Author Topic: alternate pilot wound  (Read 1597 times)

Offline bagrat

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alternate pilot wound
« on: October 04, 2006, 11:15:50 PM »
hows about having 2 different pilot wounds, one is the one we have now and another where your screen slowly fades to black after a few minutes.

aside from passing out well have a slow blood loss, dieng pilot wound.

also this last one may be too much, but how about that a woozy feeling where your screen slowly turns to (beer goggles) vision.
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Offline army900

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alternate pilot wound
« Reply #1 on: October 05, 2006, 06:06:17 PM »
:aok :aok :aok :aok :aok

Offline Krusty

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alternate pilot wound
« Reply #2 on: October 05, 2006, 06:10:08 PM »
The current one does show blood loss, in the way that you black out faster and faster until you die.

Could you re-word the description? I think I missed the request

Offline army900

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alternate pilot wound
« Reply #3 on: October 05, 2006, 06:17:05 PM »
Ok here is what hes saying.

1st Pilot Wound- The same one we have now

2nd Pilot Would- Where you get fuzzy vision, and in turn die soon.

Offline Krusty

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alternate pilot wound
« Reply #4 on: October 05, 2006, 06:17:49 PM »
Ah, so like a "fast death" and the one we have now is a "slow death"?

Offline army900

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alternate pilot wound
« Reply #5 on: October 05, 2006, 06:20:15 PM »
I think for the one he wants he wants a slower death. Although I flew almost home from cv killing and made it like 2 miles from base and died. Tough Cookies is what I told myself...:rofl

Offline bagrat

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alternate pilot wound
« Reply #6 on: October 05, 2006, 08:49:02 PM »
ill re-state what i mean.

in addition to the pilot wound we have, we'll have another where the screen slowly blacks out once over the course of a few minutes.

for example after flyin for about 7 or 10 minutes youll be looking through a tunnel vison almost like your trying to keep pulling G's just before u black out.

this is what youll see after flyin for a few mins.

IMG][/IMG]
« Last Edit: October 05, 2006, 08:53:34 PM by bagrat »
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Offline JB88

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alternate pilot wound
« Reply #7 on: October 05, 2006, 09:04:12 PM »
various injuries like blindness, gutshot, missing limbs or loss of hearing would be interesting.
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Offline thndregg

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alternate pilot wound
« Reply #8 on: October 05, 2006, 09:40:15 PM »
"missing limbs.."

I can just hear my son as he plays AH later on,
"Haha!! Hey look Dad, somebody shot me and my arm is down by the rudder pedals!":huh
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Offline 68slayr

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alternate pilot wound
« Reply #9 on: October 06, 2006, 10:27:58 AM »
:rofl

Offline Denholm

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alternate pilot wound
« Reply #10 on: October 06, 2006, 10:33:28 AM »
I now see the rating of "M" coming for this game!
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Offline JB88

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alternate pilot wound
« Reply #11 on: October 06, 2006, 04:36:36 PM »
dont worry, we'll let you in through the back door.

;)
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Offline Denholm

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alternate pilot wound
« Reply #12 on: October 06, 2006, 06:55:27 PM »
He he, can't wait until we get the Counter Strike version approved, then this will be rated "RP", for "Ridiculous Pawning".:rolleyes:
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Offline VooWho

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alternate pilot wound
« Reply #13 on: October 06, 2006, 09:27:41 PM »
How about we have Hott! nurses to fly home to. Then everyone would like to have a slow death, so they can make it. ;)
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Offline Mowaca

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alternate pilot wound
« Reply #14 on: October 07, 2006, 09:56:21 PM »
From a gameplay perspective the current pilot wound feature is arcane and lopsided IMHO.

While it does give a decent element of advantage to the enemy, that advantage is sporadic and suffers from an "on or off" implimentation. A wounded pilot in AH is as compitent as a non wounded pilot until the black out, then flying the plane is practically impossible. But when the black out is off, there is no performance penalty, only the threat of this sporadic effect getting worse.

I do understand the concept behind the feature, and I do not think its a bad one, my opinion is only that the implimentation is weak.

I believe a better alternative that might be fairly paletable to all is a G tolerence penalty. This system would tax a wounded pilot with an immidiate and un-wavering reduction in G tolerance (bringing on black out earlier), and that effect could worsen to simulate concurent blood loss. The initial limit could be scaled for the severity of the wound and after that initial effect is in place, perhaps a "worsening" could be blended in forcing the pilot to incuur even more limits on flying ability the longer he remained airborne.

G-tolerance is all about blood pressure, and wounding during air combat can be safely assumed to cause loss of blood in "most cases" and therby a drop in pressure. Seems that type of system might provide a bit more elegance to the pilot wound.

Just my opinion.