Author Topic: Killshooter.. best idea?  (Read 972 times)

Offline lasersailor184

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Killshooter.. best idea?
« Reply #30 on: March 21, 2005, 12:29:36 PM »
The best solution (better then what we have right now) is for the guns to "Jam" for a few minutes.
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Offline DREDIOCK

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Killshooter.. best idea?
« Reply #31 on: March 21, 2005, 12:52:07 PM »
Quote
Originally posted by lasersailor184
The best solution (better then what we have right now) is for the guns to "Jam" for a few minutes.


Not a bad idea. Say 30 seconds for each round that hits.

I think they should jam from overuse (overheating) anyway
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Offline Kweassa

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Killshooter.. best idea?
« Reply #32 on: March 21, 2005, 05:29:04 PM »
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k so how about they both go to 0 speed AND turn into huge flying sheep?


 It's a deal!

Offline Kweassa

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Killshooter.. best idea?
« Reply #33 on: March 21, 2005, 06:06:03 PM »
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Yesterday I was defending a base that was getting overrun in my tiger. Some hero keeps spawning and continually driving back and forth through my tank while I'm trying to engage. Tell me that I should always be jumping out of the gunners position just in case some ******* decides they like driving through people. There is no way you can have much SA while in that position either.


 How the heck is that a KS problem? It's a 'jerk problem'. Jerks cause problems in every kind of system or implementation in the game.

 If you have a jerk problem, you tell him to stop, and if he doesn't, you film it and send it to HTC under grounds that the player filmed is in bad conduct, abusing the system, annoying others, and ruining the game on purpose.

 KS is not perfect, it has limitations. But what it does, is at least deal a death sentence to those kind of jerks, if they should ever want to tote their guns on you.  

 Under normal circumstances a slight bit of attention, awareness, and cooperation is all it takes to avoid KS entirely.

 Unless you are about to claim that every friendly who caused you killshooter purposefully flew in front of you just to piss you off and kill you, KS is doing its job very well, thank you.

Offline rabbidrabbit

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Killshooter.. best idea?
« Reply #34 on: March 21, 2005, 06:11:53 PM »
Quote
Originally posted by Kweassa
 

 KS is not perfect, it has limitations. But what it does, is at least deal a death sentence to those kind of jerks, if they should ever want to tote their guns on you.  

 [/B]


Actualy, the system deals a death sentence to the victems of that jerk.  Which is my point.

It is however equaly effective in it's intended purpose of stoping similar jerks from team killing.

You can deal with both sides of the coin by dealing a less extreme blow.

Offline SlapShot

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Killshooter.. best idea?
« Reply #35 on: March 21, 2005, 09:10:48 PM »
Quote
Originally posted by Kweassa
Fortunately, this "chit" that you're claiming I'm shovelling is how the game is modelled currently. Killshooter works exactly the way it is designed to.

 Got any problems with that?

 Then you can always present your mighty flamey opinions to the guy who makes the system this way.

* KS hurts/kills people who shoot friendlies.
* No exceptions to that rule.
* And if you are causing KS to others, or is a victim to one, then its as much your own fault as it is for the other guy.
* The only way to avoid it is 1) fly with courteous people, 2) fly with guys who know team-fighting, or 3) grow more SA.


I have no problem with the killshooter model ... none at all.

Its this smelly arrogant watermelon that give you away ...

Lack of SA. You should have been watching out more.

If you couldn't shoot the target down yourself, and enter a chase which soon everybody wants to take part in, then its effectively a failure on your part - especially if your plane is not very good in harsh maneuvering. Can't really blame someone else for jumping into the fight, since you couldn't shoot him down first.
« Last Edit: March 21, 2005, 09:13:28 PM by SlapShot »
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Offline Kweassa

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Killshooter.. best idea?
« Reply #36 on: March 21, 2005, 09:14:30 PM »
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Its this smelly arrogant watermelon that give you away ...


 Smelly arrogant my prettythang Slap.

 You are the Kurfurst to my Milo or vice versa.

 Hold a grudge against a guy in one thread, and then start following him around in every thread to make wise cracks. Not a single relevant material or opinion to the thread you add - all you got is empty insults and bluffs.

 ... except I don't start the aggressions and namecallings, until you decide to show up.

Offline Kweassa

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Killshooter.. best idea?
« Reply #37 on: March 21, 2005, 09:21:21 PM »
Quote

Actualy, the system deals a death sentence to the victems of that jerk. Which is my point.

It is however equaly effective in it's intended purpose of stoping similar jerks from team killing.

You can deal with both sides of the coin by dealing a less extreme blow.


 rabid, the only instances where the 'death sentence' ever becomes a real drag is when someone decides to be a jerk to you, like the instance you experienced in the Tiger.

 99% of the cases, people cause, or fall victim to KS by pure accident. It's like a roadkill - some say its unavoidable, but I say you should try to drive more defensively when you are near animal crossings. A little experience easily shows whos the 'n00b' around where you are flying - you could usually tell by his wreckless shooting or flying. As much as one would be keen to watch his six for red dots, he should also take notice of those kind of people.

 All in all, a player with some AH experience are usually polite and courteous, and will try to avoid becoming a victim of, or causing, KS to others. And the rare cases of such 'extremes', is not a hazard or vice big enough to refute the power or effectiveness of the KS in overall.

 Usually, people try to avoid it at all costs, because, it is so deadly. If it ever becomes weaker, shooting over shoulders and wreckless spraying will just become that much more common, and I think you are gonna hate that much more than any KS accident we might have currently.

Offline john9001

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Killshooter.. best idea?
« Reply #38 on: March 21, 2005, 09:36:40 PM »
dear HT, i have never been killed by killshooter, what am i doing wrong?

Offline DREDIOCK

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Killshooter.. best idea?
« Reply #39 on: March 21, 2005, 10:45:46 PM »
Quote
Originally posted by john9001
dear HT, i have never been killed by killshooter, what am i doing wrong?


thinking
:D
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline SlapShot

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Killshooter.. best idea?
« Reply #40 on: March 22, 2005, 07:45:49 AM »
Quote
Originally posted by Kweassa
Smelly arrogant my prettythang Slap.

 You are the Kurfurst to my Milo or vice versa.

 Hold a grudge against a guy in one thread, and then start following him around in every thread to make wise cracks. Not a single relevant material or opinion to the thread you add - all you got is empty insults and bluffs.

 ... except I don't start the aggressions and namecallings, until you decide to show up.


I don't hold a grudge against you ... I read just about the whole board and when you dump some crap in a post ... I will call you on it ... simple as that ... get use to it.

Your first post added nothing with any relevant material at all ... except to tell  rabbidrabbit to get better SA or that he didn't kill his target fast enuff. Or telling KillnU ... That's why you die in killshooter accidents. The killshooter is doing its job perfectly by punishing you for your carelessness. It all smacks of elitist arrogance. Who's to know what their SA skills are ? ... obioviously you think you do.

Show me where I bluffed ... show me where I insulted ... show me where I namecalled.
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Offline Pongo

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Killshooter.. best idea?
« Reply #41 on: March 22, 2005, 10:29:42 AM »
When you sugest a change to the game try to think of what the dweebs that join the week after you implement it would say about it.

There is no way for the game to tell with absolute accuracy who is being a dweeb, the shooter or the shot. So it punishes the shooter cause they at the very least will ususally be the deciding factor.

My favorite kill shooter is when you blow up a plane and the end of your burst passes through the target and kill shoots you on the friendly plane that you were clearing.