Author Topic: toolshedders and Furballers, you both need each other.  (Read 2625 times)

Offline lazs2

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toolshedders and Furballers, you both need each other.
« Reply #75 on: April 09, 2006, 09:42:41 AM »
gonzo and co...  don't you guys see?  we are not argueing about how much effect the furballers should have on the fluffers but..... how much less effect the fluffers should have on the furballers..

in order for the few real "win the war, I like to bomb like my grandpa did" types to have any chance of having any effect on the game...

We have made the bombers fluff....  so much so that they are the first thing a griefer with his sharp eye toward game flaws sees.... he doesn't fly fighters.... he goes for the GV or fluff.

It is the best way to grief as many people as possible with little or no skill required.... they can bake in their demented little world the whole time it takes em to mouse their way over to the grief.

The reason that this is such a hot topic is because everyone (in degrees) can see it... even the most blind.   The crew at AH even have come up with ideas to stop it... delayed bomb damage etc.

The arena has grown big enough to support a core of griefers and they are fluffers.   They exploit loopholes that were put there to keep the game from taking eternity to "win the war"....   Others, like the lca simply gather up all the newbies and griefers and tell em that they can be noticed if there are enough of em.... that their lack of skill is not that bif of a problem so far as getting attention.

For me... the very best fights were as Toad says.... back when you landed a plane on the deck to capture the field.   but.... the fluffers complained that no one paid any attention to them.   Fluffers left or ended up buying joysticks.


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Offline thndregg

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« Reply #76 on: April 09, 2006, 10:44:40 AM »
Well, whatever.  What's the worst you can do?  Type about it some more?
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Offline Shaky

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toolshedders and Furballers, you both need each other.
« Reply #77 on: April 09, 2006, 10:55:37 AM »
Quote
Originally posted by Flayed1
What I see alot is that for a furballer you see all kinds of dots at so and so base and you think good furball.  I up at said base and get vulched several times and say screw this, up my bombers and take out the oposing FH's to give my side a chance to up. This is what happens most of the time when I'm at a base that has a so called furball at it. Just a bunch of vulching.  So maybe it isn't the furballers or the bomber types that mess up the fun but the guys that hang over the field looking for free kills that mess it up for all.  
 


Yup....furballs inevitably degrade to vulching as one side is pushed back. This is a very good point that the "furball" crowd will now blame on someone else.
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Offline DREDIOCK

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toolshedders and Furballers, you both need each other.
« Reply #78 on: April 09, 2006, 10:59:29 AM »
Quote
Originally posted by DoKGonZo
I started calling them outhouses because any time I play, from every base I launch (even 1 or 2 levels rearward), there's a procession of solo pork-based dweebs who do nothing but strafe barracks and ord. Then they either run (half the time the wrong way) or vultch the field for two passes and die.

I just found "toolshed" gave them more credit than they were due.


Looking back at my post. I Want to apologise for using that term.
Im typically not into namecalling in the BBS
It was late,I was tired ,I couldnt sleep and I was a bit cranky.
No good excuse for it I know. But there it stands.

I did however. Mean every other word.
Nobody is going to stop because you (or anyone) is insulting them with cute names.

When the horde is up and running. I myself have spent entire nights doing nothing but porking Ammo and barracks. Wherever the horde appears.
I hate the horde.
But I normally dont run far.
Once I'd accomplished my main goal I'll stick around to try to harrass and delay people trying to  join the horde for as long as I can

If your a furballer, You should be thanking them. As they are doing the one thing that helps preserve the furball as it prevents or often delays considerably the capture of the bases that supposedly ruin furballs
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Offline Shaky

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« Reply #79 on: April 09, 2006, 11:08:40 AM »
Quote
Originally posted by lazs2
gonzo and co...  don't you guys see?  we are not argueing about how much effect the furballers should have on the fluffers but..... how much less effect the fluffers should have on the furballers..


First off, so long as you refer to other payers in such derogatory terms, your arguments are meaningless to them.

Second, notice that DoK and I are talking about the same thing, how much damage the bombers should have on the fighters, and how to implement that into the MA. They ARE going to have an effect...thats the way the MA is designed.

The basic premise is that no field should be totally disabled of fighters, ord, vehicles, or whatever since this leads to a stagnation of one style of play and results in erratic "level the fields and kill the whole fight" styles of gameplay. However, bombing should have a palpable effect that makes it in the intrest of the defending players to stop from happening. 2 possibilities result from that...either limit the number or type of aircraft available.

Limiting number is a BAD idea, how do you determine who gets what plane, and limiting types to some would cause resentment by others. So that leaves limiting type.

Planes are already effectively rated by the ENY system in terms of effectiveness. Thus we already have a means in place to limit the types of aircraft based on their effectiveness in the air. Coincidentally, the planes of high ENY value are early war planes, slow and, for the most part, good turners, which should suit the T&B crowd well for base defense.
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Offline Shaky

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« Reply #80 on: April 09, 2006, 11:14:29 AM »
Quote
Originally posted by DoKGonZo
I never even considered that the base degrades to the highest level of all available hangars instead of just a progression. Thats bucking frilliant! The attack groups will need to coordinate their target selection to make sure all FH get hit equally to get the desired effect.
 


Thanks DoK, high praise from the master of scenario design :aok

Considet this as well...with this method of damage/effectivness progression, degrading a large airfield of fighters is an order of magnitude more difficult than a small airfield...as it should be.

Large airfields will become major targets, requiring a big effort to effectively degrade.
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Offline DoKGonZo

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« Reply #81 on: April 09, 2006, 12:02:27 PM »
Quote
Originally posted by DREDIOCK
Looking back at my post. I Want to apologise for using that term.

...

When the horde is up and running. I myself have spent entire nights doing nothing but porking Ammo and barracks. Wherever the horde appears.
I hate the horde.
But I normally dont run far.
Once I'd accomplished my main goal I'll stick around to try to harrass and delay people trying to  join the horde for as long as I can
...  


No problem ... I know you well enough from the boards.

I too hate the Horde. I hate the lawndarting toolshedders. I hate the NOE Lanc bananas. Always have (I'm talking about the habitual abusers of the game here, everyone's flown bombers on the deck at least once). Not so much because they affect my style of play all that much, but because they lower the expectation and overall level of play for everyone.

Offline DREDIOCK

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« Reply #82 on: April 09, 2006, 12:08:50 PM »
Quote
Originally posted by Shaky
First off, so long as you refer to other payers in such derogatory terms, your arguments are meaningless to them.


Agreed

Second, notice that DoK and I are talking about the same thing, how much damage the bombers should have on the fighters, and how to implement that into the MA. They ARE going to have an effect...thats the way the MA is designed.

Again agreed. And they should.

The basic premise is that no field should be totally disabled of fighters, ord, vehicles, or whatever since this leads to a stagnation of one style of play and results in erratic "level the fields and kill the whole fight" styles of gameplay. However, bombing should have a palpable effect that makes it in the intrest of the defending players to stop from happening. 2 possibilities result from that...either limit the number or type of aircraft available..

Now here is where the Furballers do themselves a great disservice as most of them are simply too lazy to actually do anything to prevent it.
As I said in another post. those who really are, and not just claim to be popping on for a few minutes for a quick fight have a legitimate excuse.
those who are going to be on for a few hours dont.
Simply occasionally take a flight every so often and either go kill off ord at the offending bases or kill of the bombers before they reach yours.
Like I said in the other post also. You get from the game what your willing to put into it.
If your not willing to go the extra mile once in a while. Dont expect much in return. you have only yourself to blame.

One mistake I keep seing made over and over and I sometimes do myself is killing the bombers AFTER they have dropped their load.
Once the buffs have dropped their bombs killing them only brings them back faster.

Think about it. For a 10 K Buff flight to reach target usually takes at least 20 min from the time they up to the time they drop on target. If they dont get shot down afterwards. its another 20 min to fly back to base and land.
thats 40 min then another 20 min for them to return
By Shooting them down after they have dropped you just the time you will see them droppoing on your base again.
If you let them go it will be 40 min before you see that particular pilot come back again. If you shoot them down they will be back and dropping in 20.
Now which would you rather have?The same buff driver trying to drop your hangars every 20 min? or every 40?
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Offline DREDIOCK

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« Reply #83 on: April 09, 2006, 12:18:33 PM »
Quote
Originally posted by DoKGonZo
No problem ... I know you well enough from the boards.

I too hate the Horde. I hate the lawndarting toolshedders. I hate the NOE Lanc bananas. Always have (I'm talking about the habitual abusers of the game here, everyone's flown bombers on the deck at least once). Not so much because they affect my style of play all that much, but because they lower the expectation and overall level of play for everyone.


I dont mind the low level bombers. Means I  dont have to climb as high to go after them and can even be taken out by ground fire.
I do hate the dive bobming buffs and see that as being pretty lame.

with the change in compresson modeling now I think we will be seeing alot more lawndarts untill people get used to it.
I know even before the new model I would occasionally screw up in my dive on target and not start my pull out in time.
I never auger intentionally.
Its either cause or Ack fire hit something important and I couldnt control it, Or  I messed up on my approach, or I dropped wrong and blew myself up,
the latter two are far less likely but it sometimes happens
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Offline Lye-El

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« Reply #84 on: April 09, 2006, 06:50:22 PM »
Quote
Originally posted by mars01


All the Strategist can wack each other off all night long killing each others hangers and stopping every fight that starts on the WHOLE REST OF THE MAP.  Notice the rest of the map is for you startegerisat so I could care less how you play, I just want to be able to play my way thats all.  


 

 

And the Startegerisat could care less about how you play and just want to be able to play their way. So if they want to wack each other off dropping fighter hangers, so be it. It IS the MA after all.


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline mars01

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« Reply #85 on: April 10, 2006, 07:35:39 AM »
Quote
Just curious.
What mindless dink coined the terms "outhouses" and "Toolsheds"?
I assume they are feeble attempts at insults?
And did they realy think such terms would actually shame people into playing the game "their" way?
Oooohhh man you got some peoples panties bunched with this one dred. :D

Quote
First off, so long as you refer to other payers in such derogatory terms, your arguments are meaningless to them.


OK nobody is that stupid to think that calling someone names on a BBS about a computer game played by geeks, dweebs and dorks is going to shame anyone into anything.

The terms are thrown around because that are teh funnay and accurate.  You guys call us air quakers, while not as teh funnay nor accurate as "outhouses" and "toolsheds" it is sorta of funny.

Thats all.  Sheesh.
« Last Edit: April 10, 2006, 09:05:55 AM by mars01 »

Offline lazs2

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« Reply #86 on: April 10, 2006, 08:13:55 AM »
Ok, first of all.... I am not "argueing" with anyone... I am pointing out facts... second... I don't really care if what I say is meaningless or not to the toolsheders and mouse weilding fluffers.

It will be in any case because they simply don't want to hear it no matter how anyone sugar coats it.  

It all boils down too... if your game element has nothing except a griefer aspect... If you can't fight other players on even terms ever...  

If your whole reason for what you do is to make it impossible for other players to play....  

You aren't gonna be affected by anyones "arguements" or a few accurate terms for what you do.

lazs
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Offline B@tfinkV

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toolshedders and Furballers, you both need each other.
« Reply #87 on: April 10, 2006, 11:54:55 AM »
Quote
Originally posted by mars01
about a computer game played by geeks, dweebs and dorks ..../.

 



hehe speak for yourself  :cool:
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Offline mars01

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« Reply #88 on: April 10, 2006, 01:19:29 PM »
Myself?  Bat go tell your wife/girl friend that you are computer ace in an online fighter game, then come back and tell me what she calls you.:aok

At the end of the day if you think any of us are none of the above, see what chicks at the bars think of you...

Yes we are all geeks, dweebs and dorks.

Offline Morpheus

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toolshedders and Furballers, you both need each other.
« Reply #89 on: April 10, 2006, 01:23:20 PM »
Im a pheonix missle slinging tomcat ace.
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