Author Topic: New TA map  (Read 1406 times)

Offline AutoPilot

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New TA map
« on: August 08, 2006, 12:46:27 PM »
A big THANK YOU  for the new TA map.I cannot put into words how this will help us all help others.



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Offline Vudak

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« Reply #1 on: August 08, 2006, 01:37:08 PM »
Oh my :D

Very, very, very, VERY nice :)
Vudak
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Offline Dux

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New TA map
« Reply #2 on: August 08, 2006, 01:46:17 PM »
Thanks, guys... it was a joint effort of all the Trainers and the Terrain Team.

Give it a good working out and let us know what doesn't work, or how it can be improved. :)
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Offline Schatzi

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« Reply #3 on: August 08, 2006, 03:05:41 PM »
Great map so far!



ONe thing i might already recommend. Make it so that enemy overflight of A1 is IMPOSSIBLE. either Žby hills or field country affiliation.
21 is only half the truth.

Offline AutoPilot

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New TA map
« Reply #4 on: August 08, 2006, 03:10:57 PM »
well schatzi it would be a very long flight for anyone thats not a bish to get A-1.The only problem i saw was the plane lethality being turned up.

Offline Schatzi

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« Reply #5 on: August 08, 2006, 03:12:28 PM »
^Lethality was Badboy testing something. its back to TA normal now.


I just *SAW* a Rook ovver a1!
21 is only half the truth.

Offline Dux

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« Reply #6 on: August 08, 2006, 03:27:12 PM »
Quote
Originally posted by Schatzi
Great map so far!

ONe thing i might already recommend. Make it so that enemy overflight of A1 is IMPOSSIBLE. either Žby hills or field country affiliation.


Have you actually tried this? You might find it a little difficult. ;)

Quote
I just *SAW* a Rook ovver a1!


Rooks should only ever be Trainers, if they need... at least that is how it was planned. I'm sure there are many Arena Settings (as opposed to Terrain Details) that still need to be set by the Trainers.
« Last Edit: August 08, 2006, 03:30:43 PM by Dux »
Rogue Squadron, CO
5th AF, FSO Squadron, Member

We all have a blind date with Destiny... and it looks like she's ordered the lobster.

Offline lambo31

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New TA map
« Reply #7 on: August 08, 2006, 04:31:02 PM »
Great job on the new TA map!!  I really like how it's sectioned off for different training needs.


Lambo
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Offline Murdr

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« Reply #8 on: August 08, 2006, 05:56:11 PM »
Many thanks Dux.

Schatzi, no worries.  We just need some time to iron out a few settings.  Ive already take care of a rook issue likely related to what you saw.

Offline fuzeman

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« Reply #9 on: August 08, 2006, 06:18:36 PM »
Are vehicles going to stay enabled @A1? Already saw them driving around.
This was shortly after the release and may have been attended to already. Similar to my CM terrain post, maybe I should check it out again before I post.
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

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Offline Murdr

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« Reply #10 on: August 08, 2006, 06:22:25 PM »
No.  The motor pool is already closed ;)

Offline Simaril

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New TA map
« Reply #11 on: August 08, 2006, 06:41:10 PM »
I LOVE the new layout!


Now, all I need is a place to find the trainers' schedules. I dont seem to have much luck when i just drop in anymore....

Any thoughts about posting those someplace?
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Offline fuzeman

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« Reply #12 on: August 08, 2006, 06:47:35 PM »
Quote
Originally posted by Murdr
No.  The motor pool is already closed ;)


Yep, I'm 2 fer 2 in looking like a dolt today.
Not that I look undoltish other days.
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

"Masters of the Air" Scenario - JG54

Offline Murdr

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« Reply #13 on: August 08, 2006, 06:50:38 PM »
We have future plans for that Simaril

Offline Schatzi

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« Reply #14 on: August 09, 2006, 04:29:56 AM »
Murdr, im sorry. I didnt want to sound critizizing.

From what i saw last night, i think this map is really great. Will be very helpful to help/train people with all aspects of the game.
21 is only half the truth.