Author Topic: Ground Vehicles  (Read 2306 times)

Offline Masherbrum

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« Reply #45 on: November 26, 2005, 08:54:00 PM »
Quote
Originally posted by DoKGonZo
Your brilliance leaves me speachless.


Your lack of humor and sarcasm leaves myself speechless.  

Karaya
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Offline viper215

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« Reply #46 on: November 27, 2005, 12:04:59 AM »
he he he
- Viper215 - Birds of Prey - Falcon Wing -
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Offline Furball

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« Reply #47 on: November 27, 2005, 03:44:40 AM »
I am not ashamed to confess that I am ignorant of what I do not know.
-Cicero

-- The Blue Knights --

Offline mussie

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« Reply #48 on: November 27, 2005, 05:15:12 AM »
Nice tank fuby, but I thought you were anti GV...?

I think that GV's play an important roll here at least to HTC... Have you looked at the number of panzers in the tour stats.


[B]TOP 10 Models By Number Of Kills[/B]

Model Kills Deaths Kills / Deaths + 1
Panzer IV H 73037 76474 1.0
La-7 31224 26245 1.2
Ship Gunner 27118 93 288.5
N1K2 25617 22506 1.1
Ostwind 23800 13866 1.7
Spitfire Mk V 20464 21373 1.0
Tiger I 18667 3248 5.7
Typhoon IB 17487 11855 1.5
P-51D 16742 17356 1.0
SeaFire 16215 15374 1.1


OK so it does not show how many were actually used and it could be a poor statistic to base the assumption on but .

The panzer got 2.3 times the number of kills the LA got....  and there are a hell of a lot of LA's in there so there must be quite a few panzers

I dont think  AH would have the same Player base with out the GV's...

Thats just my opinion though

« Last Edit: November 27, 2005, 05:23:20 AM by mussie »

Offline Furball

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« Reply #49 on: November 27, 2005, 05:57:44 AM »
Quote
Originally posted by mussie
Nice tank fuby, but I thought you were anti GV...?


to be perfectly honest, i dont really care.  i just like having fun in these threads :)
I am not ashamed to confess that I am ignorant of what I do not know.
-Cicero

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Offline MOIL

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« Reply #50 on: November 27, 2005, 06:23:45 PM »
Quote
Originally posted by DoKGonZo
Your brilliance leaves me speachless.

as does your ignorance

Offline DoKGonZo

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« Reply #51 on: November 27, 2005, 07:30:35 PM »
Quote
Originally posted by MOIL
as does your ignorance


1) If you went to CompUSA or wherever and saw a game called "Aces High" what would you expect it to be about? Maybe AH has evolved into air-sea-land, but it's brand identity - as defined by its name, logo, and artwork - is 100% air warfare.

2) From the HTC website, Game Features page: " Aces High II is a massive multi-player online combat simulation centered around the World War II air-war."

I may be many things, ignorant is not one of them.

    -DoK
« Last Edit: November 27, 2005, 08:48:25 PM by DoKGonZo »

Offline MOIL

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« Reply #52 on: November 28, 2005, 01:24:16 AM »
Gonzo:
"If you went to CompUSA or wherever and saw a game called "Aces High" what would you expect it to be about? Maybe AH has evolved into air-sea-land, but it's brand identity - as defined by its name, logo, and artwork - is 100% air warfare"

OR

I like some people (not all) will read the box and see that it states: "Aces High II is a massive multi-player online combat simulation centered around the World War II air-war."

Not: massive multi-player online aircraft dogfight simulation

Again, if using your analogy, I am to believe IL2 (because that's the name of the sim) is going to be all about flying IL2's ?

Weather anyone thinks so or not, HTC's did not change the ground aspect of the game just because they were bored. The ground game is not only important, but helps insure variety for all types of players.
I honestly believe if AH were ONLY fighters flying around dogfighting all day a lot of people would move to another sim or not sign up at all.

This genre of game is already very difficult to attract players, let alone allowing only big furballs to take place 24/7 ?  How boring do you think that'd get before people started looking elsewhere?
Current US population is 297,757,606 (that's just USA alone) and the most we can get in the MA at any one time is 4-500 people ?
I got more people than that on my block!

Do I want to see AH fail?  HELL NO, I want it to be the next biggest thing to sliced bread. All the more reason to have lots of variety and things to do.

My 2 cents

Offline DoKGonZo

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« Reply #53 on: November 28, 2005, 01:56:27 AM »
Quote
Originally posted by MOIL
...
Do I want to see AH fail?  HELL NO, I want it to be the next biggest thing to sliced bread. All the more reason to have lots of variety and things to do.
...


I agree. I spend time in ship guns, GV's, Sturmi's, just about everything.

Note that "combat simulation" is a general term. Some marriages I've seen are combat simulations too.

But from a product branding standpoint, regardless of what the game has become, it's message is one of air combat. Look at the logo, the web site, and just the name.

And it does set levels of expectation. A game called "Aces High" or "WarBirds" one expects to have a high fidelity of aircraft simulation, and of everything else not so much. Likewise a lot of variety in aircraft and of everything else not so much. A game called "World War II Online" one expects equal treatment for all three branches of service.

And that was all I was saying, really.

Could AH become a more comprehensive WW2 simulation? Sure - eventually - all the core mechanics seem to be there. There are bigger gameplay issues, of course.

Offline MOIL

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« Reply #54 on: November 28, 2005, 11:11:45 PM »
Point made, point taken

I'll just hope that the AH we have all come to enjoy continues to grow in more ways than one.

Offline BALSUR

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« Reply #55 on: November 29, 2005, 01:21:46 AM »
ANy idea what it would be like if they had the Konigs tiger in the game? Dang thing is instoppable. My only complaint is the bombing of tanks.  General purpose bombs accounted for less than 2% of german armor destroyed and rockets were even less. Most of the crews ran away when they had mechanical failure or ran out of ammo or fuel. Many book authors found that stats were often exaggerated to reduce the "tiger phobia" that the allies faced. Truth of the matter is not much could hurt the tiger but attrition.

Offline JMFJ

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« Reply #56 on: November 29, 2005, 11:59:42 AM »
I emailed skuzzy, his reply was "as soon as the tour of duty is done.  There will be an addition to the GV's".

So to all you furballers who love to post unthought out responses, Such as read the name of the game, and it's not called aces high crawl around in the mud.

Better start learnin to drive them cause you gonna be dealin with more of em.  Those who resist will be left in the dust, the smart players will become proficient in both.

In all of history what war was ever won with out the aid of ground support?

In AH2 air war will beat the enemy into submission until you run out of gas, but ground support will take it, hold it, and eventually make ours.  I guarantee more bases are taken with m3's than c47's.  Hmmmmmm...... I wonder why cause in concept you can fly a c47 to any base you don't always have a spawn for an m3......, things that make you go hmmmmmm.


JMFJ
« Last Edit: November 29, 2005, 12:04:07 PM by JMFJ »

Offline Furball

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« Reply #57 on: November 29, 2005, 01:34:48 PM »
Quote
Originally posted by JMFJ

In all of history what war was ever won with out the aid of ground support?
 


bit of a ridiculous question since powered flight has only been available for just over 100 years.
I am not ashamed to confess that I am ignorant of what I do not know.
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Offline Eden

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« Reply #58 on: November 29, 2005, 01:52:10 PM »
Here is the solution

The A-40 KT







Aircraft History and Specification
 
In 1932, the Soviet high command requested many new concepts of the airborne warfare for aerial close-support to the army. That was included dropping an armored vehicle from the sky to support the parachute troops. The original concept was converting the 32 tons tank, T-34 into a glider and towed by a pair of Ant-20bis as tugs. In 1939, Soviet airborne force considered to try the light-weighted tank, T-60 for the experiment, and selected Antonov OKB for the glider design. The prototype was started in 1941, and was given designation A-40, KT which meant "Kryl'ya Tanka" (winged tank). The tank was lightened for flight test by removing the armament, the signal light and the tracks fenders. The first and only flight was made by tow from TB-3 in 1942. The test was judged successful with smooth landing, but the test pilot (who also performed as the tank driver) doubted that it would be lack of control if fly by the full loaded tank. As the real need was to fly in the heavier T-34, and also due to the shortage of the tow aircraft, the KT project was cancelled.
 
 Type:Experimental flying tank glider

Purpose:To explore to fly the loaded tank and down at battlefield
     
Span: 18m.

Length: 12m.

Height: 3.8m.

Engine: None

Max.speed: 75 mph (towing speed)

Crew: 1 (Test pilot)

Armament: 1x 20mm TNSH cannon
1x 7.62mm TD machine-gun

@

Offline Stang

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« Reply #59 on: November 29, 2005, 01:54:35 PM »
Quote
Originally posted by JMFJ
Better start learnin to drive them cause you gonna be dealin with more of em.  Those who resist will be left in the dust, the smart players will become proficient in both.
Maybe I'll just "learn" how to do the on the deck Lancaster drop every bomb I have on one GV and pull up bit.  I see it quite bit, seems very effective.