Author Topic: Team or individual game  (Read 4321 times)

Offline 68Ripper

  • Nickel Member
  • ***
  • Posts: 469
Team or individual game
« on: April 27, 2006, 07:44:42 AM »
Team or Individual game?

There seems to constantly be complaints about furballers and there lack of support of their fellow countrymen in base capturing/defending. Since the “MAIN ARENA” is geared for “TEAM” type play since there are bases with towns to capture and vehicle bases etc etc. Here’s a possible solution to the problem.

Create a separate arena and call it furball arena, that way those individual who want to do nothing but furball can all go into that arena and furball all day long and not have to listen to people whine that they are not helping their country.  After all, the Furballers do pay their $14.95 a month to have fun.  


HTC could create this new arena at little expense I would think since all you would need are two bases (one friendly one enemy) with a single hangar and a tower each (non-destructable of course). There would be no need for trees, water or any of the other ground graphics, after all they would be spending all their time in the air anyway. No need for towns, shore batteries, strat or vehicle bases, no need for ammo bunkers, fuel bunkers, ack or anything else that would normally be bombed, after all a furballer only needs a couple of things like a plane of his choice, a base to land and take off from, an enemy to fight and most importantly (at least in that individuals mind) “HIMSELF”.  All you would need is just a plain green ground, and blue sky (maybe a cloud or two). No complicated scoring system that included bombing scores, attack scores or vehicle/boat scores would be needed, just the usual fighter scores. The furballers could furball all day long without worrying about someone whining about them.

With that being said, the rest of us that enjoy “team effort” with actual goals and would no longer have to worry about the 1/3 of our country furballing at one base all day long while we lose bases. We would all be able to utilize all the wonderful tools and graphics HTC has provided us with, such as troops to capture bases, bombers to bomb bases and towns, attack aircraft, vehicles and killer trees.

Just my opinion
Ironic
Fistful of Aces

I had a psychic girlfriend once, but she left me before we met

When I got home last night, my wife demanded that I take her someplace expensive....  so, I took her to a gas station

Offline Gianlupo

  • Platinum Member
  • ******
  • Posts: 5154
Team or individual game
« Reply #1 on: April 27, 2006, 07:54:00 AM »
Just a quick tought: furballing doesn't mean playing an individual game. On the contrary. The outmost experience for a furballer is having A LOT of friendly and enemy fighters around. Team tactics are the most fun thing to try.
Live to fly, fly to live!

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
Team or individual game
« Reply #2 on: April 27, 2006, 08:00:41 AM »
and team play does not mean timid horde joining or 10 on one tactics or suicide fluff driving.  Some "team" players even own a joystick.

lazs
Public Relations Officer for the BK's

Offline Simaril

  • Platinum Member
  • ******
  • Posts: 5149
Re: Team or individual game
« Reply #3 on: April 27, 2006, 08:13:51 AM »
Quote
Originally posted by 68Ripper
Team or Individual game?

....snip....

With that being said, the rest of us that enjoy “team effort” with actual goals and would no longer have to worry about the 1/3 of our country furballing at one base all day long while we lose bases. We would all be able to utilize all the wonderful tools and graphics HTC has provided us with, such as troops to capture bases, bombers to bomb bases and towns, attack aircraft, vehicles and killer trees.

Just my opinion




Think about this for a second.

If you take "1/3" of the players off to another arena, your situation would be.....exactly what you say it is now? The guys furballing are essentially out of the game you want to play, and if you send them away you'd see NO CHANGE AT ALL. It wouldnt help you.

And it would probably hurt. There isnt a hard line between capture efforts, defense, and fighting for its own sake. In hact, some best pure fights start when a base is attacked, and defenders arrive, and more attackers pile in, and then the guys who look for things to shoot at start showing up, and the fight gets better, and.....

I dont think a separate arena would be a good thing at all. Capture guys and air-to-air fight guys can coexist without feuding.

In fact, if you want to get them more involved in your activities, try using soem marketing concepts and present your project in a light that matters to them...."Vulchers needed at 14;" "short bomber run upping....we'll be the bait, you kill the attackers" In general, 45 minute bomber tours of rear bases arent gunna get furballers involved, and missions called "steel thundering earth scorching shed killing" arent going to be a draw.

Oh, and typing "why wont you guys help?" wont work nomatter how many times you try.
Maturity is knowing that I've been an idiot in the past.
Wisdom is realizing I will be an idiot in the future.
Common sense is trying to not be an idiot right now

"Social Fads are for sheeple." - Meatwad

Offline FiLtH

  • Platinum Member
  • ******
  • Posts: 6448
Team or individual game
« Reply #4 on: April 27, 2006, 08:15:07 AM »
Team play = Being one of 100 other players attacking a base.
Team play =1 of 3 guys attacking a base.
Team play= dying in a fighter trying to protect the goon
Team play= not dying for the goon so your good stats make the team look better
Team play=Bombing the FH so the town can be taken
Team play=Not bombing the FH so a fight can continue
etc

~AoM~

Offline Gianlupo

  • Platinum Member
  • ******
  • Posts: 5154
Team or individual game
« Reply #5 on: April 27, 2006, 08:19:59 AM »
Simaril, can I appoint you as my spokesman? ;)
Live to fly, fly to live!

Offline Simaril

  • Platinum Member
  • ******
  • Posts: 5149
Team or individual game
« Reply #6 on: April 27, 2006, 08:30:47 AM »
Quote
Originally posted by Gianlupo
Simaril, can I appoint you as my spokesman? ;)


If it pays in homemade italian food....I'm in!

:lol :lol :lol
Maturity is knowing that I've been an idiot in the past.
Wisdom is realizing I will be an idiot in the future.
Common sense is trying to not be an idiot right now

"Social Fads are for sheeple." - Meatwad

Offline Brenjen

  • Silver Member
  • ****
  • Posts: 1514
Team or individual game
« Reply #7 on: April 27, 2006, 08:34:19 AM »
What'd really be great is if terms like "furballer" & "toolshedder" & "land grabber" & "dweeb" just died & everyone stopped bichen about it all the time. Just play the game for the games sake, if someone ups buffs & kills the hangars (& the furball with them)....there will be another one...there always is; go make it happen. I like to GV & a lot of the maps have ZERO spawn points & the bases are too far apart to drive. My time is valuable to me too, just like the guys who want fighter town; but it's a game. There will be good things about it & bad. I wish we would get an AH patriotic spirit happening instead of reading "we need to drop the hangars at 78/84/34 if we're going to slow them down" - reply: " drop them at 84 & 34 but not 78! There's a fight @ 78" - reply: "but they are trying to take (adjacent base) from there" -reply: "so what, their not all land grabbers, who appointed you fun police" -reply: "the game is about taking bases & winning the reset" -reply: "If I wanted this I could have stayed rook" & on & on ad nauseum. Can't we all just get along people?

Offline MINNOW

  • Copper Member
  • **
  • Posts: 261
Team or individual game
« Reply #8 on: April 27, 2006, 08:46:20 AM »
I find that when the Dogfighters & the field takers are in the same area that the game is a blast... (I refrained from Furrballer & Land grabber..lol)

IMHO...Usually some of the best fights come from this.

I know not everyone agrees with this opinion but thats just how I see it.

Offline Gianlupo

  • Platinum Member
  • ******
  • Posts: 5154
Team or individual game
« Reply #9 on: April 27, 2006, 08:46:59 AM »
Lasagne and pizze otw! :)
Live to fly, fly to live!

Offline hubsonfire

  • Plutonium Member
  • *******
  • Posts: 8658
Team or individual game
« Reply #10 on: April 27, 2006, 08:47:44 AM »
Send everyone whom you arbitrarily label as a certain player type to another arena?

There's a novel idea.
mook
++Blue Knights++

Proper punctuation and capitalization go a long way towards people paying attention to your posts.  -Stoney
I was wondering why I get ignored so often.  -Hitech

Offline Morpheus

  • Plutonium Member
  • *******
  • Posts: 10226
Team or individual game
« Reply #11 on: April 27, 2006, 09:00:51 AM »
Oh joy, another "make a new arena so I can play how I want to play" thread.

LOL go ahead make as many new arenas as you want. The people who want to wreck your base hording captshuring fun will stay in the MA and continue to play "their game" the way they want.

Edit: Pay my monthly subcript costs and I'll play how and where ever you want me to play.:aok
« Last Edit: April 27, 2006, 09:14:29 AM by Morpheus »
If you don't receive Jesus Christ, you don't receive the gift of righteousness.

Be A WARRIOR NOT A WORRIER!

Offline mars01

  • Platinum Member
  • ******
  • Posts: 4148
Team or individual game
« Reply #12 on: April 27, 2006, 09:06:57 AM »
Do a search and then you will see the idea of a different arena sux.  If you really gave a crap you would have done the search first and seen how it has been brought up a zillion times before and the short sidedness of it was pointed out every time.

Your first problem is confusing MA geared to vs. allows for.  When AH started it was geared to AtoA combat.  HT added the land grab hero game to allow for more varied play style.  Unfortunately they got all wrapped up in TOD/CT to continue to refine the MA so that both camps can live happily.

What happens to the guys that like to do both?  Now they have to choose what arena?  OK so your phking them.

Why should the fur crowd leave the MA, why don’t the Heroes leave the MA?

Again do a search and you will get all the reasons you need to realize why this is not a solution and an even poorer suggestion.

Amazing how you think the MA revolves around only your style of game play.  Furballers are more than happy to accomodate your style of game play, we just want three bases where you heroes can't fk up the fights constantly.  You guys can have the rest of the MAP.

The problem is, you guys can't stand that there are other people in the MA that are having a blast and don't give a crap about you little WAR and it's out come.:rolleyes:

Offline Simaril

  • Platinum Member
  • ******
  • Posts: 5149
Team or individual game
« Reply #13 on: April 27, 2006, 09:14:44 AM »
Quote
Originally posted by MINNOW
I find that when the Dogfighters & the field takers are in the same area that the game is a blast... (I refrained from Furrballer & Land grabber..lol)

IMHO...Usually some of the best fights come from this.



I agree, minnow.




(tho gotta say the cpid sounds a little fishy...)

;groan
Maturity is knowing that I've been an idiot in the past.
Wisdom is realizing I will be an idiot in the future.
Common sense is trying to not be an idiot right now

"Social Fads are for sheeple." - Meatwad

Offline Nwbie

  • Gold Member
  • *****
  • Posts: 2022
Skuzzy-- "Facts are slowly becoming irrelevant in favor of the nutjob."