And slapshot... you are talking to someone who's view of Aces High is just about diametrically opposed to yours. I've honestly got no idea what shade flies, but I'd be willing to wager that is is 190D9, P-51D, La-7, or Typhoon (with about a 90% certainty of the latter 3). He flies these because he doesn't *want* to fight. And if you fly one of those planes (with the exception of the P-51D, imo), you can run forever and *never* be caught. He doesn't have to worry about not knowing how to "last past the first turn" because for him, there are never any first turns. It is either him taking turns bore n zooming some guy, or him running flat out on the deck from one or more enemy.
Shade, this isn't any kind of personal condemnation, so please don't take it that way.
By the way Slapshot... even you and me aren't from the same "school".. I'm of a more spartan school, where you take a plane that isn't suited to fighting, then learn to fight well in it anyway. You'll be better for it, imo.
That is what I did coming up (flying 190/109), and if someone really wants to be good at fighting, I'm going to tell them "Ok, you should fly the 109/190/P-51D [FIGHTING, no running], P-47, F6F/F4F, F4U, etc. Find a higher spitfire, wait till he dives in and rumble. If you find the inevitable X on 1 and they all dive, see how many you can kill before you go down.
For me, the 109G-10 is just about a perfect plane. The La-7 would be the "perfect" plane for my fighting style, given its higher top speed, better acceleration & turning, and firepower, but I like the 109 so I stick with it.
I can fight 1 or 2 guys from a position of disadvantage, work my way into a position of advantage (depending on their level of incompetence), and still be able to add enemies into the fight if I A. see them coming, and B. can keep the "old" enemies from killing me while I nuetralize the threat from the "new" enemy. Or, if I get horded to much, I can take off running, fight some to bleed down their energy, then take off running again. The G-10 accelerates better than just about every plane in the game, so I am rarely caught once I take off running again.
That is how I have fun. Probably most people wouldn't find it fun, and I die a lot which I know most people don't find fun. But most people take the path of least resistance, and I think that has had the biggest effect on making the gameplay in the MA so tiresome.