When I first browsed this thread it reminded me of McCains anti-torture bill. In that no matter how erronious or how many unintend consequences there are, nobody would have the gonads to be against it because of how it would make them look. Then I thought of another parallel. Its a solution looking for a problem.
There are funny little truisms of bad luck in AH that are universal to those who spend most of thier time in fighters. Things like perk planes and puffy ack and disconnects, pilot wounds and final approaches, CV coarse changes and final approaches.
One that comes to mind relevent to this topic is the old head to the long green bar in a heavy fighter to arrive at the targed with a long red bar and no green to be found. It happens so often I expect it to be so. I see solid caps broken just about every login.
As the self proclaimed anti-vulch king, I would not be surprised vulching would be front and center of your AH world view. Your stats clearly indicate that to be the case. Now I will vulch at the drop of a hat if given the opportunity. The key word being opportunity. Its not like running down to the corner store and buying a vulch. Its more like running down to the corner store with only 1 dollar each time, and buying a scratch off lottery ticket. You might walk out with money in your pocket, but odds are you wont.
On most maps I have no trouble finding fights. On most maps there are hot spots where you can count on good fights for hours on end within a couple sector area. Within that couple sector area, the battle ebbs and flows from furball in the middle to one field being capped to the other field being capped. If there was a problem, it wouldnt be that way nearly every time I log in.
Granted, on the same maps there are steamroll areas too. Much of the time, in my experience, the steamroll goes on practically unopposed. For some reason you see that as a problem with the attackers. Its not like they have to overcome things like 5-10 minutes replacement time if they go down. Or limited loiter time with the 2.0 fuel burn rate. Or the 10-15 minute turn around time when going bingo. Or bringing troops from 100 or more miles away because of the small dedicated troop porking squad. Then there is the inconvience of manned ack and VH poping up every 15 minutes. And of course the obligatory death of the first goon that took 20 minutes to get there by the odd il2, la, or hurri that somehow slips out of the cap. Its so easy in every situation for the attacker. Its so unfair. We must take away the little perk to helping support such a uber proposition. We must piss on what enjoyment others get out of the game for various unscrupulous reasons because "I" dont approve of it. "I" pay my $14.95 and "I" have a right to piss on other peoples game play when "I" dont agree with it.
I dont play for rank, or stats (at least not any AH scores directly). I play for fun. And now that I think about it, ya know what? Vulching is fun. Is it challenging? Well that depends....How many friendlies do I have to race to get it first? There are so many answers to breaking cap, if...the defenders have the collective will to do it. I still say you have a solution looking for a problem just because you dont approve of how others play.