Author Topic: A new way to Rank that means something  (Read 2856 times)

Offline GooseAW

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Re: A new way to Rank that means something
« Reply #30 on: August 29, 2006, 09:57:16 AM »
Quote
Originally posted by Killjoy2
This is a simple ranking system.

Who has the longest kill streak without being killed?  If you are killed you start over.  


I suggest this would greatly improve game play.  

1) It rewards S/A, gunnery and teamwork.  

2) It supports historical play over arcade play.  

3) It promotes easily measurable competition for individuals and squads.


Then all the score mongers would be up there with SHawk! What would he do then? :D

Offline Killjoy2

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« Reply #31 on: August 29, 2006, 01:55:19 PM »
The most common comment is:

"Who cares about rank?"

All sports are based on rank.  There's a reason for this and its the basis for competition.  But the ranking system has to be simple and easily understandable.

Our current ranking system is really complicated and tries to reflect involvement in the whole game.   I salute those who are ranked at the top.  These are the guys who are playing the whole game and I would not like to lose this ranking system.  

But a ranking based on "kill streak" would energize the AH community.  There's still enough room for "Who cares about rank" and there always will be.  But if you want excitment and competition, try this out.

Hitech has been quoted as saying, "If living is the primary goal, why fight?"  

It's an offense/defense type of thing.  Why have defense in football if scoring is the goal?  Because if the other guy scores too often you lose is why.  This is what is missing in AH.  We are just scoring with no defense. Defense doesn't matter in AH.  When you die, just get another plane.  

How many people say, "I'm Bored"?  

How many complain about furballs and hordes?  

That's because there's no direct reward for surviving.

Offline lazs2

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« Reply #32 on: August 29, 2006, 02:14:18 PM »
first of all... this is not a sport...

Second of all...  the reason the game is so boring is there are so many unwilling to fight... rewarding surviving... rewarding flying late war planes in a riskless horde environment or never fighting anyone who is anywhere near co e... allways running..

that is what you are suggtesting that we have rewards for.   It is allready bad enough that you get no penalty for flying the most risk free planes in the most risk free way...

You want to heap on more rewards for such behavior and make things even worse.  

Oh... no one but the very timid ever complain of furballs... the biggest complaint about furballs is the lack of em in todays more timid AH.

lazs
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Offline hitech

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« Reply #33 on: August 29, 2006, 02:18:37 PM »
Kill joy defense maters a lot.

In the K/d it maters.

In the Point catagory it maters.

In the kill per sortie it maters.


And killjoy I have flown a game where at one time living was the primary goal of the score system, just as you sugest. What you are not seeing is that not just you would adjust your tactics, everyone does, and hence most of the people will not engage unless they have an advantage. This leads to everyone running, because if you do not have the adanatage you would run untill you did, then the other person runs untill he has the advantage.

As to energizing the comunity, what you sugest realy would be the death of the comunity.

Our score system is the way it is, because we have tried many different ones in the past.

HiTech

Offline jaxxo

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« Reply #34 on: August 29, 2006, 02:41:35 PM »
end post

Offline Bronk

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« Reply #35 on: August 29, 2006, 03:12:52 PM »
now!!!


Bronk
See Rule #4

Offline Killjoy2

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« Reply #36 on: August 29, 2006, 03:49:14 PM »
Each new vehicle or plane that's added to AH changes the game.

I want to be clear that I am not in favor of scraping the whole ranking system.  

Could we consider another ranked measurment like we'd consider another plane?  Simply an enhancement?  The coding is not terrifically complicated and if it adds more flavor to the soup, it's not bad.  

If nothing else, it's different.  AH could use different.

Offline hitech

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« Reply #37 on: August 29, 2006, 04:05:36 PM »
Quote
ould we consider another ranked measurment



No

Offline Killjoy2

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« Reply #38 on: August 29, 2006, 04:18:17 PM »
I can accept that.  At least it was spelled correctly.

Offline EN4CER

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« Reply #39 on: August 29, 2006, 04:29:28 PM »
Quote
Originally posted by jaxxo
end post


I second the nomination. :aok

Offline Howitzer

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« Reply #40 on: August 29, 2006, 05:43:33 PM »
Quote
Originally posted by Bruv119
Last month I did 94 for 1    Which was a death by my own doing and not enemy fire.....

In a game called Fighter Ace I managed 50 aces one time in the MA there thats 250 in a row over 3 days play not one bail or ditch.  To my knowledge no-one has ever bettered that and they never will.  

The kill streak shows on a pilots tag for example  *****  <-- 5 aces 25 kill streak  after that numbers show.   The enemy can see this so staying alive gets harder  :)

To be honest I like the fact that Aces High is more discreet in the fact that you are more incognito(Not everyone tries to pile on to you because of who you are :).  

But Aces High fighter ranking does have K/D ratio, and hit %, Whether they play in a horde or not is another matter.


WOW!  This is really something.  HT, I nominate this guy to be the king of the AH winter carnival.   :)

Offline Killjoy2

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« Reply #41 on: August 29, 2006, 06:03:40 PM »
Howitzer,

This kind of comment bothers me.  

Bruv119 actually accomplished something. There's no reason to ridicule him.  This type of comment goes to the AH community problem with juvenile behavior in the main.  Linked to it is a ridicule of anything honorable.

"We laugh at honour and are shocked to find traitors in our midst."  C.S. Lewis

Offline Spatula

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« Reply #42 on: August 29, 2006, 07:00:33 PM »
Quote
Originally posted by Killjoy2
That's because there's no direct reward for surviving.


Thats not true, theres perk points multiplier reward if you land your kills.

Theres nothing stopping you right now going out there and setting the longest killstreak in history. Its your 14.95, you do what you want with it as we all do. But why do you think killstreaking should be rewarded in itself? Are you really trying to find a simpler and more understandable ranking solution to our current one? I dont care about rank, most people dont either. The concept of 'rank' only has value to those who agree with the ranking formula.

Why not just abolish ranking all together? Rank means nothing to me, it doesnt tell me the number 1 ranked fighter pilot is any better than anyone else, it just means he/she plays in a way that the ranking system rewards. A ranking system attempts to encourage or 'engineer' gameplay (whatever that gameplay philosophy is) for those that care about rankings. The question is do we want to encourage kill-streaking amongst those who care about rankings?

As i dont care about 'rank' or the ranking system's goals, it makes no difference to me one way or the other.
Airborne Kitchen Utensil Assault Group

Offline Killjoy2

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« Reply #43 on: August 29, 2006, 08:08:13 PM »
Spatula

The present ranking system does indeed reward living.

My observation is that the ranking system is too convoluted.  What if it took 10 minutes to figure out who was ahead in a basketball game?  

An instant result that anyone can quickly measure is a game.

But last time I looked it didn't matter.

Offline hubsonfire

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« Reply #44 on: August 29, 2006, 08:46:25 PM »
Quote
Originally posted by Killjoy2
Howitzer,

This kind of comment bothers me.  

Bruv119 actually accomplished something. There's no reason to ridicule him.  This type of comment goes to the AH community problem with juvenile behavior in the main.  Linked to it is a ridicule of anything honorable.

"We laugh at honour and are shocked to find traitors in our midst."  C.S. Lewis


Playing games on a computer is not accomplishing anything. Period. The fact that people no longer perceive a difference between the real world, and a computer game, is probably the one thing about this game and it's community that anybody should be bothered by.
mook
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