I wouldn't go so far as doing the 'overmodelled' claim - as HT is really sensitive about those issues.
However, from your description, I immediately recognize it, and agree to an extent.
I'm a devout fan of the 109s - I use all the Gustav models and the Friederich(Emil's really too slow for MA purposes..) almost exclusively in AH. The first, immediate things I've noticed in the differences between AH1 and AH2 was that the 109s were having problems in turning, and the P-51s and P-47s were basically 'out-of-reach' for me in whatever 109 I choose to fly them against.
I believe I'm the first one who brought it up in the boards(which ofcourse, by no means implies that I'm the only one who realizes it), and here is a thread in the help section where in deep frustration I've spilled what I felt:
Favorite Moves in a 109? I'm pretty sure this is what you're getting at too, storch.
.....
In the thread, is some comments by bozon;
clouds, I am aware of the instabilities the 109 suffers at low speeds (spit 9 developed some too). IMO it's most other planes that suffer too little of this. Some planes don't seem to have any torque at all and don't fear a spin. If it was up to me I'd give all the planes the mossie's new flat spin.
This part I wholely agree. Frankly, most of the planes, more or less, have received some kind of 'character quirks' that makes maneverig harder than it was than AH1 - and I like that part.
In AH1, having a 'better turning ability' usually meant simply the harder you pull, the quicker you outturned the opponent. It also meant that some planes were more 'resilient' to stall conditions and side factors such as torque.
However, in AH2, I've experienced a lot of things.
* The Zekes and Hurris would violently stall out if you just yanked the stick like you'd have done in AH1.
* When engaged in a turn fight which none started out behind the other, in an equal conditions/one circle merge, the SpitV can't just simply outturn the N1K2 by pulling the stick.
* The Spit9 has grown issues in regards to stability if you pull hard while applying sudden rudder.
* Even the "Lgays" suffer violent snap rolls if you apply sudden, harsh stick input - particularly when the fuel tank is full.
Almost all planes have distinct reactions to harsh conditions, particularly with hars turns - except the P-51s and P-47s, and F4Us.
There's basically almost no way to follow a P-47 in a rolling scissors - a 109 or 190 in AH2 just can't follow that angle. If I should win that battle, it is most likely because I broke off from that engagement, and used the climb and accel advantage to 'bugger out' and then gain an alt advantage again and again.
Seems like those three planes in particular, have the stabilization effect of the flaps set too high - or the flap effectiveness of other planes is much too low.
I personally don't mind the difficulty of managing the 109 at such speeds, but I do mind the fact that I can't beat a La-7 in a 109G-10 which I've used for years, engaged in a low speed maneuvering fight.
The really frustrating thing is, I can beat the same guy in the same La-7 with flying colors in a P-51D, or even a P-47D, which I have almost no flight time in. Damn!
I mean, is it really supposed to be this hard to outmaneuver a P-47D with a Bf109G-6? A 5.6 ton with 2000hp, against a plane that weighs only 50%, but has 75% of the engine power?