Originally posted by Chalenge
Id rather have rebuild times changed or the number of ammo and troop and fuel bunkers increased. Make the strat porking a team effort rather than the work of a single pilot. In real life werent they hardened and underground? I dont believe cannons or machineguns should hurt them at all.
Hangars are NOT simulated objects, like planes and tanks. Their real life hardness is irrelevant.
Their entire purpose is to serve as ICONS for certain game functions, like the ability to launch a certain plane or to initiate a base capture.
"Damage to destroy" is a variable affecting the tactical, war-fighting part of the game. As such, any adjustment to the hardness changes the way bases change hands, the way attacks are run, and how long maps stay up before resets. Asking for harder ord jsut means "make it easier to bomb," nothing more. Its a partisan request, not one considering the consequences for the entire MA.
Regardless of any flaws in the current system, it clearly works OK. Personally, I'd think it might be better to rebalance the entire system to account for the larger numbers online, than to tweak a single parameter that helps one style of play more than another.
Barring that complete reworking, I think the "armoring" of strat targets, so aircraft ammo doesnt affect much (like is done for tanks) would make sense.....so a singel player doesnt have as much impact on several hiundred others.