It seems that with the interest in skinning and the skills of skinners getting better with practice...not counting future skinners who come in....How are you guys planning on policing the 15 plane limit?
The reason I ask, is that it seems that the p38s are gonna fill up fast - granted theres 45 slots to fill of 38s, but it's going to happen - The p51d is already full, I believe.
Anyway - as the skinning community grows - It will only be able to support 15 skinners doing one skin/model at a time....
I don't think that we're close to that now, but we're getting there.
So my question is - should skinners limit themselves to one skin per plane? Or if they do more than one per plane type, should they expect them to get knocked out if someone else come in with an acceptable skin?
I guess it goes hand in hand with the new model/new rules and tougher quality control.
Will new skins that are better quality be accepted and replace older skins?
I guess with the new models, there needs to be new guidelines, and get those out in the open as you said in another thread.
Anyway - just a thought on the new skins/models....
And one more random thought:
About skins and memory issues -
How about incorporating skins into maps? So when on a certain map - and you choose a p51d - you see the "XXFS /XXfg by so and so" instead of default.
I'm sure that sooner or later we'll be at 15 maps - I'm not sure how many are in rotation now...but if AH ever got over 15 maps in rotation - that would be new slots for skinners to fill. - Maybe even just starting with the new birds?
Anyway -I thought it could be a good idea - that way the folks that disable skins would get to see new stuff every map - and then that would free up memory for more bells and whistles - wouldn't it? Might have to ask Pyro on that one.
I personally kind of like the idea after playing 2.02 with just default skins for a bit - even on the old xp64 - it seemed to have a little more get up and go.