Author Topic: Max texture size  (Read 1973 times)

Offline Roscoroo

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Max texture size
« Reply #30 on: October 08, 2004, 11:54:12 AM »
512 9600pro 128mb 30-85 fps

256 9550 256mb
512 TI 4600 128mb 30-80fps

256 GF 2 mx 400 64mb
All my pc's also have 512 in ram and runfrom 1.3ghz to 2.2

all sliders are at 1/2way and visual distance is maxed out,bitmaping is on ,and vsinc, 800x600 32bit on all but the gf2 its at 16bit.

all 4 pc's will stutter now and then in heavy cv actions and the fps drops hard once and awhile .
« Last Edit: October 08, 2004, 11:56:42 AM by Roscoroo »
Roscoroo ,
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Offline DieAz

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Max texture size
« Reply #31 on: October 08, 2004, 11:55:32 AM »
res 800X600
tex size 128

Offline Jackal1

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Max texture size
« Reply #32 on: October 08, 2004, 12:05:30 PM »
512
ATI Radeon 9700
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Offline Falstaff

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Max texture size
« Reply #33 on: October 08, 2004, 12:17:12 PM »
1024 -- nVidia 6800

Offline maik

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Max texture size
« Reply #34 on: October 08, 2004, 12:18:58 PM »
ATI9800 Pro - 1024

Offline humble

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Max texture size
« Reply #35 on: October 08, 2004, 12:19:51 PM »
512, Ti-4200....runs pegged at 75 fps most of the time, will fall to 35-55 on deck or in furball at times...always smooth and playable however.

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Offline Kaz

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Max texture size
« Reply #36 on: October 08, 2004, 12:22:19 PM »
Max texture size :512

Offline Blooz

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Max texture size
« Reply #37 on: October 08, 2004, 12:24:13 PM »
128

Nvidia 4200Ti loaded all to vid memory
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Offline SunKing

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Max texture size
« Reply #38 on: October 08, 2004, 12:27:36 PM »
1024

ATI 9700pro

Offline zmeg

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Max texture size
« Reply #39 on: October 08, 2004, 12:30:17 PM »
1024 (1600x1200) ti4200

Offline Hammy

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Max texture size
« Reply #40 on: October 08, 2004, 12:32:48 PM »
512 geforce FX 5200 128mb screen = 800x600

Offline Octavius

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Max texture size
« Reply #41 on: October 08, 2004, 12:33:18 PM »
1024 with a 9600XT.  Screen rez 1280x1024

You fellas under 512 (IMO) are really missing out on the high quality skins!
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Offline debuman

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Max texture size
« Reply #42 on: October 08, 2004, 12:34:30 PM »
Textures: 128
Resolution: 1024 X 768
Card: GeoForce 2 MX  64MB

I tried the textures set to 1024 in the off line mode, and the only difference I could see was in the detail on the wing of my own aircraft.  I could see rivets, etc., where as with the texture set lower that stuff is just sort of blurred out.  Higher textures made absolutely no difference in enemy aircraft or ground detail as far as  I was able to see.  This may be because my computer is old it's not capable of seeing higher detail even if I set it...I'm not a computer person so i don't know if that is the case or not.

Offline 2bighorn

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Max texture size
« Reply #43 on: October 08, 2004, 12:41:59 PM »
512

Offline Wurger

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Max texture size
« Reply #44 on: October 08, 2004, 12:55:32 PM »
1024

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