Author Topic: Max texture size  (Read 1972 times)

Offline TequilaChaser

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Max texture size
« Reply #15 on: October 08, 2004, 10:03:00 AM »
256 ( tried 512 FR drops).

Athlon XP 1700, 256MB, Ati Radeon Atlantis Pro 9000 128MB, getting around 50-60 fps, runs  ok

1024x768  32 bit  res

textures cached
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Stone

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Max texture size
« Reply #16 on: October 08, 2004, 10:04:33 AM »
128 textures with GeForce 9950 ultra sumthing with 256mb ram

Offline oboe

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Max texture size
« Reply #17 on: October 08, 2004, 10:05:44 AM »
1024, using 9800 Pro.  My frame rate is good at any texture, but disabling others skins seemed to solved the freeze problem.

Offline Wotan

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Max texture size
« Reply #18 on: October 08, 2004, 10:06:11 AM »
1024

Offline Mister Fork

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Max texture size
« Reply #19 on: October 08, 2004, 10:06:50 AM »
1024 - ATI 9700 Pro.
"Games are meant to be fun and fair but fighting a war is neither." - HiTech

Offline JB73

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Max texture size
« Reply #20 on: October 08, 2004, 10:14:29 AM »
set to: 512

Geforce Ti4800 128mb AGP 4x

using 256 makes AHII look a little worse in skins than AH 1.

also preload all set
I don't know what to put here yet.

Offline Cobra412

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Max texture size
« Reply #21 on: October 08, 2004, 10:22:11 AM »
Video Resolution 1280x1024
Texture Setting 1024
ATI 9800XT

Offline Karnak

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Max texture size
« Reply #22 on: October 08, 2004, 10:27:12 AM »
1024

GeForce4 4600

1600x1200.

I really need to set stuff lower.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline Redd

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Max texture size
« Reply #23 on: October 08, 2004, 10:31:49 AM »
1280 X 1024

512 K textures

9600 XT 256 mb
I come from a land downunder

Offline MOSQ

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Max texture size
« Reply #24 on: October 08, 2004, 10:42:16 AM »
512

ATI 9800 Pro
1280x1024
All in game sliders set to max detail

I tried 1024, the graphics were great, but I experienced an occasional slight hesitation when approaching some enemy planes. Not nearly as bad as the horrible screen freezes on my old system, but enough to bug me. So I switched back to 512.

I might try disabling custom skins and going back to 1024. But realistically the only time I can tell the difference between 512 and 1024 is looking at my own plane, or an allied plane right next to me. You're never that close to an enemy plane for long enough to see the difference, and I saw no difference in the ground textures.

Offline Ghosth

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Max texture size
« Reply #25 on: October 08, 2004, 10:42:44 AM »
800x00
256
ATI 9000 pro 128 mb

Can run it higher on both res & textures,
but frame rate drops & its not near as smooth.

Offline Flyboy

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Max texture size
« Reply #26 on: October 08, 2004, 10:49:18 AM »
R9800pro

512

Offline Herbie

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Max texture size
« Reply #27 on: October 08, 2004, 10:53:45 AM »
512
Ati 9600 Pro 256 mb.
1024x768 32 bit color

dove in on a base the other day with planes everywhere, all sorts of things burning on the field and had 104 fps

Offline Urchin

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Max texture size
« Reply #28 on: October 08, 2004, 10:55:28 AM »
Radeon 9000 Pro, 1280x1024 resolution, 256 texture size.

Get ~60 fps unless I use ground mode, then it is ~10.

Offline Midnight

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Max texture size
« Reply #29 on: October 08, 2004, 10:59:24 AM »
ATI 9600 Pro 128M
Res- 1280x1024
texture - 1024

frames <20 in traffic

maybe I should switch to lower texture size.