Author Topic: Alternative to perking C-Hog  (Read 685 times)

Offline Torgo

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Alternative to perking C-Hog
« Reply #15 on: January 07, 2001, 06:45:00 PM »
Central to the argument of the anti-CHog perkers is that the Niki will simply replace it totally and then IT will have to be perked.

I am ABSOLUTELY convinced that the current CHog sorties will end up divided among a wide variety of AC including Dhogs, Hellcats, Nikis, Typhoons, etc.

The Niki 1) Isn't the best jabo or tank-busting choice 2) isn't CV enabled.

You'll NEVER see as many Nikis with the CHog perked as you currently see CHogs.

People keep trying to insist anecdotally that there are as many Nikis now as Chogs but the hard numbers simply don't back that up.

[This message has been edited by Torgo (edited 01-07-2001).]

Offline SOB

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« Reply #16 on: January 07, 2001, 08:32:00 PM »
That's kind a broad generalization.  I'm an "anti-chog perker", and people moving to the Niki has nothing to do with why I think it shouldn't be perked.  I just think people should be able to fly what they want.  However, in the end, if Pyro decides that it's best to perk it, then it probably is...or at least whatever he decides is good enough for me.

I've got no idea what the current Chog flyers will switch to, and to be honest, I really don't care...unless that leads to another plane in the current planeset being perked.


SOB
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Offline Moose1

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« Reply #17 on: January 07, 2001, 08:43:00 PM »
 
Quote
The F4U-1C has 15229 kills and has been killed 11224 times
The F6F-5 has 6258 kills and has been killed 7128 times
The PT-Boat has 5353 kills and has been killed 7117 times
The N1K2 has 5827 kills and has been killed 4735 times.
The F4U-1D has 4823 kills and has been killed 4846 times
The Spitfire Mk IX has 3145 kills and has been killed 3224 times
The Seafire Mk II has 3090 kills and has been killed 3989 times
The Bf 109G-10 has 1872 kills and has been killed 1652 times
The TBM-3 has 1397 kills and has been killed 7319 times
The Field Gunner has 5375 kills and has been killed 36 times

PERK FIELD GUNNERS!  

Moose (fpmoose)
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OINK!  OINK!  TO WAR!!

[This message has been edited by Moose1 (edited 01-07-2001).]

Offline Jigster

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« Reply #18 on: January 07, 2001, 11:57:00 PM »
I just can't understand why people are so dependent one plane when they have a near copy already available. It's not like there will no longer be F4U's around...that would understandable if the case. Just like why the N1K2 would be very hard to perk...with it removed there would be a major unbalance for the Japanese plane set. It has no practical replacement.

But the 1C on the other hand, would require little adaptation to it's sibling. Not like they'd have to learn a whole new plane as would be in most other situations. If the 1A or the other stripped versions of the later F4U's come along the only real difference would be the guns, and with the current gunnery model the difference between the .50's and Hispanos is not near what it used to be.


Offline Jigster

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« Reply #19 on: January 07, 2001, 11:59:00 PM »
Btw if the cost IS one point, all you would need is 1 kill per mission to keep the 1C anyway.


Offline SOB

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« Reply #20 on: January 08, 2001, 01:00:00 AM »
...you make a good point, jig  
Three Times One Minus One.  Dayum!

Offline 2Late4U

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« Reply #21 on: January 08, 2001, 01:30:00 AM »
I'm not sure exactly what the price point for the chog should be, but judging by its insane populrity I think making it a 1 point plane makes lots of sense.  Some have stated that this would only require 1 kill per sorte, but thats just not true!  Remember, its your value divided by your opponents.  SO if a Chog is perked and given the appropriate value of 5, and it kills an average plane with a 25, the perk points gained are only .2

Heck even if you leave the Chog at 10, most kills would result in .25 to .5 perk points.  This would mean most Chog drivers would have to either keep a 3-1 kill ratio, or take other rides quite often.

and isnt that the idea?


 

[This message has been edited by 2Late4U (edited 01-08-2001).]

Offline Jochen

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« Reply #22 on: January 08, 2001, 02:01:00 AM »
 
Quote
I don't want to increase the range of point values because they get overvalued for killing them. Making it a low level perk has about the same effect but only hits it on one side of the equation. And that is what we're talking about, a low level adjustment, maybe a single point in cost.

How about perking EVERY plane? Of course then there will not be perk planes so the name is misleading... If most basic planes like Bf 109F-4 and Spitfire Mk V would cost 0 pp's everybody can fly them all the time, no matter how crappy pilots they are and when those crappy pilots score a kill in those planes they get enought points to get a better plane for sortie or two. Gradually increase the cost of planes in proportion to rarity ie. F4U-1C would cost quite a lot since it was rare and Ta 152 would be VERY expensive!

This would effectively replace RPS if plane costs are balanced ie. they give possibility to ffy mid/late war planes with some regularity to almost all pilots.

Someone might say that they don't like restricting planes they can fly because they cannot fly and get kills without late war monsters... Maybe perk points could encourage them to learn to fly better? And perk limits would affect everyone ie. not every plane they would meet will be late war monster they are currently flying.

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Offline Torgo

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« Reply #23 on: January 08, 2001, 02:39:00 PM »
Once there are "other" perk planes, even if the CHog is cheap, I doubt people will go for the immediate gratification of blowing a point on a plane they used to fly for free when they could "save up" for a Me-262 or Tempest.

And that's fine with me.

People will have the DHog. And the 6x50s are pretty deadly now. I'm still a horrible shot and I've de-winged B-17s in one pass with a P51 several times the last few days.

Moose11

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« Reply #24 on: January 09, 2001, 11:54:00 AM »
Yes! the Field Gunners are uber!!!

Oh - did anyone notice that the name for the field gunner has changed? Does this indicate ack at fields becoming controllable?

Offline Ripsnort

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« Reply #25 on: January 09, 2001, 12:00:00 PM »
 
Quote
Originally posted by SOB:
That's kind a broad generalization.  I'm an "anti-chog perker", and people moving to the Niki has nothing to do with why I think it shouldn't be perked.  I just think people should be able to fly what they want.  However, in the end, if Pyro decides that it's best to perk it, then it probably is...or at least whatever he decides is good enough for me.

I've got no idea what the current Chog flyers will switch to, and to be honest, I really don't care...unless that leads to another plane in the current planeset being perked.


SOB

DITTO THAT SOB, especially the LAST sentence!
People label me as a Chog supporter, howver, the last sentence is what concerns me the most!


Beurling

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« Reply #26 on: January 09, 2001, 12:46:00 PM »
The c hog is a easy kill. I dont understand the fuss?

I think the perk system is bad.
I would rather see choice.
This game has to few planes to start locking them away from the average player.


EYE

Offline Lephturn

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Alternative to perking C-Hog
« Reply #27 on: January 09, 2001, 02:29:00 PM »
This thread is full of folks who are hailing the impending doom of AH because of a perk system that has not even been implemented yet.  (We need some high and low point perk planes before I count it as "implemented".) Sheesh, you guys remind me of the lot of Y2K doom & gloomers that got everybody all stirred up last year.

You know, I think Pyro and HT have a lot more investment and experience with online flight sims than you lot of dweebs, and I'll trust their judgement over yours any day. (And a use the term "dweebs" with affection, since I am one too.  )

BTW EYE, saying that perking the 1C at a very low level is locking it away from the average player is total crap.  Pyro mentioned only a couple of points... everybody has SOME.  The average pilot could likely fly the CHog at least 1/2 the time if not more.  Just not ALL the time.

Lets at least see what happens guys.  If there is some terrible effect on the arena by perking the C-Hog, HT and Pyro can always change it back.  HTC will tune and adjust the system to make it work, but they have to actually implement it first.  That's the whole point of the perk system, to give them a tool to tune the arena to a degree.  It's silly to be comdeming it when it hasn't had time to work.

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Offline Ripsnort

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« Reply #28 on: January 09, 2001, 02:38:00 PM »
Lephturn you Cheerleader!  

Hans

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« Reply #29 on: January 10, 2001, 04:01:00 AM »
I just think the NORMAL D-hog should be more common, and the C-hog should be converted into a Corsair F4U-4C, and have a cost of 20 perk points.

I never liked the C-hog from day 1.  I felt it didn't belong for game balance reasons and historic reasons, mainly because I see nothing wrong with the D-hog.

Equall rare planes like N1K2s and C.205s I have no problem with, because I knew they would be competitive, but not superior designs with the rest of the plane roster.  This way Japan and Italy gets represented for those players who want to fly for those countries.

At this point in the game, I don't think a Fw190D9 would be a perk plane, but I want to wait untill I see what the game plays like after the C-hog is less common.

Hans.