So, if the overall situation, tactics, and plane variety won't change, why does it need to be modified? What's to be gained? How will this improve gameplay? There is always going to be a plane that gets more kills than the others. Why does it matter which plane that is?
Simple.
1. Why does it need to be modified?
Because it gives us more free planes of comparable performance to fly for free.
2. What's to be gained?
Same gameply, but a slightly more variety in the choices.
3. How will this improve gameplay?
I'll bet the dedicated RAF fans and USN fans would thank me for better gameplay.
4. Why does it matter which plane that is?
It doesn't. All that matters is whether I can use this plane for free or not. If not, why? Does the perks have any purpose for the STAFF? Is the STAFF gonna overthrow arena balance when unperked? Are the STAFF gonna suddenly become more dominant than the ALREADY dominant La-7 and Spit16?
If not, why perk them in the first place? Why can't some people use those planes for free?
That's all that matters to me, at least for now.
Don't take this as a personal attack; I'm simply curious. You rarely even play. Why are you hellbent on changing the game, most especially when it comes to the planes you don't even fly?
Well I've been making a comeback recently, so I play.
Why am I hellbent on changing the game? Because since I can enjoy my favorite "ultimate" Luftwobble 109K-4s and Fw190Ds for free, I think it would be more fun if I can meet some more "ultimate" USN 4Hogs and RAF Spit14s as enemies, and not have their pilots fly timid and boring or worrying about perk prices, when none of the other pilots who fly planes on par performance, like the rest of us, have to worry about it.
Again, that's not meant as an attack, I've just noticed that several of the most vocal types don't even play the game. I wonder why they believe they have the "best ideas" for modifying gameplay they don't experience. Seems odd to me. Not inferring that you're one of the most vocal or critical posters, just that you have a lot of posts and suggestions for "improving" the perk system.
All the previous suggestions came when I was playing AH heavily.
This suggestion, actually, is merely a revival on what I've already sugested in the past. It's an attempt to arouse public opinion and to increase my power in the AH world, so the cult of UTSTAFF I've created gets zillion followers who chant my name and send me money so I can buy more beer and get more hookers.
The opportunity seemed right, since people have been showing signs of discontent with the Spit16s - so I thought I'd make a bit of ruckus to make people see my way.