Author Topic: Didn't we learn anything from PizzaCrap  (Read 1707 times)

Offline mars01

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Didn't we learn anything from PizzaCrap
« on: August 15, 2005, 03:35:27 PM »
Frac makers please move some bases closer together.  This map has some good ideas but completely blows due to the long distances of the bases.

Please move the fields closer together.  I exhausted 100% fuel in a spit and only saw two cons the whole time.  Friggn sux.

I ended up loggin off to do something more fun than watching paint dry.

Whine off. lol

Offline beet1e

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Didn't we learn anything from PizzaCrap
« Reply #1 on: August 15, 2005, 03:38:32 PM »
What, you mean the bases are more than 3½ minutes apart? The sound of the siren at one field cannot be heard at the next field?  :lol   <-LOL-H

Offline cobia38

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Didn't we learn anything from PizzaCrap
« Reply #2 on: August 15, 2005, 05:07:27 PM »
Bring back pizza !!!!!!! way far the best mep ever made.


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Offline Clip121

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Didn't we learn anything from PizzaCrap
« Reply #3 on: August 15, 2005, 05:51:53 PM »
I also liked the pizza - always something going on somewhere if you didn't wanna fly with or against the horde!!!

Offline Ack-Ack

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Re: Didn't we learn anything from PizzaCrap
« Reply #4 on: August 15, 2005, 06:09:00 PM »
Quote
Originally posted by mars01
Frac makers please move some bases closer together.  This map has some good ideas but completely blows due to the long distances of the bases.

Please move the fields closer together.  I exhausted 100% fuel in a spit and only saw two cons the whole time.  Friggn sux.

I ended up loggin off to do something more fun than watching paint dry.

Whine off. lol



I'm sure we'll be seeing one of your maps in the future then?



ack-ack
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Offline sullie363

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Didn't we learn anything from PizzaCrap
« Reply #5 on: August 15, 2005, 07:00:05 PM »
Frac3 without a doubt brings out the most "I hate this map" comments from people when it first loads up.  

Reasons why I don't like it:

All bases are between 0.0 and 1K in altitude
Most bases are too distant to form a good fight
Those few bases which are near only breed furballs
Some towns are 10 or more miles away from the base

Right now I would prefer to have this map removed from the rotation if it is going to stay in its current state.  Nothing against the person who spent the time to design it, I know making maps is by no means easy.  But not everything everybody does can turn out to be fun.  While I am without a doubt there are people who like Frac3, I have yet to hear from one.
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Offline DREDIOCK

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Didn't we learn anything from PizzaCrap
« Reply #6 on: August 16, 2005, 12:36:54 AM »
Quote
Originally posted by sullie363
Frac3 without a doubt brings out the most "I hate this map" comments from people when it first loads up.  

Reasons why I don't like it:

All bases are between 0.0 and 1K in altitude
Most bases are too distant to form a good fight
Those few bases which are near only breed furballs
Some towns are 10 or more miles away from the base

Right now I would prefer to have this map removed from the rotation if it is going to stay in its current state.  Nothing against the person who spent the time to design it, I know making maps is by no means easy.  But not everything everybody does can turn out to be fun.  While I am without a doubt there are people who like Frac3, I have yet to hear from one.


I like it..
Now you cant say you havent heard form one anymore:)
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Offline mars01

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Didn't we learn anything from PizzaCrap
« Reply #7 on: August 16, 2005, 01:30:21 AM »
Quote
I'm sure we'll be seeing one of your maps in the future then?



ack-ack
Hold your breath for that one.

Fester showed everyone how to make a map that is playable for everyone then out comes a map that has the fast paced action of a snail race.

Wake me when it's over.

Offline Kev367th

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Didn't we learn anything from PizzaCrap
« Reply #8 on: August 16, 2005, 04:31:30 AM »
So I guess the perfect map is -

Fields where runways touch other.
Already at 25k to save having to climb.

:lol
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Offline Skuzzy

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Didn't we learn anything from PizzaCrap
« Reply #9 on: August 16, 2005, 07:30:51 AM »
If every terrain was laid out the same, there really would be no point in rotating terrains around.

Truth is, no one terrain is going to satisfy all players.  It cannot happen and it will not happen.  

Terrains allow every player a different oppertunity to find another way to have fun in the game.  For some players a terrain will automatically be fun, while for others, it can be frustrating to find that handle.
It is pretty much a given some people will find change to be fun and challenging, while others will fight it, human nature being what it is.
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Offline Captain Virgil Hilts

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Didn't we learn anything from PizzaCrap
« Reply #10 on: August 16, 2005, 07:43:59 AM »
Quote
Originally posted by Skuzzy
If every terrain was laid out the same, there really would be no point in rotating terrains around.

Truth is, no one terrain is going to satisfy all players.  It cannot happen and it will not happen.  

Terrains allow every player a different oppertunity to find another way to have fun in the game.  For some players a terrain will automatically be fun, while for others, it can be frustrating to find that handle.
It is pretty much a given some people will find change to be fun and challenging, while others will fight it, human nature being what it is.



HOW DARE YOU insert common sense into this discussion.


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Offline rabbidrabbit

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Didn't we learn anything from PizzaCrap
« Reply #11 on: August 16, 2005, 08:10:07 AM »
How about having a map making contest once in a while to spice up the mix?  The same old same old again and again sure isn't helping things much.  Let folks submit maps and maybe vote one off once a month and put the new one on.

Offline Skuzzy

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Didn't we learn anything from PizzaCrap
« Reply #12 on: August 16, 2005, 09:31:04 AM »
What do you expect at 7:30am Virgil?  I was still making the coffee.  :)

Rabbid, anyone can submit a terrain.  Most of the terrains in the Main Arena are player made.  If you really think you have an idea for a terrain, but cannot build it, for whatever reason, then try hitting up the "Terrain Forum" and ask for some help.

You never know.
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Offline rabbidrabbit

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Didn't we learn anything from PizzaCrap
« Reply #13 on: August 16, 2005, 09:34:58 AM »
What I'm saying is have a vote once a month with the map getting the most votes  being booted from the lineup.  It could then be replaced with a new map.  You folks would get plenty of submissions if you ran a once a month contest or if folks knew there was some sort of process.  this keeps the maps fresh and cuts down a bit on the gripes of the same old same old.

Offline BTW

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Didn't we learn anything from PizzaCrap
« Reply #14 on: August 16, 2005, 10:19:54 AM »
I don't know how many submissions you'd get every month. From what I understand, maps take a lot of work and a whole lot of time to create. If people were spending weeks working on a map, they wouldn't have much time to play.