Author Topic: Who's idea was this?  (Read 5031 times)

Offline lazs2

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Who's idea was this?
« Reply #45 on: October 23, 2006, 08:01:38 AM »
I think that what some of you are missing is that to the guys that like air combat and early planes...

This has been the best change ever.   As for you leaving?   really... you whorders.. you are really only one person to us with a couple hundred heads.  Will we miss you?   Not in the least... never interacted with you anyway except for you negatively affecting our gameplay.

So if the borg leaves that would be great... I don't care to ever see that one of 6 lone suicide porker hitting the radar in preperation for all the whorde clowns "secretly gathering for a misssunzzzz"  

I don't care if I ever see 500 people on one map again without one decent fight going on and three countries all circle jerking field capture on each others undefended fields...  

I hope the guys that replace you don't have any mega squad that will recruit them and teach em the slum behavior we have come to expect.

Now that something is being done.... the whorders are all coming up with "solutions" that will help us poor furballers and early war aficianados...  When before... they were simply arrogant and unbending... They seemed to revel in destroying any solution such as.... taking bases in FT....  simple griefers expossed.

community is not never changing sides to help gameplay because you are afraid to get out of your little squad comfort zone.   Not ever talking to 2/3 of the players on vox or checking/clearing their 6...gameplay is not milkrunning... the strat is a means to a fight not an end to fights.

If you leave it will be a blessing.   WWII online is probly where you should have went... it allmost perfectly matches your idea of online gameplay.  

lazs
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Offline FiLtH

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Who's idea was this?
« Reply #46 on: October 23, 2006, 09:29:17 AM »
There is a minority of folks in here who want a fight between closely matched foes, and then you have the other types. It doesnt matter what you do. If you get a group together to go attack something, someone is going to whine. If you make a mission and alert the other side, something which we have done in the past, what does the enemy do? Get planes that are a good match to make a good battle? No..they all hop in 262s.

  Events and FSOS have become less about the fight, and more about sneaking around avoiding fights. Maybe the arena changes should have been as simple as a war arena, where you fight for captures, and a battle arena where you have dogfights, or bomber intercepts, where the bomber targets are simple targets, simply there for the setup of the battle, but won't hinder flight.

~AoM~

Offline COndor06

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Who's idea was this?
« Reply #47 on: October 23, 2006, 10:27:21 AM »
Quote
Originally posted by Sundowner
"As we speak you have had more customers leaving than you do joining over the last several weeks. "

How do you know this, Condor?

I must admit, I don't have an inside track or guaranteed knowledge of that fact. I can only go by the people I personally know that have left the game, the communication I have with players in other squads on their attrition rate, and the numbers we are flying with on a nightly basis. If new people are signing up at a rate or higher in which we are loosing members, where are they? If you spend time playing this game it’s not very difficult to find the new guys. Sure, I could be wrong but it’s not the general consensus. I contacted Hitech a month ago about some problems I was having in regards to a computer glitch and asked them how many members were registered with AH. The answer I got was that it was classified. I don’t know why this would be top secret information because most companies would opt to use the info for marketing or recruiting opportunities if the information was beneficial. Does this mean that Hitech’s information is kept secret because it’s negative information? No. Not to mention that Hitech has the right to keep their information private and without any explanation to me or you. I respect that. The problem is you are left to your own ideas based on the facts that you do know. (notice how I so cleverly darted around using the word assumption  ha  I knew that one was going to come back and bite me) So to answer your question truthfully, No, I don’t have first hand knowledge of the fact. Don’t think for a second that I wouldn’t love to be wrong. More players = better game play (for me anyway) and like I said before, it’s just my opinion.
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storch

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« Reply #48 on: October 23, 2006, 11:33:58 AM »
the mega griefers will be crashing the EW/MW scene within the next few days if not weeks.  I have been alerted of this heinous scheme by one of my deeply planted MI-5 types that is actually a member of one the larger squads but is becoming a furballer at heart and is trying to break the toolshedding habit.  I have him on small doses of furballdone but for the time being he will remain in the megagrieferskwad, carefully and discreetly leak information regarding the "planned mishuns" by the cartoon politbureau of this mega squad as they attempt to snuff out freedom in AHland.

be armed, be prepared your services may be needed upon a minute's notice.

Offline Guppy35

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Who's idea was this?
« Reply #49 on: October 23, 2006, 11:40:10 AM »
It was my idea and I held a gun to Hitech's head to get the change.  I don't know how to drop bombs or destroy buildings and it was getting embarrasing for me so I needed a change.
Dan/CorkyJr
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Offline Hammy

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Who's idea was this?
« Reply #50 on: October 23, 2006, 11:48:48 AM »
Quote
Originally posted by Lazs2:

This has been the best change ever.


Yet you still dont play very much?   hmmmmmmmmmmmm :noid

Offline COndor06

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Who's idea was this?
« Reply #51 on: October 23, 2006, 11:50:26 AM »
We know that Guppy and we are coming for you. You started all of this and we also know that you had something to do with that Alien thing down in Roswell. We are watching you.
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Offline COndor06

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Who's idea was this?
« Reply #52 on: October 23, 2006, 11:59:56 AM »
Quote
Originally posted by Hammy
Yet you still dont play very much?   hmmmmmmmmmmmm :noid


Sure was easy to see your point on that one.
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Offline hitech

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Who's idea was this?
« Reply #53 on: October 23, 2006, 12:05:05 PM »
Quote
but I am frustrated on the idea of Hitech modifying the LW arena and seemingly controlling game play


You must be getting realy frustrated, because we have been controling game play since the day I wrote the first line of AH.

But my guess would be you tend to ignore all the game play controls in place that you happen to agree with, and you only see it as control when you disagree with it.


HiTech

Offline SkyRock

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« Reply #54 on: October 23, 2006, 12:19:55 PM »
:rofl :aok

Triton28 - "...his stats suggest he has a healthy combination of suck and sissy!"

Offline gatt

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« Reply #55 on: October 23, 2006, 01:07:07 PM »
Well, if this arena splitting is really pissing off (I mean peple thinking about quitting for some time) even only 20% of the customers base then it is plain suicidal.

Judging from what is happening in my squad (not a late war one) I'd say that we are way above that 20%: I'm pretty sure that if things wont change we'll loose about 50% of the squad. I know they are not big numbers since we are only 6-8 but ...

Since (usually) company' managers dont do strange or suicidal moves I'd think that there is something else we dont know.
"And one of the finest aircraft I ever flew was the Macchi C.205. Oh, beautiful. And here you had the perfect combination of italian styling and german engineering .... it really was a delight to fly ... and we did tests on it and were most impressed." - Captain Eric Brown

Offline HomeBoy

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Who's idea was this?
« Reply #56 on: October 23, 2006, 01:13:31 PM »
As you see, I don't post much but I have been around this game since it was free and had two airplanes.  I'm not trying to claim that this gives me any special wisdom but I have seen the game from the beginning to the present.  When I first learned of the decision to splt the MA into EWA, MWA, and LWA, I thought it was a good idea.  I still do.  I thought it a very good idea to provide an arena for Laz et al as they have been vocal about getting rid of the whordes for a long time.  But, they appear to be in the minority judging from the attendance in the EWA and MWA.  What I don't get however is the desire to keep the numbers down in the LWA.  I know the "answer" to that is to cut down the whordes and this "slum" concept but it seems to me that the guys who have a problem with the "land grabbing whordes" are all in the EWA and MWA now anyway.  No?   If so, why do they care and why does it matter what goes on in the LWA?  I really don't get what's wrong with allowing the LWA to get as big as it wants to (within reason I guess).  After all, the anti-whorde crowd is not going to come into the LWA anyway!!??

The latest idea to have LWA1 automatically kick you into LWA2 just kills the notion of the squadron.  To me, the concept of a squad is fundamental to AH and it certainly gives the appearance that HT wants to do away with the squad which, of course,  I don't believe.  I honestly don't get why HT would want to tamper with the squad either consciously or inadvertently.

We have a whopping 15-member "mega-squad" and we had a devil of a time getting everyone into LWA1 for squad night last night.  Half of us kept getting bumped into LWA2.  When we finally got in, we have 120 guys flying on a gigantic map designed for several hundreds.   I don't have to tell you that was not quite the exciting experience it has been in the past.

I am certainly willing to wait this out as things settle but I certainly hope more changes are in the works because last night was just not a squad night to remember.

I am confident that a few of you are going to clear this up for me.  :D
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Offline COndor06

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Who's idea was this?
« Reply #57 on: October 23, 2006, 01:21:18 PM »
Quote
Originally posted by hitech
You must be getting realy frustrated, because we have been controling game play since the day I wrote the first line of AH.

HiTech


You know, it would be real easy for me to take the same cheap shot here (like you did) with a comment like (Hey, thanks for making my point) based on your post. It would be out of context (just like yours is) and not beneficial to anything but an argument. Let alone the little minded cronies that have nothing to say but are just looking for yet another opportunity to find a place to post there smiley’s to whatever you may post. That’s too bad. I think you let a brilliant opportunity slip through your fingers but hey, no one here ever accused you of caring in the first place. I guess that will be the point that is carried on throughout this forum. That’s disappointing.
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Offline hitech

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Who's idea was this?
« Reply #58 on: October 23, 2006, 01:23:38 PM »
Quote
The latest idea to have LWA1 automatically kick you into LWA2


This isn't the idea at all, and it only happens when the arena is showing completly full on you arena list.

When we do a new client release you will simply get the message that the arena is full.


Quote
(within reason I guess)


And this is the real key, it had gone past the with in reason in my opionion.

What is happening at the moment is a reseting of the mind set of our current players. It is my beliefe that in time some squads will play in LW1, and some others in LW2. Once this is the norm then both arenas will have a sustained population, and flying with your squad will not be a problem.

But right now we are going threw the pains of forcing the arena split. I wish there was a way to make the split not painfull. But havn't seen a lot of other ideas on how to make it acheviable. The last change was to make it less painfull. And it apears once the 2nd arena bumps the first past 120 both arenas typicly have room to fly in.


HiTech
« Last Edit: October 23, 2006, 01:33:35 PM by hitech »

Offline hitech

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Who's idea was this?
« Reply #59 on: October 23, 2006, 01:43:16 PM »
Quote
I am not interested in being nursemaided by Hitech to what they perceive to be their idea of fair, good, or dynamic game play


COndor06: I realy do not belive mine is a cheap shot, after you post like this. I know you wish things were different. But when you start refereing to game design as "nursemaided" exatly where did the cheap shots come from?

 
Quote
I think the real problem is the cost effectiveness of expanding their current server’s, work force, tech support, customer service, ect to accommodate their current customer base and the potential of expanding


We have multiple times tried to state as clearly as we can why we made the change.  And yet you basicly call me a liar with the above statment.

And even after we state precisly why. Players still do not belive what we say our intentions and resones are.  Do you realy belive if we would publish any of our data that people would belive our data is correct?

I even state that we have been growing nicly since the change in an other post. Yet in yours you contradict me saying we have less players now than when we begain this change.  Well your guess is just completly wrong.



HiTech
« Last Edit: October 23, 2006, 01:50:48 PM by hitech »