for 1 the fh's are only down for 15 minutes as apposed to how ever long fuel and ammo are down and from our experience, by the time you get the city down, suppress any fighters that are already up and get the goon in there, the FH's are almost ready to come back up. The purpose of droppng the FH's are to gain quick control over the situation. Thats why my squad can take bases in 15-20 minutes, 30-40 if its heavly defended. We've taken 15 bases in 3 hours using this methodand thats with theknights having inferior numbers. I've seen it time and time again that when people worry more about score whoring then getting the base captured, they usually end up fighting over it for hours and never take it. The FBs may be great at scoring points but it doesn't mean they are great at takeing bases. I have 60 guys who think the world of Dred and Raptor but when it comes to running missions they're knuckleheads