Originally posted by DREDIOCK
heh, wouldnt mind seeing all of those elements added to the game, including crosswinds, wind blowing in different directions and at different speeds at different alts. Thermals, Thermals caused by a burning factory,rain, lightning and windshear.
Dont see how any simulation can call itself "Realistic" without many of these things
To get all that they would need to have the ability to run the map environment using data real world weather stations. Maps would have to be made to reflect different areas of the globe (I don't mean maps of countries just mapping the terrain) weather at what ever time of the year it is.
Island maps in the South Pacfic at the moment would be enjoying good summer weather while in the North Winter etc.
Then you'd have a much more realistic environment rather then just feeling like a console game. Of course you'd then need all the clouds day,night etc to go with it and that would take it all over HT's limit of 80mb download or what ever it is.
Best though would be it's effect on gameplay, everyone would have to adjust according to the weather of the day. No low down turn fights as there could be low unbroken cloud to 10,000 feet, forcing everyone to higher alt fights, etc. Clouds would have a great impact on everything and allow for more strategy.

Of course I'd assume most wouldn't want this as they just want an environment of action and to kill stuff as quickly and as often as possible without having to worry about 30 knot crosswinds and low cloud.
...-Gixer