200 yards with no red dot at 500 yards. That should make for some realistic gunnery and wwII aerial combat.

:D :D :D :D :D :D :D

Offline bozon

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« Reply #58 on: April 25, 2004, 02:40:55 AM »
senna, what screen resolution do you use?

Bozon
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Offline SKurj

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« Reply #59 on: April 25, 2004, 09:57:31 AM »
he must use 2048000 x 1024000...  on a 60" lcd...  


SKurj