Originally posted by ghi
Soo, in your opinion i should feel guilty for porking a base, that's a bad behavior ?!
Now you tell me, why is more glorios and realistic your death in a furball with the main goal just a furbal/improve skils , than other dieing in a risky mission poking a base!?
Have you ever been in the army ? ! If you get one order/mission you have to do it, even if is dangerous and you will die for your country ,
was the WW2 just a chaotic fun furball without goal ?!
No, I'm not dissing capture and strat work at all. It's the only way to stop a horde night, and its legitimate tactically in any case.
No matter how you do it, there are times you're going to die when you're porking. Those "go down fighting" deaths arent the problem. It seems to me that the issue for HT and the most others here isnt porking per se, its the gameplay effects of the guys who go in with no intention of living at all.
And nobody's talking about stopping porkers. If that was the goal, HT would just move kill levels impossibly high. Instead, he's saying that porkers need to think about getting home if they want full effect. That seems reasonable to me.
And BTW furballers pay a penalty for dying, with perks cut to 1/4 what they would have been. Great furballers dont care, but to average fighters (like me) that penalty affects my ability to get better fighter planes.
So, why shouldnt the strat guys pay a penalty that affects their strat game? Even the most restrictive suggestion still lets stratters die without RTB'ing -- they just have to survive 30-120 secs after target.