Author Topic: AI 88's  (Read 5921 times)

Offline Leayme

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AI 88's
« Reply #105 on: December 05, 2004, 05:30:15 PM »
MANDO,

Please note in earlier post about manned 5 inch guns having my number.

I like to man the 5 inch guns as well and having used them, I know alot about what to do to avoid them and if I am hunting a carrier group I am always on the look out for a flak burst with no apparent cause, usually means a sharp eyed gunner has picked up my dot  and is not waiting to see if I am friend or enemy and is doing his best to splash me. I have also worked with a friendly who was calling the fall of the shot and it can be an effective defensive measure.

There are some gunners out there that will own you if you are in range, even if it is at the edge of the envelope, but the odds of a first round hit is actually in your favor and if you see a flak blossom with no cause, dive because the second or third blossom may be on target.

Offline MANDO

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AI 88's
« Reply #106 on: December 05, 2004, 06:09:17 PM »
Leayme, when you have 10 mins to get into a furball near a CV, you are not looking out for "flak with no apparent causes". But there is always someone systematically ruining the fun of the furball participants from his safe gun position.

Offline Leayme

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AI 88's
« Reply #107 on: December 05, 2004, 06:37:22 PM »
Oh, you want to furball, but the nasty gunners in the Battle Group spoil your fun, could it be that thier job is to protect the fleet?


I don't furball and while others are tying up the fleet aircraft, I am after the carrier, but then that will most likely place me in the same catagory as the AI AAA and Fleet Gunners, a nasty  unwanted inconvienence to someones furball, just there to spoil your fun.

What a boring game it would be, if all there was to do was furball, I thought the DA was created for the one on one or several on several who didn't want to be disturbed by someone looking for a freebee or mucking about and disturbing ones space.
and to settle the top dog issues.

Oh, well, can't please them all I guess :D

Offline MANDO

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AI 88's
« Reply #108 on: December 05, 2004, 06:54:40 PM »
Quote
Originally posted by Leayme
Oh, you want to furball, but the nasty gunners in the Battle Group spoil your fun, could it be that thier job is to protect the fleet?
 


Ok, if you want realism, then consider that current CV group with manned guns is more than capable to defend itself against an entire squadron (real sized) attacking it. But you know pretty well that we rarely can coordinate even three players attacking a CV at a time. In most cases, these guys behind the guns are doing anything but defending the CV against any credible treat. If you want even more realism, go and take off with a fighter to defend the CV instead of hidding behind a gun. You know, the "nasty gunners" should be capping the CV, it was real also.

Offline Leayme

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AI 88's
« Reply #109 on: December 05, 2004, 08:21:01 PM »
last I looked you could kill the guns of a Battle group, why not go after the guns first then have your furball? or do both attack the Battle group, expending any droppable ordnance then join the furball?

This would be in fact expanding your horizons, just as you are saying that the "safe" gunners should do.

You cannot have it both ways, if you want to furball near a Battle group then for sure someone is going to be shooting up at you for kills and to defend the Battle group and friendly aircraft taking off or landing.

You may not consider what they are doing as credible, but they do and if you can't get enough attackers together to drop the Battle Group, is that the fault of the gunners? There are several flyers capable of taking down carriers, but, the cries of outrage from the Furballers, after the fact, usually means that these people don't even bother, and you wonder why no one will join or organize a massed attack on a Battle Group.

On another note, if the Battle Group was armed with the array of weaponry true to real life (WWII), it would seem like a solid wall of tracers would be coming up at you and thinking about furballing near a Battle Group would be closer to suicide than it is now.

I think manned AAA and AI AAA are viable and if you aren't willing to adapt to thier presence and come up with a creative solution, then you are doomed to disappointment and frustration.

Offline MANDO

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« Reply #110 on: December 05, 2004, 08:31:03 PM »
Those buffs making low drops over CVs have now my most sincere vote.

Offline Furball

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« Reply #111 on: December 06, 2004, 12:17:15 PM »
Quote
Originally posted by MANDO
Those buffs making low drops over CVs have now my most sincere vote.


to quote churchill

Never give in never, never, never, never, in nothing great or small, large or petty, never give in except to convictions of honour and good sense. Never yield to force; never yield to the apparently overwhelming might of the enemy.


;)

i have a possible solution.  Why not raise the puffy ack height to 8 k or so.  So people wanting to fight can do so without getting sniped while turning/diving/fighting by lazerguns?
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Offline Overlag

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AI 88's
« Reply #112 on: December 07, 2004, 10:21:39 AM »
Quote
Originally posted by Furball
to quote churchill

Never give in never, never, never, never, in nothing great or small, large or petty, never give in except to convictions of honour and good sense. Never yield to force; never yield to the apparently overwhelming might of the enemy.


;)

i have a possible solution.  Why not raise the puffy ack height to 8 k or so.  So people wanting to fight can do so without getting sniped while turning/diving/fighting by lazerguns?


no

fix it

i mean the other day i got roped by a tempest....just as he started to roll down to kill my flopping plane flak took his wing off. We was about 6-10miles from the CV and there was no flak going off around us at the time (what i saw anyway) just this one shot which i even saw the shell... and bang he had no wing

it was like a laser guided SAM from 2004, not a 1930's tech flak gun
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline hitech

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AI 88's
« Reply #113 on: December 07, 2004, 10:31:00 AM »
Quote
which i even saw the shell


If you saw the shell, then it was a maned gunner.


HiTech

Offline Overlag

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AI 88's
« Reply #114 on: December 07, 2004, 11:03:32 AM »
Quote
Originally posted by hitech
If you saw the shell, then it was a maned gunner.


HiTech


maybe it was peices of the plane...i dunno but how can someone hit a fast moving small fighter at 10miles?

it doesnt show on the video tho so maybe it was just me?

oh and can you please look into the flak problems? those 163 videos just prove its "broken"
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Stang

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AI 88's
« Reply #115 on: December 07, 2004, 01:55:30 PM »
Actually it was AI that got me Overlag, cause when I went in it gave you the proxy kill cause you were the closest enemy.  The absolute BS thing is that the CV groups on the new "pizza" map have 2 cruisers, making the puffy ack unbelievably intense.  I came into that field low at top speed, then as soon as I broke into the puffy ack above 3k on the rope, it got me within 5 seconds.  This has happened to me 3 times in the last two days, getting whacked by puffy ack within the first 20 seconds of when it starts shooting at me, all beyond 5 miles away and when I'm moving at relatively high speed.  HT I don't mind getting killed by another player, but when this crap is just offing people right and left at extreme range on total bs shots I have a real problem with it.  The extra cruiser in the CV groups has made the stuff damn near 70-80%  accurate at killing you if you stay in the puffy ack longer than one minute, no matter how far from the CV you are.

Offline Furball

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AI 88's
« Reply #116 on: December 07, 2004, 04:41:14 PM »
Quote
Originally posted by hitech
If you saw the shell, then it was a maned gunner.


HiTech


excellent

proves HT has at least read my little crusade, against the little puffy critters :D
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Offline kevykev56

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AI 88's
« Reply #117 on: December 07, 2004, 08:02:55 PM »
IMO Being killed by an AI88 is equal to a maintenance related aircraft Structural failure, engine failure, Pilot brain aneurysm bursting while on a mission.  All of wich could be in the game but are not.

So why again do we have AI 88s in the game? Should random aircraft failures be also implemented? I think not.


RHIN0
RHIN0 Retired C.O. Sick Puppies Squadron

Offline Elfie

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AI 88's
« Reply #118 on: December 09, 2004, 05:43:20 PM »
I'm getting REAL tired of being hit by my OWN acks. I take hits far more often from my own (friendly) acks than I do from enemy fire.


Lame....
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Offline Furball

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« Reply #119 on: December 20, 2004, 01:23:25 PM »
can continue the discussion here :)
I am not ashamed to confess that I am ignorant of what I do not know.
-Cicero

-- The Blue Knights --