Author Topic: Max texture size  (Read 1971 times)

Offline Kermit de frog

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Max texture size
« Reply #45 on: October 08, 2004, 01:02:08 PM »
512,

1 Gig of DDR400

Nvidia Ti4400

average over 60 FPS


(If I use 1024 fps drops to 20 when land and sky are in view at same time, also when other planes are nearby)
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Offline eagl

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Max texture size
« Reply #46 on: October 08, 2004, 01:33:15 PM »
512, which is what it defaulted to.

GF4-4200 128 meg

I have not attempted to use 1024 since AH2 beta and the lower resolutions don't look nearly as good IMHO.  I'll try out 1024 once I get my 6800GT back from RMA.
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Offline llama

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Max texture size
« Reply #47 on: October 08, 2004, 01:43:10 PM »
512

9800 pro  (128 MB memory) running at 9800xt speeds

I can't say that I see any meaningful difference when I was running things at 1024 and now at 512.

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Offline Paul33

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Max texture size
« Reply #48 on: October 08, 2004, 01:45:25 PM »
128 on a Nvidia Geforce Mx440

All preferences are set to lowest possible and I have custom skins off.

I get 20Frps tops in the air where there are no other planes...

Average 10-15 :(

Offline Kev367th

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Max texture size
« Reply #49 on: October 08, 2004, 01:48:05 PM »
1024 (system mem)
9800SE (128mb) softmodded to 9800 pro.
AMD Phenom II X6 1100T
Asus M3N-HT mobo
2 x 2Gb Corsair 1066 DDR2 memory

Offline Furious

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Max texture size
« Reply #50 on: October 08, 2004, 01:48:58 PM »
video8.cfg

104742,VideoVersion
1600,Width
1200,Height
32,ColorDebth
1,DeviceCnt
DVDVDVDVRADEON 9700 PRO
0,MaxFPS
0,PixelShaders
0,VertexShaders
512,MaxTexSize
143,OptionFlags
0.96,Gamma
« Last Edit: October 08, 2004, 01:51:05 PM by Furious »

Offline 1K3

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Re: Max texture size
« Reply #51 on: October 08, 2004, 02:02:26 PM »
Quote
Originally posted by Pyro
I'm just taking a quick straw poll.  If you have a few seconds to answer, it would be appreciated.  The question is - What do you have your max texture size set to in your AH video options?


In video options: Texture is set at 128x128 in 1024x768 resolution.



system specs:

*Celeron 700mhz :)
*384mb PC-100/133 SDRAM :)
*ATi Radeon 7500 PCI (3.6 catalyst drivers)
*Win XP

( i still get decent fps though :))
« Last Edit: October 08, 2004, 02:05:23 PM by 1K3 »

Offline vorticon

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Max texture size
« Reply #52 on: October 08, 2004, 02:02:40 PM »
geforce 2 mx 440 64mb, 256 max textures. 40 fps avg. doubles to 60+ at 128mb, but it looks terrible and the fps isnt high enough to warrant it.

Offline Soulyss

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Max texture size
« Reply #53 on: October 08, 2004, 02:06:20 PM »
512 for the textures.

ATI 9600XT

I've been running 1280 x 1024 in the past frame rates in the 20-30's in most cases, detail sliders set about 90% detail and ground vis at max (3 miles)

512 megs of system memory and a 2.4ghz cpu.
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Offline Rompa

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Max texture size
« Reply #54 on: October 08, 2004, 02:42:49 PM »
1024.

Offline airbumba

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Max texture size
« Reply #55 on: October 08, 2004, 02:57:51 PM »
512...on some wooden box with a crank handle.
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Offline Elfie

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Max texture size
« Reply #56 on: October 08, 2004, 03:04:59 PM »
512, havent tryed anything else, that was default for my card. FX 5700LE
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Offline ChasR

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Max texture size
« Reply #57 on: October 08, 2004, 03:05:01 PM »
512

Offline StarOfAfrica2

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Max texture size
« Reply #58 on: October 08, 2004, 03:25:33 PM »
512, 1024x768 screen res. on GeForce 5900XT.  Athlon 1800XP+ with 512MB RAM getting rock solid 59 fps in the air, even in dogfights (Vsync on), getting 25-30 fps on the ground.

Offline icemaw

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Max texture size
« Reply #59 on: October 08, 2004, 03:34:30 PM »
Was running at 1024 but backed it down to 512 trying to cure massive stuttering didnt really help.
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