Author Topic: yes...  (Read 1435 times)

Offline MANDO

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yes...
« Reply #15 on: January 13, 2005, 09:49:28 AM »
Quote
Originally posted by dedalos
Exactly, unless those things are maned, they are totaly useless.  Their only purpose is to create whines.


Manned heavy flak will create x100 more whines. Now you can survive sometimes, with manned flak you will not.

Current CV puffy ack may kill 3 or 4 enemy planes nearby while these bored players behind these guns land 10, 15 or even more kills in few minutes with no effort at all, spending no time to reach the target and with no risk at all.

Do you want manned flak? Ok, perk them with 200 Gv points.

Offline tce2506

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« Reply #16 on: January 13, 2005, 10:00:44 AM »
Yes I want manned flak. Can you imagine how many low level bombers you could kill in just a few minutes?:D

Offline dedalos

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« Reply #17 on: January 13, 2005, 10:27:15 AM »
Quote
Originally posted by MANDO
Manned heavy flak will create x100 more whines. Now you can survive sometimes, with manned flak you will not.

Current CV puffy ack may kill 3 or 4 enemy planes nearby while these bored players behind these guns land 10, 15 or even more kills in few minutes with no effort at all, spending no time to reach the target and with no risk at all.

Do you want manned flak? Ok, perk them with 200 Gv points.


I guess I did not word it right.  I meant to say that if the purpose of the flack is to protect the CV or the base, then it is totaly useless if it is not maned.

Now if it was maned, you are right, it would create a whole different problem when all the noobs and (vet)rinerians would use them to shoot down fighters.  However, they would have a purpose (protect base or CV) and you would know to stay away from them until the base was deacked.  

Maybe with a litle tweeking, like involving some skill in using them, or no being able to fire when friendlies are around, or if it was deadlier to buffs, or . . . . etc, maybe it would not be that bad.  A single fighter could take them out in two or 3 passes anyway.

I guess, what I am saing is that it would be easyer (for me) to accept the death if I knew there was a reason for it and that someone had to try harder than point and click to kill me.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Grits

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« Reply #18 on: January 13, 2005, 11:20:25 AM »
My only problem with puffy ack is that it can shoot you through terrain, it does not need line of sight. If you are above 3k AGL and close to a base, but behind a hill it can still kill you which is rather silly. My solution is as soon as I get into the range of puffy ack, I go to 2.9k AGL. :)

Offline MOSQ

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« Reply #19 on: January 13, 2005, 11:34:03 AM »
It cracks me up to see the puffy ack firing at GVs that spawn on the mountain tops near some bases. There's one map where I got about 10 proxy kills on GVs because I was flying around the spawn point on anti-GV duty. They would spawn and the puffy ack would immediately start firing all around them. Made it easy to spot their location as they moved across and down the mountain too.

Offline MANDO

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« Reply #20 on: January 13, 2005, 11:37:34 AM »
Quote
Originally posted by dedalos
and that someone had to try harder than point and click to kill me.


Harder? What about using fighters, or even GVs, to defend the base or CV? When was the last time you saw any CAP protecting a CV from inminent attack? It is much more easier to wait until last moment, jump into a big gun and erase the poor intruder.

Offline killnu

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« Reply #21 on: January 13, 2005, 11:41:41 AM »
Quote
And if you find you tend to get killed alot by it I would suggest you stay away from it then.


i wish i could have, but in this case, i was about 1/2 between nme field and friendly field when it reached out and touched me.    i do however try to avoid it when possible.  i am some sort of magnet for it.
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Offline killnu

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« Reply #22 on: January 13, 2005, 11:46:54 AM »
Quote
Another thinly-veiled bragging thread to highlight how seldom you die in the air


not really bragging, more pointing out how sad it is that i die to unmanned lazer guided puffy ack more than air to air death(with a particlular plane).  if im gonna be shot down, id rather be shot down after having my butt handed to me in a fight than the unmanned puff ack.  like somebody said before, thats not why i pay to play this game, i pay to fight air to air against somebody else, no AI.
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Offline mechanic

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« Reply #23 on: January 13, 2005, 11:54:16 AM »
send scotch to HT = puffy ack no problem

piss HT off = Puffy ack big problem


:rofl


i can see the coad now..


**damagecoad/CPID=KillnU {puffy ack present} hit%=95 killratio=10/1**


:D
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline dedalos

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« Reply #24 on: January 13, 2005, 12:28:12 PM »
Quote
Originally posted by MANDO
Harder? What about using fighters, or even GVs, to defend the base or CV? When was the last time you saw any CAP protecting a CV from inminent attack? It is much more easier to wait until last moment, jump into a big gun and erase the poor intruder.


Well, I think it was last night.  However, I don;t see what the connection between having a CAP protecting a CV and the guns on it is.  If you want to fly circles at 10K waiting for an attack that may or may not come, and if it does come have them dive through you towards the CV, go ahead.  (Bytheway, thats not gaming.  Thats what dive bombers do, they dive).  To prevent that from happening, you need to 'CAP' away from the CV or base.  That would kind of require you to know where the attack may come from.  So, yes, wait till the last moment, but have some skill requirement to killing the intruders.

That poor intruder comming in by himself over a CV should be erased.  Have you seen the wall of fire a real CV group can put in the air?  CVs need more guns.  The question is how to make it so that they cannot be used for gaming the game by hitting fighters engaged in dog fight away from the CV.  The CV group should have the power to erase a bomber formation coming in straight and slow but something has to be done to make it less effective against fast, small, not straight flying fightrers with friendlies around them 4K out or more.  Maybe if kill shooter was on with damage inflicted to the CV, or being able to kill the friendly, or being so hard to recalculate the target solution that it would be very hard to do unless you did fly in a straight line.

Don't know what the solution is.  I know that now, unless maned they are useless and they only annoy people.  Manned, they are being gamed and annoy people again.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Furball

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« Reply #25 on: January 13, 2005, 12:33:04 PM »
puffy ack is just a random time bomb that will kill you sooner or later, and apart from getting ridiculously far out of the area, or getting below 3k, there is not a thing you can do about it.

it is not going to change, we have been through this allll before.

http://www.hitechcreations.com/forums/showthread.php?s=&threadid=124842

Quote
Originally posted by hitech
Gwjr, And I flew for a good 30mins in the ack a few days back, and didn't take a hit. Some times your number is just up. In my opinion it dosn't need adjusting.
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Offline anton

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STOP with the logic,
« Reply #26 on: January 13, 2005, 02:54:58 PM »
Quote
Originally posted by Midnight
I think if we could see hit % of puffy ack, it would be extremely low, but with dozens of shells going off in the air around you, eventually you will be hit.....

That said, as much as we need puffy ack in the game, it's AI engine should be tuned such that it preffers to shoot at multi-engine bombers.

I think the "simple" solution would be to change it so that it does not fire at aircraft unless they fly straight and level for more than 10 seconds at a time.

On a realism scale, how often would a real WWII gunner crew fire at a small, high-speed aircraft at great distance that was constantly maneuvering and changing altitude?


and stop making sense, it only confuses everyone.

(edit, had to bump AI88s..   furballs link for quote on topic)
« Last Edit: January 13, 2005, 03:12:12 PM by anton »

Offline killnu

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« Reply #27 on: January 13, 2005, 05:22:27 PM »
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a random time bomb that will kill you sooner or later


i dont think 6 times in so far this camp is that random:(    guess that is just my sorry luck, cant stand you guys that "never hits me" crap.  :lol    so, scotch huh....
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Offline Furball

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« Reply #28 on: January 14, 2005, 01:16:16 PM »
Quote
Originally posted by killnu
i dont think 6 times in so far this camp is that random:(    guess that is just my sorry luck, cant stand you guys that "never hits me" crap.  :lol    so, scotch huh....


are you completely oblivious to my little campaign against puffy ack, or just stupid?

I only stopped when HiTech told me, in my 3 page thread, about puffy ack, where i highlighted where it is wrong, that it will not be changed.

Quote
Originally posted by killnu
cant stand you guys that "never hits me" crap.  :lol    so, scotch huh....


i am most definately not one of those guys.
I am not ashamed to confess that I am ignorant of what I do not know.
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Offline killnu

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« Reply #29 on: January 14, 2005, 02:17:38 PM »
yes, i am oblivious...
Karma, it follows you every where you go...

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