... and it works pretty nicely in AH2

It does not lose the direction like sometimes earlier without the expansion. Turning head back fron returns nicely to front view.
Initially the roll was not turned on, but it also works and looks pretty nice too while the plane is banked slightly, but the horizon is still level on the screen

When the roll is enabled, the viewpoint gets lost sometimes though
IMO there is one problem in how Vector expansion works in AH2... moving sideways and forwards/backwards should be the PRIMARY factor for positioning the viewpoint (like it is in real.. body moves and head moves with it). Therefore pitch and yaw should always happen as subordinate to XYZ movements!!!!
At the moment pitch and yaw happen first and the XYZ from that position

You can see the problem while trying to lean left and yaw the head left (like looking over your left shoulder). To make it work in AH you actually have to lean to the opposite direction (right) ... and that does not feel natural at all.
HTC... Could you fix this? Make XYZ as primary factor for the head position and yaw/pitch/roll as subordinate factor ????I hope I was able to describe the problem with my 2nd only language
