Now that I'm home and have read the two new pages I'll respond even though my timing is off. Some how I get a feeling that not all of you have actually looked at the base in question. Over and over again I read that the CV from P62 spawns so near its home port that the LVTs are able to spawn right to the port. This creates an image of a CV spawning a few hundred yards off the docks and LVTs appearing on top of the base thus making it a bug. This is not the case however. P62 is on the east side of a small peninsula. The CV actually spawns, at what seems to be the normal spawn distance, almost behind the port to the northwest of the peninsula. I suppose the small channel between the peninsula and the mainland is too small for the CV to fit. Anyway I went offline for a couple minutes and did some checking. An LVT is able to spawn at the port of any freshly spawned CV. I did some comparing and found that the LVTs are spawning no closer to P62 than they are any other port when the CV is brand new. So why are they spawning on land? Because that peninsula is in the way. Having the CV spawn behind the port creates the parameters for the LVT to spawn on dry land. While there's a lot of ports on many maps, I can't think of any other terrain design and spawn point placement that would allow for this to happen.
And now just for Grits, here's my opinion. It is not a bug at all of any kind. Instead it is a combination of factors all purposely designed into the game. It may of not been intended to happen, but everything is behaving as it should. If P62 was on the west side of the peninsula then LVTs would spawn like they do at every other port, bobbing in the water in front of the dock. So, Zazen used a designed element of the game to put an end to the use of another designed element of the game.
Now I'm trying to get inside HT's head when these basic elements were first designed. Are CVs meant to fight, yes. Are LVTs meant to resupply, yes. Are CVs supposed to be able to land LVTs feet dry as soon as they spawn, I seriously doubt it. Are players expected to use every advantage to win, I would think so. Was the change country option intended to be used as we've seen it used here, I would doubt it but preventing it from happening would spark more drive for higher rank so maybe.
And for the hell of it, to all the guys who only come into say we're arguing entirely about something that happened a year ago. No we are not, but this is complicated so I'll type slowly. What happened a year ago is not in dispute. Instead, two separate incidents which happened about one year apart are being compared because they share common components.
I typed way more than I planned on, beer anyone?