Originally posted by DoKGonZo
Precisely ...
Battle of Britain ... the Luftwaffe only stopped bombing the British airbases when Leigh-Mallory got on the phone to Goering and told him to stop messing up the furballs.
Battle of Kursk ... a wonderful furball until those damn GV dweebs messed it all up.
Battle of Midway ... same deal, great furball but then some greifer with a high rank moved the Japanese CV's too close and it got 'em sunk.
Battle of Germany ... was the Mother of All Furballs until those damn pansies back in Washington decided they wanted the war to end before a whole generation was killed. Morons.
And, of course, lets not forget that the recent campaign of "shock and awe" in Iraq is nothing more than toolshedding on a grand scale ... remember what kinda plane Bush Sr. flew, afterall. Like father like son.
Gawsh ... things am be so much clearerer now with a historic perspective.
for one thing, as stated many times before, this is not a real war. in real war, and i would assume if this was a simulated war, then you should have finite resources.....as the ma is no, there are infinite resources. you can die 500 times in an hour, losing all those planes affects nothing, as long as there are FH's to up from. If you take a field from another country, they lose nothing accept property. it does not limit what the other country can put up against yours. the only real determining factor is the amount of numbers you can put up against the other countries. you can take tanks out and spawn camp, rack up 100+ kills....or get your turret damaged and load supplies...and a brand new tank. it only takes 30 seconds to rearm and refuel a plane, or you can just crash it into the ground and get a new one at no cost to you or your country. CV's, one of the greatest war machines ever are killed with ease. it takes 10 paratroopers to take a town and an airbase, how many did it take in WW2? the only strat i see are the factories, HQ, and zone bases. zone bases, a no brainer, obviously you would want it. factories and HQ regenerate fairly quickly, and have minimal impact. we don't fly axis vs. allies, we all have the same planes available, until numbers are out of control. so where is this historical perspective again?
i think saying AH is a war sim is a bit far fetched, and if it was made to be a war sim, then it is not so good. It is however a very well made WW2 era flight sim. if you are saying this game is only about the war, then you are in fact saying that this is a ww2 simulation, which i find very hard to believe.
soo, since this is a ww2 area flight sim, then furballers should not need another arena to begin with. further more, why would you want to split the community further, don't you enjoy killing us?