Author Topic: WWIIOnline wii be 9.95$ / month  (Read 2858 times)

Offline Fury

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WWIIOnline wii be 9.95$ / month
« Reply #45 on: February 15, 2001, 01:35:00 PM »
Vila and Raub are on my hit list, no doubts about it  

Fury

Beurling

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WWIIOnline wii be 9.95$ / month
« Reply #46 on: February 15, 2001, 01:40:00 PM »
Who wants to play with a early war plane set? Yuck not me.

I have been on that site. Impressed i was not. What they promise is too good to be true.
I feel there will be big problems with bugs.
Ten dollars to play has to be good for us.

Any competition is good.
Il2 set in russia that sounds interesting.

EYE

Offline Westy

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WWIIOnline wii be 9.95$ / month
« Reply #47 on: February 15, 2001, 02:22:00 PM »
 Well Staga and Wobble, it was not the connects on the Zone that I was refering to. It was the predominance of kindergarteners acting like kindergartners that I had a problem with. It's not a perosnal attack on anyone, unless you happen to own The Zone or you have some kind of deep seated pshychological attachment to the place. In which case <shrug> tough, I still dislike the atmosphere there as well as the "character" of the majority of "clientel" that The Zone and Gamestorm attract. They're "2 733t 4 M3 & w@y 2 kEwL!"

 -Westy (guees I've developed a superiority/snob complex after all)

Offline Virage

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WWIIOnline wii be 9.95$ / month
« Reply #48 on: February 15, 2001, 03:04:00 PM »
AH and WB are shining examples of higher rates not equating to higher maturity levels.

Bad taste has no price.
JG11

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Offline Kieren

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WWIIOnline wii be 9.95$ / month
« Reply #49 on: February 15, 2001, 03:10:00 PM »
Jochen, my point was to illustrate that in order to populate a world as large as that described by Cornered Rat you have to have a large number of people. There has yet to be shown that number of hardcore people in any simulation to date. IMHO you are going to see people sorely disappointed if WWIIonline isn't hardcore, right?

If the game is designed to be played by , what- 2,000 people- how can it be fun with 200 on? If you distribute people even somewhat equally over the available types of play that sounds like a lot of empty space. This means that you will probably have a lot of people that are less than serious players populating the arena. Now I don't care one bit, but we seem to have WWIIonline purists here who think that somehow they are going to keep casual gamers out of it. I say no way.

Remember that fellow that came in here and pontificated on the minutae of the B-17 boost levels and derided HT for unplayable inaccuracy? He left the BBS and went to B-17II to lend his invaluable assistance. Many went with him, declaring B-17II would be the penultimate flight sim, bringing ultra realism to the genre...

...have you played B-17II?  

Offline Yeager

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WWIIOnline wii be 9.95$ / month
« Reply #50 on: February 15, 2001, 03:20:00 PM »
AH and WB are shining examples of higher rates not equating to higher maturity levels.
====
When Warbirds was $2 an hour it was basically full of adults.  Most respectable and behaved towards one another.

Such is not the case with AcesHigh.  Too many morons are making channel one hard to bare.
Methinks when ww2ol comes out at $9, the majority of the diaper clothed snot nosers will head over there.

Fingers crossed.

 
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

LJK Raubvogel

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WWIIOnline wii be 9.95$ / month
« Reply #51 on: February 15, 2001, 03:42:00 PM »
Money and age do not correlate to maturity or civilized behavior. You can speculate about the game all you want, but no matter how educated your guess, it's still just that...a guess. You won't need 1000 people online to have a good time. You also won't see people circle strafing, bunny hopping, etc. The game might attract quake types, but that doesn't mean it resembles quake play at all.

SwampRat

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WWIIOnline wii be 9.95$ / month
« Reply #52 on: February 15, 2001, 03:45:00 PM »
 
Quote
Originally posted by Westy:
p.s. it only means to me, that I could still have my fun here and got to WWII Online as a side dish when I need the taste for something different every now and then each month. Kind of like eating out at a nice restautant all the time but occasionally popping thru a drive-thru for a quickie meal  

Ditto that old Chap

Offline -duma-

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WWIIOnline wii be 9.95$ / month
« Reply #53 on: February 15, 2001, 03:51:00 PM »
Blimey. Bit agitated aren't we? Wait and see guys, personally early war's more my sort of thing than late (Battle Of Britain and all that you see  ) so I'm certainly looking forward to it even though I'm tired and a tad cynical of the hype. What's wrong with a little healthy competition?

Offline Westy

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WWIIOnline wii be 9.95$ / month
« Reply #54 on: February 15, 2001, 04:13:00 PM »
"You also won't see people circle strafing, bunny hopping, etc. "

   Maybe not those behaviors specifically. What you will see are other examples of gaming-the-game as soon as the game "gamers" find the gameplay loop holes. they will find them. they will use them. You (those who think that WWII Online players will be "above" that level) need to be prepared. That's all. No ill will, no personal wish for  WWII Online to be a failure. I just look at it with a skepticle and imo an objective eye. At $10/mo you can't really go wrong.

 It is a game where there could be some fun but I also forsee it will also be THE place to have to endure millions of "MajorGeneral Napoleon Balo" types. There will be 100 times  greater the issue seen here in that players will be accused even more of not playing right, that they're not attacking correctly, they are failing to attack the right target, even failing to attack the right target in the right way but how the hell did they dare leave my squad out that mission and "who the hell put you in charge you ignoramus!" types. MORE than you ever could of thought there would be here  

 IMO, of course

 -Westy

[This message has been edited by Westy (edited 02-15-2001).]

LJK Raubvogel

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WWIIOnline wii be 9.95$ / month
« Reply #55 on: February 15, 2001, 04:36:00 PM »
 
Quote
Originally posted by Westy:
"You also won't see people circle strafing, bunny hopping, etc. "

     Maybe not those behaviors specifically. What you will see are other examples of gaming-the-game as soon as the game "gamers" find the gameplay loop holes. they will find them. they will use them. You (those who think that WWII Online players will be "above" that level) need to be prepared. (edited 02-15-2001).]

Oh, and we don't see that in AH? Lmao. What's your point? Every game gets gamed. Keeping the price high doesn't do anything to discourage that. I don't think the players will be above it, however, I also think that the game will not reward those who don't show at least some teamwork or purpose. Of course, that's just from what I've seen  


Ice

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WWIIOnline wii be 9.95$ / month
« Reply #56 on: February 15, 2001, 04:44:00 PM »
Just squelch all the riff raff....works here

Offline Kieren

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WWIIOnline wii be 9.95$ / month
« Reply #57 on: February 15, 2001, 04:49:00 PM »
Westy, we must have been separated at birth.  

Somehow it seems if you point out the obvious, that it is highly unlikely that WWIIonline will be the panacea of all sims that it is purported to be, you are knocking it.

Hardly. You can design a game any way you like, but as long as you let people play, people will find a way to not play the way you want them to. So many here say things like "As soon as WWIIonline hits I am out of here" because they think this game is too immature. To them I suggest you take a reality pill, because the number of people necessary to fill that world means you are going to find more of the same kind of people you are leaving here to escape.

WWIIonline may be fun. It may be great. It may even surpass AH and all others in many ways. How do I know? I do know that it will have just as many immature people as we have here and elsewhere. On top of that, the lower price tag does indeed pretty much ensure that likelihood.

Raub, you are beta testing the program, that is obvious from your tone. You may be right that you will have fun in the world even if it is only sparsely populated. I think I can safely say I won't. What you enjoy and what I enjoy are likely very different. I do not want to wait 10 minutes for the next mission to start, to fly uneventful patrols escorting bombers that are never challenged, or even do a lonely recon in a ground vehicle. Maybe you or others do. I will get halfway through that exciting mission and have to bail because of something in my real life.

I don't fault anyone for being excited about the game. I think it is even ok to discuss it on this BBS. Where I think it is premature is to allude how great it is going to be to go someplace that is less "Quake-ish".

We'll see, we'll see.

Offline Torgo

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WWIIOnline wii be 9.95$ / month
« Reply #58 on: February 15, 2001, 04:52:00 PM »
 
Quote
Originally posted by Westy:

It is a game where there could be some fun but I also forsee it will also be THE place to have to endure millions of "Major General Napoleon Balo" types.
[/b]

Indeed. Just look at their (now gone and replaced) BBS. 95% of the people listed themselves as "General so-and-so, Commander, XX Panzer Division." It was pretty hilarious. And half the posts were people shocked at the idea that WWIIOL wouldn't be free, and the other half whining about there not being any SS in the game.

I think things are gonna be REAL ugly for a while when several thousand people having wet dreams imagining themselves as commanders of Panzer Divisions find themselves as a sorry grunt taking orders from idiots..especially on the German side.

 Given there are no American forces in their first set, and the Germans are perceived to be "cooler" than the British or French to all the KeWl D00Ds out there,, I think you'll have far more people wanting to be German than they have room for.

Me, I'll try it...I'm thinking as a French fighter pilot. I doubt there will be a clamor to fly those Hawk 75s :-).

Offline Kieren

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WWIIOnline wii be 9.95$ / month
« Reply #59 on: February 15, 2001, 04:52:00 PM »
FWIW, how big is the world, and how many people minimum do you feel is necessary to flesh out a land/sea/air simulation? Just curious...