Author Topic: Spit9 vs P38L Critiques Pls  (Read 2937 times)

Offline DoctorYO

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Spit9 vs P38L Critiques Pls
« Reply #90 on: June 30, 2005, 11:18:15 AM »
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There's a counter to the high yo-yo. Those yo-yos are designed to bring the attacker closer and closer to the defender without losing the 6 line, but each time you do it you have to give up visibility for a few seconds. The defender can do nice gentle turns to position for an overshoot while you're still long range, and when he thinks you're getting too co-E for an overshoot he can pull a hard low yo-yo to get around and come up right underneath you. Resulting in 400-600 range shot and forcing the spit to break off for a moment again, regaining seperation. If the spit is cautious he can stay away from these shots, but he'll never saddle.


No those yo yo's are for staying on the enemies 6 without overshooting..  covering more distance but acheiving the same or better geometry angle (or turn rate for the dumbed down version but imo its not turn rate its geometry) to get a solution.

Thats why you high yoyo not to get closer..  closer is bad against the p38 do to its advantage at low speed handling..  I stay roughly 300-400 off my con..  that allows me to react to his movements by giving me more time if he pulls something like you described.. (low yoyo or any hard manuevering)) actually i would counter anything you pull hard (hard manuever with a lag induced barrel roll)  if your lucky you may have bought yourself some time (helpfull in the chaos of the ma) but 1 vs 1 you still back to square 1 me on your 6 with hispo's and you a large target..

the 38 is a good aircraft but against the best 1 vs 1 fighter in the game (spit14) its outclassed on nearly all levels..

I think some p38's are deluding themselves...

hell i like the p47 but as a realist it aint going to take on a p38...  its outclassed....  same is true with the spit14 vs 38 (any of them)

hell in my opinion the spit9 gives p38 trouble as its he who exploits the weakness first or he who mistakes the first will decide the winner..

no way in hell the p38 is a better dogfighter than the spit14 just no way..

the spitmustang (spit14) rules the ah battlefield just few have experience in it.


DoctorYo


PS: Ack your confusing me as someone who never flys the 38 or p47 or the f4u4..  while the p38 in straight vertical zooms does well it doesn't do too well when you figure its e bleed when turning vs the spit hence my choice of spiral climb over pure vert games which will favor the p38 control at very low speeds to gain radii and angle.. point noted in your scenario but in mine my tactics are sound...  now if you said f4u4 vs spit14 then it can follow the spit14 even in such a spiral climb(if it has some speed and they usually do) and may not get a solution but at least it wouldn't be floudering like the p38  after completing such sprial climbs.. just my opinion..

Offline BTW

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Spit9 vs P38L Critiques Pls
« Reply #91 on: June 30, 2005, 11:24:19 AM »
I wonder how many p38 kills are their detached wing crashing into the shooters winshield? I'm thinking its much better to have the 38 below you when you shoot it.

Offline pellik

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Spit9 vs P38L Critiques Pls
« Reply #92 on: July 01, 2005, 12:24:37 AM »
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Originally posted by DoctorYO
No those yo yo's are for staying on the enemies 6 without overshooting..  covering more distance but acheiving the same or better geometry angle (or turn rate for the dumbed down version but imo its not turn rate its geometry) to get a solution.

Thats why you high yoyo not to get closer..  closer is bad against the p38 do to its advantage at low speed handling..  I stay roughly 300-400 off my con..  that allows me to react to his movements by giving me more time if he pulls something like you described.. (low yoyo or any hard manuevering)) actually i would counter anything you pull hard (hard manuever with a lag induced barrel roll)  if your lucky you may have bought yourself some time (helpfull in the chaos of the ma) but 1 vs 1 you still back to square 1 me on your 6 with hispo's and you a large target..

the 38 is a good aircraft but against the best 1 vs 1 fighter in the game (spit14) its outclassed on nearly all levels..

I think some p38's are deluding themselves...

hell i like the p47 but as a realist it aint going to take on a p38...  its outclassed....  same is true with the spit14 vs 38 (any of them)

hell in my opinion the spit9 gives p38 trouble as its he who exploits the weakness first or he who mistakes the first will decide the winner..

no way in hell the p38 is a better dogfighter than the spit14 just no way..

the spitmustang (spit14) rules the ah battlefield just few have experience in it.


DoctorYo


PS: Ack your confusing me as someone who never flys the 38 or p47 or the f4u4..  while the p38 in straight vertical zooms does well it doesn't do too well when you figure its e bleed when turning vs the spit hence my choice of spiral climb over pure vert games which will favor the p38 control at very low speeds to gain radii and angle.. point noted in your scenario but in mine my tactics are sound...  now if you said f4u4 vs spit14 then it can follow the spit14 even in such a spiral climb(if it has some speed and they usually do) and may not get a solution but at least it wouldn't be floudering like the p38  after completing such sprial climbs.. just my opinion..


If you try to pull high yoyos against me at 300-400 you're in trouble. The low yoyo offers the defender a very fast corner speed turn. If the fight is above corner speed the hard break turn allows the defender to reach corner speed. If it's below the nose down attitude assists the rate. Basically, while you drop below corner speed and waste time conserving E the defender gets around fast. Before you're back nose down he is nose up and below you. Even if you do get around befor he gets into shooting position the high AoT allows for either a forced overshoot, head on, or you disenguage. This is why high yoyos are best used at long range while the attacker is still feeling out his opponent.

Maybe your high yoyo works on some of the MA dweebs, but once you fight people who know how to use that AoT you're going to need a lot more tricks.

Offline slimm50

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Spit9 vs P38L Critiques Pls
« Reply #93 on: July 01, 2005, 10:01:44 AM »
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Originally posted by Morpheus
The 51, if you aren't carful, can rip the wings off in an instant because it still has alot of control at 500mph.

Heh, how well I know that!

Offline AmRaaM

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Spit9 vs P38L Critiques Pls
« Reply #94 on: August 29, 2005, 09:03:26 PM »
yep 38 vators fall off if its pigged out.
then u get to fly home by using engine yaw.

if fighting 38L dont get greedy and break contact once nearing coE

38J dive and let em compress

38G  like killing a target drone, cept 14% more fun.

Offline Ack-Ack

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Spit9 vs P38L Critiques Pls
« Reply #95 on: August 29, 2005, 10:32:05 PM »
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Originally posted by AmRaaM


38J dive and let em compress

 


Try that maneuver against an experienced P-38 flyer and you'll soon find it doesn't work as well as you thought it would.  Compressability in all P-38s is only a threat above 20,000ft.  Below that the P-38 can dive with anything and most of the experienced P-38 players have no troubles getting their plane 500mph and retain control.  Buffeting will make controls sluggish but that is true with the plane you're chasing too and if it's a Spitfire (any model) it's not going to shake the P-38 by trying to dive away.


ack-ack
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