Author Topic: Am I alone?  (Read 2047 times)

Offline Edbert1

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« Reply #45 on: April 29, 2005, 11:05:15 AM »
Quote
Originally posted by Schaden
mmm when I try to preload vid mem I get a hard lockup and have to reboot......anyone have an idea why?

The amount of data (size of your textures) exceeds the physical memory of the card? Try loading them into system memory instead.

I run 512 textures with 2GB of RAM, I can load 1024 textures but it does hurt the framerate.

Offline AKDogg

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« Reply #46 on: April 29, 2005, 01:53:53 PM »
Quote
Originally posted by Overlag
thats because running at x6 will overload the ram, and ATIs drivers disable it automaticaly if the game does that

try x2 or x4


I have tried all of them and no the drivers are not disabling it when I at 6x.  Edges are perfectly smooth but yet no sacirfice in FPS.  I get same FPS running at 1024x768 res, all AA and AF off as suppose to 1024x768 res with AA at 2,4,or even 6x along with AF at 2,4,6,8,and 16x.  Hell I even went to 1280x1024 and no change.  Basically its telling me that my CPU is holding my video card back or the game is not recognizing my video card right.  1 thing I noticed is when U checking your FPS in game, under total video memory its saying I have 512megs and using anywhere from 70-200megs of it depending on settings I have turned on.  Now why would the game be reporting I have a 512 meg video card when its only a 256meg card?  Now before U guys jump all over this telling me my drivers are curropt of something didn't take, I have tried this video card in multiple systems with same result.  2nd DXdiag reports it as a 256, windows reports it as a 256 and all other games report it as a 256 meg card.  So is there any things that can do this?  I don't know.
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Offline Overlag

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« Reply #47 on: April 29, 2005, 02:12:05 PM »
ok that might be because your CPU limited then, meaning the gfx card cant do x0 any faster than x6
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Offline CHECKERS

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« Reply #48 on: April 30, 2005, 08:26:41 AM »
Same here too , I was fine until the first patch for 2.03, now everything is in the crapper..

   I think it is the trees !!!!!!



   CHECKERS
Originally posted by Panman
God the BK's are some some ugly mo-fo's. Please no more pictures, I'm going blind Bet your mothers don't even love ya cause u'all sooooooooo F******* ulgy.

Offline Edbert1

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« Reply #49 on: April 30, 2005, 09:20:41 AM »
Don't kill the trees, think of the Spotted Owls!

Seriously, I hope the frame rates can be fixed without taking out the trees. They add a great deal to the dogfighting not just the cockroaching if you ask me. About 75% of my fights end up in their branches it seems, I love dueling with the wingtips just above them and dipping into the gaps at times. If you could see it without the slide show you'd like it too.

I REALLY hope they can find the bug that is causing so many of you to have this problem without taking out the trees.

Offline TBolt A-10

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« Reply #50 on: April 30, 2005, 09:50:02 AM »
Quote
Originally posted by Edbert
The amount of data (size of your textures) exceeds the physical memory of the card? Try loading them into system memory instead.
 


<-- never knew we had the option to decide which memory to use  :eek:

does one switch to loading into system memory by disabling the preload feature in AH??  or, is there another way of doing this?

thank you!

(anxious to hear more)

Offline Edbert1

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« Reply #51 on: April 30, 2005, 09:55:11 AM »
Quote
Originally posted by TBolt A-10
<-- never knew we had the option to decide which memory to use  :eek:

does one switch to loading into system memory by disabling the preload feature in AH??  or, is there another way of doing this?

thank you!

(anxious to hear more)

When you launch AH2, before you choose online/offline there's a "Video Setup" option. This is where you get to choose the quality (size) of your textures (I elect to use 512 even though I can run higher to save the frame rate). There are also a couple of check boxes where you can elect to use system memory rather than video card memory.

Offline CHECKERS

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« Reply #52 on: April 30, 2005, 10:03:47 AM »
Quote
Originally posted by Edbert
Don't kill the trees, think of the Spotted Owls!

Seriously, I hope the frame rates can be fixed without taking out the trees. They add a great deal to the dogfighting not just the cockroaching if you ask me. About 75% of my fights end up in their branches it seems, I love dueling with the wingtips just above them and dipping into the gaps at times. If you could see it without the slide show you'd like it too.

I REALLY hope they can find the bug that is causing so many of you to have this problem without taking out the trees.


 Same here I would rather dogfight and furball on the deck in the weeds!and in the trees !   I die alot from trees poping up and crash into lots ah crap in the process ...but the fight is what I play the game for , win or die it's the fight that creats the buzz of playin' AcesHigh for me ......
 I hope that something gets fixed so the game plays like it did before this last patch ........ soon .

  CHECKERS
Originally posted by Panman
God the BK's are some some ugly mo-fo's. Please no more pictures, I'm going blind Bet your mothers don't even love ya cause u'all sooooooooo F******* ulgy.

Offline TBolt A-10

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« Reply #53 on: April 30, 2005, 10:05:39 AM »
Quote
Originally posted by Edbert
When you launch AH2, before you choose online/offline there's a "Video Setup" option. This is where you get to choose the quality (size) of your textures (I elect to use 512 even though I can run higher to save the frame rate). There are also a couple of check boxes where you can elect to use system memory rather than video card memory.


Thank you, sir.  

:)

Offline Schaden

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« Reply #54 on: April 30, 2005, 06:16:15 PM »
Could someone plse post their settings if they're getting frame rates above say 45? 9800 users especially welcome.

Offline Schaden

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« Reply #55 on: April 30, 2005, 06:16:51 PM »
Btw in Coral Sea event just finished I had frame rates of about 75...kill the DAMN TREES!!!!!

Offline navajoboy

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« Reply #56 on: April 30, 2005, 06:28:26 PM »
interesting subject:

1.4Ghz TBird
512 MB DDR 2100
Walmart special GeForce4 MX 440 64MB

Take off                        30 fps
Clouds                          60 fps
Porked Field (Smoke)   25 fps
Furball                          30 fps


THe way it sounds.. it could be the water?!?!?!

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Offline Nomak

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« Reply #57 on: April 30, 2005, 06:43:20 PM »
Quote
Originally posted by navajoboy
interesting subject:

1.4Ghz TBird
512 MB DDR 2100
Walmart special GeForce4 MX 440 64MB

Take off                        30 fps
Clouds                          60 fps
Porked Field (Smoke)   25 fps
Furball                          30 fps


THe way it sounds.. it could be the water?!?!?!

navajo24:aok :aok :aok


I think you are lying.

Offline baine1

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« Reply #58 on: April 30, 2005, 07:09:38 PM »
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I think everybody should just chill out, try to download new drivers, and stop complaining about it. Thats not going to do anything.

It would be a sad day if that were true. "Complaining" is a way of letting HTC know there is a problem. Read the boards over the last month or so and it's pretty clear there is a problem for a good number of players.
The question that is still up in the air after a few long weeks of rotten framerates is if HTC values its improvements in eye candy over the playing needs of a portion of its customer base.
I would think removing some excess trees would be an easy, temporary fix, although I have to honestly say that I'm not sure of this. Maybe it takes time to chop some virtual trees from a mountain top or a field miles from any vehicle spawn point. Would it solve the problem? I don't know. But if the problem isn't caused by the trees it would go a long way toward convincing people.
Or maybe HTC is letting it's silence on the whole too many trees issues speak for itself. Then maybe we had better "all just chill out" or look for greener, albeit treeless, virtual pastures.

Offline Edbert1

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« Reply #59 on: April 30, 2005, 07:26:38 PM »
Just one thought here...are any of you with framerate issues running the water 'thing" turned on?