Author Topic: Deleted my account  (Read 10363 times)

Offline Urchin

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« Reply #135 on: June 19, 2004, 10:07:41 PM »
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Originally posted by Dead Man Flying
No they aren't.  And I think you know that too.  Put in two weeks at it, and you'll be just fine.  I noticed last night that my aim was off a bit; lots of assists or near-misses that baffled me.  So I went off-line, turned on tracers, and adjusted my aim and convergence based on what I saw.

Shotgun blast kills with wing-mounted guns have become more difficult, so I made every gun converge to a pinpoint at the same distance, and I pulled that distance in an extra 100 yards over where I'd had it before.  The result was that I seemed to hit with much, much more lethality for the rest of the evening, and my aim improved dramatically.

So before giving up entirely, why not tinker with convergance and aim offline?  A few simple adjustments could make all the difference in the world.

-- Todd/Leviathn


Same experience I had in the 190s.  Couldn't hit jack, pulled the convergence in on the wing guns to 225 yards as opposed to 300 and presto.. I'm landing snapshots again.

Offline Sp4de

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« Reply #136 on: June 19, 2004, 10:08:28 PM »
theres alot of things i dont like on ahII but im gonna stick with it. make the best of it.  ive tried to make a game.. its hard work.

i respect htc greatly:aok

Offline Urchin

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« Reply #137 on: June 19, 2004, 10:16:23 PM »
Quote
Originally posted by TW9
explain how this could happen.. considering the width of the enemy plane isnt goin to be drastically less than the width between the wing mounted guns if it is at all, and the fact that the rd's merge closer up until whatever ur convergence is set at.. Not till then will they begin to spread.. The enemy aircraft would have to be a considerable distance beyond the convergence of the rds for them to go around an aircraft..

Imo its probably just a lead thing that takes some getting used to..


Well.. this is how I see it.  Please pardon my godawful ASCII art, but I cant think of an easier way to show it.  
/////////////////// |
///////////////----|----
----x-----x------O--------x-----x----

Do me a favor and pretend that is a plane.  Now pretend you are in a plane just like it, with wing mounted guns where I put the X's on the wings.  You have your convergence set to 400 yards (a somewhat typical setting in AH1, maybe even on the short side for some spray and prayers).  This means that the bullets coming out of those X's will hit the same spot in front of your nose (the circle) at a range of 400 yards.  At 800 yards they would be diverging and would actually cross the wing and land on the barrel of the gun on the other wing (outside to outside, inside to inside).  Now imagine that the plane you are firing at (which is identical to yours) is 200 yards in front of you.  Unless you are *perfectly* aligned with that plane, at least 3 of your 4 guns are going to miss.  More than likely all 4 will miss.  Imagine if you were perfectly aligned with him but 5 feet above him.  Well, all your bullets pass 5 feet above his wing, on either side of his little circular fuselage.  

Now imagine that your convergence is set to 200 yards, where you open fire.  Now, you are aiming at the middle of the little circular fuselage, and that is where your bullets are actually going.  So even if your aim is a little off, your rounds have a better chance of hitting the plane because there will be a concentration of rounds in the same general vicinity as the enemies plane.  

Thats a laymans explanation, but then... I'm a layman.  Hope it helps.

Offline MOSQ

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« Reply #138 on: June 20, 2004, 12:46:26 AM »
Steve,

High Resolutions = smaller enemy planes. But they are smoother and prettier little specks.

This is made up for with 21" monitors. Larger screens make larger planes.

Low resolution = Bigger enemy planes. Not as pretty as the hi res ones.

Now for me: 50 year old eyes means 21" monitor AND 1024x768 or I couldn't see a darn thing but "specks".

That's how I knew what the problem was when you said "Mosq, I couldn't even SEE planes at 600-800. They were specks."

Try 800 x 600 offline and tell us if they are specks at 600.

Offline Nilsen

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« Reply #139 on: June 20, 2004, 01:12:49 AM »
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Originally posted by GRUNHERTZ
Nilsen was your kid born on May 2nd?


yup :)

Offline ZZ3

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« Reply #140 on: June 20, 2004, 03:01:54 AM »
Gonna miss the verbal barbs from Steve, on chn1. Oh thats right,
thats gone too. Yeah yeah, but tune to chn 200. I'ts not the same.
I hate the icons as well.
I hate the gunnery. Hit % down 5%. In 2 days. (when the AH1 numbers were transferd)
I hate the friggen oil streaks on the windscreen.
I dont like the idea of more "realism" being employed in the game.
I'ts just a game, if I want realism I will get my own plane and do air racing.
I cant think of too many "improvements" to the game thus far, but I'll stick around a wee bit longer to see if HT can change my mind.
Oh I did like the blood from the pilot wound. 1 improvement!
Look I know alot of you are gonna flame me just like you did Steve. Good for you, and I'm glad you like the so called improvements to the game.(Butt kissin at its best) But as it is now, over all, I do not like the game as much as before. Maybe that will change, maybe it wont, but I'll give some more time before I opt out.
Besides, its only 15 bucks.
Bye Steve, see ya somewhere, I'm sure.

ZZ3

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Offline Nilsen

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« Reply #141 on: June 20, 2004, 03:20:18 AM »
what kind of framerates do you get with that system ZZ3 ?

im going for a 64bit 2800 processor myself but the ati800pro

Offline beet1e

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« Reply #142 on: June 20, 2004, 06:14:45 AM »
Quote
Originally posted by ZZ3
I hate the friggen oil streaks on the windscreen.
I dont like the idea of more "realism" being employed in the game.
I'ts just a game, if I want realism I will get my own plane and do air racing.
Makes me wonder why you picked a game like AH. Aces High is a WW2 Combat Simulation. Oil leaks happened in WW2.

If you had half an interest in WW2, you would embrace the changes that have been made. If you are NOT interested in all that WW2 stuff, perhaps you would be happier with another game, like Quake or Doom.

In AH1 the simmers were whining about the gaminess we saw. In AH2 the gamers are whining about WW2/realism.

Looks like the whine has been moved to the other side of the fence. :lol

Offline Nilsen

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« Reply #143 on: June 20, 2004, 06:34:31 AM »
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Originally posted by beet1e
Makes me wonder why you picked a game like AH. Aces High is a WW2 Combat Simulation. Oil leaks happened in WW2.

If you had half an interest in WW2, you would embrace the changes that have been made. If you are NOT interested in all that WW2 stuff, perhaps you would be happier with another game, like Quake or Doom.

In AH1 the simmers were whining about the gaminess we saw. In AH2 the gamers are whining about WW2/realism.

Looks like the whine has been moved to the other side of the fence. :lol


bottom line is...there will ALWAYS be whiners and there should be. Nothing evolves if everyone is happy with things the way they are.  There was whining about my hat, and i removed it....progress :D

Offline Overlag

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« Reply #144 on: June 20, 2004, 07:49:26 AM »
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Originally posted by beet1e

Looks like the whine has been moved to the other side of the fence. :lol





:lol
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline twitchy

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argh
« Reply #145 on: June 20, 2004, 08:19:41 AM »
I just logged off AH2 this morning after i put six rockets and god knows how many 50 cals on a single ack gun and notta. Considering the usual hostilities of the BB's here I almost hate to say it, but I don't like AH2. Frame rate goes from 85 to 20 in a spilt second, icon range goes from 1000 to 200 before I have a chance to react, half my squad is gone, unable to make the upgrades. I can see through mountains in patches, the trees offer no cover for GV's, one hit to the engine and your cockpit is covered in slime, the ground details appear magically unrolling out like shelf paper... it's buggy, way too graphics dependent/intensive, and I think Steve had a point with the realism vs playability. Yes this game is a sim, but I think they have taken the realism too far given the limitations of systems and connections. If I had  T3 and a super computer, I might think differently, but I didn't have a problem with AH1. I am more than willing to give this version a chance, and I will continue to play the game but it is turning from a fun gaming experience to a unpleasant struggle to hit and or kill anything. I think the new graphic engine isa problem rather than an improvement, and I hate to loose so many players, I'll give it a shot, but I honestly don't like it.
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Offline Morpheus

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« Reply #146 on: June 20, 2004, 09:53:42 AM »
Quote
Originally posted by tzr
Yes, Steve

It helped me to turn off tracers also


hehe me too!

Now I can almost hit a Lanc from D200!:(
If you don't receive Jesus Christ, you don't receive the gift of righteousness.

Be A WARRIOR NOT A WORRIER!

Offline TBolt A-10

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Re: argh
« Reply #147 on: June 20, 2004, 01:29:54 PM »
Quote
Originally posted by twitchy
I think the new graphic engine isa problem rather than an improvement, and I hate to loose so many players, I'll give it a shot, but I honestly don't like it.


If someone were to say, "...AH2 was released way too soon," I would agree w/out hesitation.  I think this thing should still be in Beta.  HOWEVER, I'm gonna guess that HT & crew made AH2 as compatible as it's going to get; anyone that simply can't run the game in a semi-decent way just isn't going to cut it in any future updates.  

HTC has a plan.  Don't write-off the game already...it's still the first week of prime time.  :lol

Offline Sooner00

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« Reply #148 on: June 20, 2004, 03:13:11 PM »
Totally agree with Steve, Let HT offer a choice AH 1 or AH 2 and see who plays were.

Offline Nilsen

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« Reply #149 on: June 20, 2004, 03:18:58 PM »
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Originally posted by Sooner00
Totally agree with Steve, Let HT offer a choice AH 1 or AH 2 and see who plays were.


Dont you think that would weaken the game by spreading the players over 2 MA's ?