Author Topic: A Poll: Realism Arena vs. Current Arena.  (Read 2061 times)

Offline Morpheus

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A Poll: Realism Arena vs. Current Arena.
« Reply #15 on: May 16, 2005, 04:17:01 PM »
Quote
Originally posted by AKFokerFoder+
Morpheus is obviously one of those whom have come close to achieving Nirvana.

Such wisdom is achieved by so few. Yours' is the enlightened pathway my friend :)



I do what makes me happy...what I enjoy.

I gave up caring about what happens with a base a long time ago. If you dont like that, or can't deal with that fact, the fact I dont care about how the "War" is going I'm very sorry.

I log in to enjoy the game the way I see fit. And to play with others on line who play the game for the same reasons as I do.

Edit: Which is why I think the MA is as good as it is.

It allows players to do as I do... Whatever they want, when they want, how they want... Without having to answer to anyone.
« Last Edit: May 16, 2005, 04:19:31 PM by Morpheus »
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Offline Waffle

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A Poll: Realism Arena vs. Current Arena.
« Reply #16 on: May 16, 2005, 04:23:54 PM »
These are the types of polls we need in here.



New Polls

Offline mechanic

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A Poll: Realism Arena vs. Current Arena.
« Reply #17 on: May 16, 2005, 04:30:19 PM »
I think you all missed what LS was saying.


not realism for the flight model etc. not complaining about the graphics or feel of the plane.


just a more realistic war over the MA.


like ToD.
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline Morpheus

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A Poll: Realism Arena vs. Current Arena.
« Reply #18 on: May 16, 2005, 04:32:39 PM »
Also where do you people draw the line as far as realism goes?

Im speaking to those who constantly gripe about an "unrealistic" MA.

If you want complete realism then you also agree that when you get shot down and die... You are never to play again.

You agree with...

Sitting on the runway waiting for permission to take off for 10-20-30 mintues.

Waiting 15 minutes for your plane to warm up

Waiting MUCH longer than 30 seconds for a ground crew to come and rearm and refule your plane.

Flying 2 hours to target only to find no enemy then flying 2 hours back.

Thats only a small part of what "Realism" really is...

The key to all of it is finding the happy medium.

None of you would be able to do that better than it is now... Including myself.

Why?

Because its not our company. We aren't making business based decisions we're making decisions based on what we think would be fun for us. Not what's going to bring in the most players/revenue.

I can tell your right now... If I had to wait 15 minutes for my plane to warm up, fly 2 hours to a target and 2 hours back (and maybe never see anything but clouds) had one life to live and that was it ect ect ect.... There' would be not a snowballs chance in hell I'd ever be crazy enough to play that game.

And I doubt many of you would either.

Seems to me, your ideas of realism  and how the game should be is what best suits you're likes/dislikes.
« Last Edit: May 16, 2005, 04:35:12 PM by Morpheus »
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Offline mechanic

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A Poll: Realism Arena vs. Current Arena.
« Reply #19 on: May 16, 2005, 04:50:08 PM »
thats what the special events and snapshots can turn out like

i enjoy that anticipation when im in the mood.
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline eskimo2

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A Poll: Realism Arena vs. Current Arena.
« Reply #20 on: May 16, 2005, 05:37:06 PM »
Realism, Heck-ya, bring it on.

I want to spend the next year training, mostly in a classroom.  Then I want to spend the year after that on long patrols where I typically never see an enemy plane.  I値l want some random bad weather and mechanical problems.  If I ever screw-up and get lost at sea, or am unfortunate enough to have my motor konk-out half way between Iwo Jima and Japan, I値l want my PC to kill me; 110 AC right to the heart.  If I manage to bail out over Japan, then just ship me to Baghdad and I値l use some pages of the Koran for TP after I take a big dump in the middle of the street; I値l take whatever I get, just give me a 45.

 Any of you sissy痴 who want anything less are just a bunch of poser gamers; I知 embarrassed to share this part of the Internet with you.

eskimo

Offline Rino

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A Poll: Realism Arena vs. Current Arena.
« Reply #21 on: May 16, 2005, 06:02:45 PM »
Quote
Originally posted by mechanic
I think you all missed what LS was saying.


not realism for the flight model etc. not complaining about the graphics or feel of the plane.


just a more realistic war over the MA.


like ToD.


     You volunteering to take the squad "hangar queen" every
flight? :)  How about letting your 13 year old Wing Commander
order you to attack a flak battery with your nice water cooled
Spit? ;)
80th FS Headhunters
PHAN
Proud veteran of the Cola Wars

Offline eilif

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A Poll: Realism Arena vs. Current Arena.
« Reply #22 on: May 16, 2005, 06:30:19 PM »
Im not so concerned with what im missing when it comes to realism, im concerned with what im getting.  

I dont mind snipping a bit of history, or even creating a bit of history as long as it is believable.  things like air spawns, and disengagement despawns can work if they are in a realistic time frame and can not be exploited in a gamey way.

the most faithfull and acurate flight modeling.

correct gunnery balistics

true engine management (over heats, cowl flaps ectra)

challenging navigation, "whats a compass"

mission objectives

team work

strategy

acurate graphics

a decent roster

once a simulation has these elements im set for the most part.  Aces high has alot of these things, i hope TOD brings the rest to the table.

what i do see i  want to be acurate, like a good story, you jump in for all the entertaining parts.

Offline Halo

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A Poll: Realism Arena vs. Current Arena.
« Reply #23 on: May 16, 2005, 06:38:26 PM »
Go to Combat Theater -- close enough, and it already has trouble generating enough interest.
Luck is what happens when preparation meets opportunity. (Seneca, 1st century AD, et al)
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Offline eilif

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A Poll: Realism Arena vs. Current Arena.
« Reply #24 on: May 16, 2005, 07:42:10 PM »
Quote
Go to Combat Theater -- close enough, and it already has trouble generating enough interest.


lol never heard that one before :rolleyes:

close enough eh?

Offline Donzo

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A Poll: Realism Arena vs. Current Arena.
« Reply #25 on: May 16, 2005, 08:24:11 PM »
Quote
Originally posted by Waffle BAS
These are the types of polls we need in here.



New Polls (link removed)


Nice!
I click on it, IE closed down, and now my browser's home page has been hijacked.
Thanks! :mad:

Offline Morpheus

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A Poll: Realism Arena vs. Current Arena.
« Reply #26 on: May 16, 2005, 08:25:57 PM »
lol Waffle what the hell?

Stripperzone.com?

no way Im clicking that after Donzo got worms. :lol
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Offline Waffle

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A Poll: Realism Arena vs. Current Arena.
« Reply #27 on: May 16, 2005, 08:30:14 PM »
bah - they stripper poles....

wrap your rascal before you go out wading

Offline Morpheus

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A Poll: Realism Arena vs. Current Arena.
« Reply #28 on: May 16, 2005, 08:47:12 PM »
rofl, evil man.
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Offline Anchor

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A Poll: Realism Arena vs. Current Arena.
« Reply #29 on: May 16, 2005, 08:50:41 PM »
Quote
Originally posted by Morpheus

I can tell your right now... If I had to wait 15 minutes for my plane to warm up, fly 2 hours to a target and 2 hours back (and maybe never see anything but clouds) had one life to live and that was it ect ect ect.... There' would be not a snowballs chance in hell I'd ever be crazy enough to play that game.

And I doubt many of you would either.

Seems to me, your ideas of realism  and how the game should be is what best suits you're likes/dislikes.


I'm with Morph on this one, I prefer to spawn in a heavy 110 in the down vertical over about 12 gvs looking in the other direction. But, I'll take it like it is. :)