Originally posted by DREDIOCK
But it can also be safely said that nor is is about the landgrab alone.
but whatever you want it to be.
i agree 100%. one of the greatest things about this game, is also in a way its weakness. this game allows you to do what you want to do. however it creates 2 parts of the community....which is its weakness.
for someone to say this game is designed to be a war, is not true. the same way it is not true for someone to say the MA is designed only for furballing. there are 2 distinct elements of this game, that should be able to co-exist.
the problem being, that, again from my pov, is that parts of the community (some on bbs, some not, and no one inparticular) refuse to recogonize the other side as a legitimate way to play the game. they think that because there is "a war" it means that they have to do whatever to win. that said, there is hardly anything about gameplay that has to do with a real war, no attrition, no really significant strategic targets, etc.
this game should appeal to many different types of players. no furballer could, imho, should want the whole map to become a giant furball as some have suggested......(strat guys)
i don't think splitting the community into sections is helpfull, as some have suggested. (strat guys)
remember, a lot of this started only because people thought it was a good idea to screw with FT, 3 bases on 1 map.
diversity in player base is great for this game, because you can do what you want, when you want. it is also a weak point/boiling point for the community. i think alot of the furballer community is only asking that some discretion be used.
that and, having the landgrabbers yelling at everyone on vox to kill town etc....after they porked the FH's...man that is annoying. that don't even think that we were there to fight.
but hey, if HTC comes on and says this is a land grab/war sim....fine, i'll shut up.