I.E.
3 fighters roll in and hit a VH, all w/ 1k eggs. They destroy the hanger and then hit the field ack. The one who got the final hit on the VH dies from the 'Sheep Sniper' in the water tower. What then?
Does it count as time off of the 'down time'?
Or does it do nothing?
If it counts towards the down time, sucky for the guys who knock it down. You have a set of Buffs roll in at 15k, drop 2 fighter hangers and then get jumped by 4 nme planes and get gang-raped and dies in 3 seconds. So, do the hangers just jump right back up? Maybe after the hangers are down the time stays just how it is right now. If the hanger is not down yet, maybe then take off the Hit-Damage %. But once it goes down, don't take off unless base is resupplied or when when they are ready to pop (how it is set up now).
A big issue is the porking, maybe have it more for the ords, troops, radar and such. It sucks when an La7 rolls in and hitss all the troops, ordnance and then goes for the radar and you finally pop him with a field gun. I say apply it towards the strat targets.