The arena I was in tonight had about thes numbers:
bish: 79
knit: 49
rook: 99
Bish and rook weren't even trying to attack each other (except in tank town) and both were steamrolling the SAME knit HQ from opposite sides. Last saw the map with 6 airfields left in knit hands, endless streams of bombers from 15(?) were hitting HQ and 16 (which only survived because it was a 163 field, Ghi was landing 6-kill sorties in 163s NONSTOP all evening). No less than TWO enemy CVs were parked at 12 and 17, both of which were being vulched and porked mercilessly, meaning if you wanted to take off without being vulched you had to (at the time) use A5, 2 sectors away. Oddly enough it was surrounded but left alone.
THIS is what's wrong with the arenas. There will always be gaggles, groups, large steamrollers ("hordes", if you insist), but they will never dare fight each other. I don't know if lower arena numbers are the answer. Maybe to other problems (they help in a couple of areas), but there will always be a 2-sided fight with both larger teams milk running, steam rolling, porking, and vulching the side with less people on it. There were (and I added them up at the time) 196 combined vs 49. And of those 49 at least 1 dozen were in TT GVs, and another dozen in TT fighters/bombers. There were 2 dozen (at LEAST) trying to defend A16, our HQ field, but there were hundreds of enemy attacking it. Countless GVs up the side of the hill. I was told there were no less than 6 *formations* of lancasters unopposed over it at a couple points.
Lower numbers fixes some things. It doesn't fix side imbalances.
Not a rant. Not a rave. An observation, that (hopefully) won't garnish too many angry replies.