Author Topic: AH2 has a "Fighter Only" arena?  (Read 2412 times)

Offline Morpheus

  • Plutonium Member
  • *******
  • Posts: 10231
AH2 has a "Fighter Only" arena?
« Reply #15 on: June 10, 2004, 09:22:45 PM »
Well the DA is also a great place to learn. Sadly the drive to "learn" just isn't there for most.
If you don't receive Jesus Christ, you don't receive the gift of righteousness.

Be A WARRIOR NOT A WORRIER!

Offline Mugzeee

  • Silver Member
  • ****
  • Posts: 1650
AH2 has a "Fighter Only" arena?
« Reply #16 on: June 10, 2004, 09:31:30 PM »
doesnt the DA format usally dictate a Fair Fight? ie Co Alt Co Speed. and so on? The Fightertown would be different in the way the the fights would be Random. Just like the MA cept Fighters only.

Offline Morpheus

  • Plutonium Member
  • *******
  • Posts: 10231
AH2 has a "Fighter Only" arena?
« Reply #17 on: June 10, 2004, 09:32:47 PM »
I know you've flown at A1-A2. You are lucky to get up to speed or even off the runway before being shot at.
If you don't receive Jesus Christ, you don't receive the gift of righteousness.

Be A WARRIOR NOT A WORRIER!

Offline XtrmeJ

  • Gold Member
  • *****
  • Posts: 2614
AH2 has a "Fighter Only" arena?
« Reply #18 on: June 10, 2004, 09:35:48 PM »
Quit trolling and come to MA ;)

Offline SLO

  • Gold Member
  • *****
  • Posts: 2548
AH2 has a "Fighter Only" arena?
« Reply #19 on: June 10, 2004, 09:36:42 PM »
DA will not teach you reversals...

DA will not teach you HOW to counter reversals....

DA will not teach you HOW too attack with an ADV.....

DA will not teach you to vulch(surpress) correctly.....

DA will not teach you too FIGHT with a wingman or 2 or 3 or more...

no teamwork in DA

so on and so forth....

DA is good for those lookin to go to the extreme fighting envelope of a plane....called stall fighting

Offline TweetyBird

  • Parolee
  • Silver Member
  • ****
  • Posts: 1775
AH2 has a "Fighter Only" arena?
« Reply #20 on: June 10, 2004, 09:38:08 PM »
>> Honestly, tho, there wouldn't be many people in "fightertown" at any given time, IMO.<<

No doubt. Just as there aren't many in the CA and relatively few in AH2. People flock to the numbers. Its a mob, mob, mob world. AH2 is superior to AH and still numbers stay around 120 or so at night. I don't get it. All those folks still in AH MA can't have system restraints problems.

Offline Mugzeee

  • Silver Member
  • ****
  • Posts: 1650
AH2 has a "Fighter Only" arena?
« Reply #21 on: June 10, 2004, 09:44:12 PM »
Quote
Originally posted by TweetyBird
>> Honestly, tho, there wouldn't be many people in "fightertown" at any given time, IMO.<<

No doubt. Just as there aren't many in the CA and relatively few in AH2. People flock to the numbers. Its a mob, mob, mob world. AH2 is superior to AH and still numbers stay around 120 or so at night. I don't get it. All those folks still in AH MA can't have system restraints problems.

I think most arent interested in running AH2 cause its not released as of yet. I think there hoping all the bugs will be worked out before they d/l it. As for the CT...the limited planeset keeps most out of there.

Offline Cobra412

  • Silver Member
  • ****
  • Posts: 1393
AH2 has a "Fighter Only" arena?
« Reply #22 on: June 10, 2004, 10:08:50 PM »
Slo I have to disagree with you here.  I'm sorry but a DA type enviroment but on a slightly larger scale will help.  You say that there is no team work when it comes to the DA.  I don't believe that is correct either.  It's you the person who chooses not to fly with a wingmen and learn tactics.  

I actually think such an enviroment will bring about more wingmen tactics and in the end make better pilots out of alot of folks.  You can take any two pilots from the MA now who are decent and I can bet that they can't fly worth crap with each other as wingmen.  The reason for this is most decent pilots know only how to work by themselves.  They will rarely pickup the maneuvers of the other pilot and capitolize from them.  Their reactions will be slower than most crews who actually do fly together.  In a solo fight yeah they may be able to hold their own but against crew with the same amount of flying time as them but dedicated to flying wingmen tactics they will surely loose.

If you also think that the DA will teach you little about reversals thats incorrect.  Yeah everything seems to be about the initial merge, but what do you do after you've been beat during the merge?  Yeah you have to dig yourself out of the hole you just jumped into.  Considering the fact that your now defensive your every move makes the difference to winning or losing.  If you solely rely on the merge then your gonna be toast.   Good pilots can get themselves into trouble and 75% of the time get themselves back out of trouble.  The DA can teach this.

Now step up the odds and put your money where your mouth is and take on 2 other pilots.  Now the stakes are a bit higher and it's just not about the turn and burn only.  You have to learn the fine art of energy management.  Add a third pilot and now opposed to just flying on a wing and a prayer with a bit of energy management you have to learn the art of prioritizing your threats.

Once you can learn this you can then take it to the next level and put your new skills to the test with wingmen tactics.  They are about dedication and patience.  To be a good wingmen it takes alot of time and practice.  Again it's a matter of how you setup your DA fights as to whether or not your going to learn something.  Mix up the types of aircraft( similiar vs. similiar or similiar vs dissimiliar).  If your just going to prove something and beat your chest then in the end the DA is worthless.  If your going with the frame of mind of learning and gaining confidence then it's another story.

Offline Mugzeee

  • Silver Member
  • ****
  • Posts: 1650
AH2 has a "Fighter Only" arena?
« Reply #23 on: June 10, 2004, 10:10:28 PM »
Quote
Originally posted by MoRphEuS
I know you've flown at A1-A2. You are lucky to get up to speed or even off the runway before being shot at.

From the MOTD in the DA
DUELING ARENA Ruels Of Engagment:
This arena is specifically for pilots to challange and meet each other in the field of combat.
If you interfere, then you may be asked to leave.

See morph? This is another example of why where AH is going bad. Simple Rules are ignored on a regular basis. The DA isnt actually the same as the "Fighter Town of Airwarrior.
First of all the Killshooter in the DA is OFF making instant simi vulching possible. ie. fighter barely gits wheels up and hes being shot at. lol
Secondly in Fighter Town..there are 6 bases total. 3 bases per country. There are only 2 countries. There are two opposing bases as close as 10 miles apart. Then two more like  some 15 miles apart. finally 2 more opposing bases at 25 miles apart. (These are for the Strato fighters) :D
Ground objects like Hangers and Fuel Bunkers and so on, are untouchable. Base Capture is OFFand Field ACK are VERY Accurate making vulching almost non existant. Git the idea? If not i have an AW CD i can send you i think. Ill look
« Last Edit: June 10, 2004, 10:12:54 PM by Mugzeee »

Offline DREDIOCK

  • Plutonium Member
  • *******
  • Posts: 17775
AH2 has a "Fighter Only" arena?
« Reply #24 on: June 11, 2004, 12:18:33 AM »
Quote
Originally posted by VOR
If an idea like this were to be taken seriously by HTC, I'd be happy. Honestly, tho, there wouldn't be many people in "fightertown" at any given time, IMO.


I agree. and I think that stems from the fact that no matter what it is your into most people want to be where the crowd is. which is probably why you never see a ton of people in the dualing arena.

As I was saying on another thread. what is needed is a place on each map with uncapturable feilds designated for fighters only Much in the same way was used in the Big Pacific Arena in AW
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline Morpheus

  • Plutonium Member
  • *******
  • Posts: 10231
AH2 has a "Fighter Only" arena?
« Reply #25 on: June 11, 2004, 05:59:52 AM »
Quote
DA will not teach you reversals...


Wrong.

Quote
DA will not teach you HOW to counter reversals....


Wrong.

Quote
DA will not teach you HOW too attack with an ADV.....


Wrong.

Quote
DA will not teach you too FIGHT with a wingman or 2 or 3 or more...


Quote
DA will not teach you to vulch(surpress) correctly.....


Go to A1 or A2 for vulch lessons.

Quote
no teamwork in DA


Wrong.

If you beleive I am wrong for saying you are wrong you should come in there with us when we really do some work in the DA. YOu can practice just about anything you want in there. 2v2s 3v3s 1v2's ect..... In the DA your advantage becomes your skills. It does not have to involve stall fighting better than the other guy. By no means is stall fighting the only tactic used in the DA to win. You also learn to gain other advantages in the DA over your opponent. Those of which I will not bother getting into for lack of others understanding. (Its just not worth my time to explain it)

You guys can have your fighter town. I'll stick to the MA and kill what ever comes my way. And if I want to LEARN or practice or just hunt for a better fight I'll head to the DA.
If you don't receive Jesus Christ, you don't receive the gift of righteousness.

Be A WARRIOR NOT A WORRIER!

Offline Mugzeee

  • Silver Member
  • ****
  • Posts: 1650
AH2 has a "Fighter Only" arena?
« Reply #26 on: June 11, 2004, 07:18:14 AM »
Quote
Originally posted by MoRphEuS
It does not have to involve stall fighting better than the other guy. By no means is stall fighting the only tactic used in the DA to win. You also learn to gain other advantages in the DA over your opponent. Those of which I will not bother getting into for lack of others understanding. (Its just not worth my time to explain it)
You guys can have your fighter town. I'll stick to the MA and kill what ever comes my way. And if I want to LEARN or practice or just hunt for a better fight I'll head to the DA.

This seems to imply that we arent as smart as you. :rolleyes:
I dont think anyone wants to learn from an instructor that lack's confidence in his/her student. Or one that forgot what it was like to be the student that the instructor's took time out for. I always had time for Jeffer
:confused:
As for the "Learn or Practice" well...thats not what a FT is for. Fighter Town is exactly what the "Aces" are saying they want. Unpredictable realistic "Fighter" combat situations. Everyone is there for the same reason. To prove they are the BEST AtoA Combat Fighter in the skies.
Bring on the Fighter Town!!! all yous "Aces" Bring IT!!!!! And git the helll outa the MA for good. hehehehe
« Last Edit: June 11, 2004, 07:20:17 AM by Mugzeee »

Offline mars01

  • Platinum Member
  • ******
  • Posts: 4148
AH2 has a "Fighter Only" arena?
« Reply #27 on: June 11, 2004, 09:39:38 AM »
Why are you guys opposed to another choice?  Choice is good right?  Hypothetically, if you could have an arena where every time you logged in you could engage in a constant dynamic furball would that be such a terrible thing.  Ok so when you get bored you go to the MA or somewhere else.

What would be so bad if HTC created a Fighter Town?  What is the worst that would happen?  People would go there and fight?

If your so against it, then it's just a place you never go, if no one goes there then they can always remove it.  All responses here are complete speculation.  The only way to know what it would be is for HTC to actually do it.

Personally I think a Fighter Town is long over due.  If it doesn't work it doesn't work but it should be tried.  There is a missing element in this game.  The land grabbers definately can and do affect the length, quality and duration of good fights in the MA.  On some maps i.e. Pizza et-al good fights, furball type fights, are very hard to come by.

When people say "Ohh you can find any fight at any time on any map."  I say BS.  This clearly shows me you can't see the problem, you fly safe at alt getting into a fight here or a fight there or you are mostly ground pounding anyway.  

Anyone who is looking for furball type AtoA has at some point found very little to do at some time on most of the maps in the MA.  When this happens it would be nice to have a Fighter Town.  I'm not saying a Fighter Town would gaurantee this, but it would be a step in the right direction.

The DA is not a fighter town and never will be.  

You guys talk about choice, but we still have maps where most of the bases are a sector or more apart, clearly reducing the choices.

Fester has proven balanced maps where some bases are a sector or more apart and some that are not clearly creates more action.  It forces the building battlers to work in a more coordinated way and gives fighter types many avenues to work from.

just my $.02.

« Last Edit: June 11, 2004, 09:50:42 AM by mars01 »

Offline Overlag

  • Gold Member
  • *****
  • Posts: 3888
AH2 has a "Fighter Only" arena?
« Reply #28 on: June 11, 2004, 09:58:24 AM »
its the same as getting moaned at for flying buffs.......

if you want fighters only, GOTO DA :rolleyes:
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37

Offline SlapShot

  • Plutonium Member
  • *******
  • Posts: 9121
AH2 has a "Fighter Only" arena?
« Reply #29 on: June 11, 2004, 10:09:45 AM »
If all the "Fighter" types went to "Fighter Town" and all the "Land Grabbers" stayed in the MA, would all the "Land Grabbers" just fly right by each other on the way to target ?

I play more for the "fight" and only participate in the "land grab" occasionally, but I fail to believe that "Fighter Town" would be used. It would be less populated than the CT IMO.

The real solution is more balanced maps such as the maps that Fester has made. His maps provide it all as far as I am concerned.

Mugzee ... the "fuel poking" issue has been solved in AH II so that really is no longer a concern.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."