Author Topic: Testing Capture system in LW orange today  (Read 36450 times)

Offline indy007

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« Reply #240 on: November 30, 2006, 01:48:19 PM »
Quote
Originally posted by twitchy
Put yourself in the other shoe for a minute, what if the new change was something like there couldn't be more than five planes in a sector at a time and you were forced to take down towns before you could get kills, would you be happy with something like that? The reason you're so thrilled with this is because it suits YOUR preferences, some of us aren't too tickled with being forced into furballing at the same bases all night and day long. It's a mindless numbing game killer for the base taker crowd.


Wrong place to get sympathy for people that actively avoid fights.

Offline Masherbrum

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« Reply #241 on: November 30, 2006, 01:50:44 PM »
Quote
Originally posted by twitchy
Put yourself in the other shoe for a minute, what if the new change was something like there couldn't be more than five planes in a sector at a time and you were forced to take down towns before you could get kills, would you be happy with something like that? The reason you're so thrilled with this is because it suits YOUR preferences, some of us aren't too tickled with being forced into furballing at the same bases all night and day long. It's a mindless numbing game killer for the base taker crowd.


I'd be happy with getting into a damn fight!   It's about time a system was implemented to get this game back to the way it WAS in AH1.   The "Playstation Mentality" is all but finished.   I was tired of chasing the usual players down to get a fight going.  

To be honest, I'll be paying for this game as long as Dale and Co. are in business.  The reason I'm for it, it forces those toolshedders to FIGHT.   That has ALWAYS been my argument, which was always the LACK of one.   Sorry to torpedo your "infinite wisdom".
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Offline Masherbrum

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« Reply #242 on: November 30, 2006, 01:53:12 PM »
Quote
Originally posted by Guppy35
Funny part about the NOE bit.   After Stang's mishun got 34.  (Again a Furball type organized base capture)  Karaya set up an NOE 110 mission to get 20 with more of us 'furball' types.

At the time the dar bar was huge at 34 as the baduns were attempting to retake it.  Fights were going at 21 to try and stop reinforcements from coming to 34.  Others were hitting 33 for the same reason.  

Those of us in the 110s went on the deck from 252 (?), across the water a ways, popped up and got 20.

At the same time, there  were guys running supplies to 34 to get it back to full strength.

There was a coordinated effort, lead by a bunch of folks, many who would be classified as 'furballers', just to show that this could work.

Seemed like 'strategy' to me.  We had our "D-Day" where we had to get the base across the water.   Then it was to resupply and reinforce that newly opened 'front'.  Defend it and then expand it by attacking the bases where attacks where most likely to come from.  At the same time expanding the front by taking the next objective.

Basically we crossed the Channel, hit Normandy, fought in the hedgrows for a while trying to 'breakout' (this was when 20 changed hands a couple times) and then started the drive towards Paris.  (At that point the numbers were getting too off for me and I left Rooks for Knits as they were low numbers)

There was never any thought to taking Berlin until we'd taken Paris.

The irony of this to me, reading so many posts, is the guys doing the complaining are the  'strategy' types, grumbling that this is all for the 'furballers'.  

I flew more 'mission' oriented stuff last night then I ever have, and it was fine because I knew that as part of the 'mishun', I was going to have to fight my way in and that appealed to me.


Chris got his Kidney BACK!!!!!!   Nevar forget t3h Candy Mountain!!!!!!   <> Cork, it's always "edgy" on vox with some of you on it, and for that I thank you.
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Offline twitchy

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« Reply #243 on: November 30, 2006, 01:53:48 PM »
Quote
Originally posted by indy007
Wrong place to get sympathy for people that actively avoid fights.

Sympathy? Avoid Fights? I'm afraid you have me mixed up with somebody else. I'm the CO of Pigs On The Wing, and we take bases, and have been taking bases for about six years, fight or not.
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Offline Masherbrum

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« Reply #244 on: November 30, 2006, 01:54:24 PM »
Deleted
« Last Edit: November 30, 2006, 02:15:05 PM by hitech »
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Offline Quah!

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« Reply #245 on: November 30, 2006, 01:56:02 PM »
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Put yourself in the other shoe for a minute, what if the new change was something like there couldn't be more than five planes in a sector at a time and you were forced to take down towns before you could get kills, would you be happy with something like that? The reason you're so thrilled with this is because it suits YOUR preferences, some of us aren't too tickled with being forced into furballing at the same bases all night and day long. It's a mindless numbing game killer for the base taker crowd.


Sorry Twitchy no matter how many times I put myself in the shoes of those that want to avoid fighting it out, not talking about you, I don't get why they are playing an Onling Combat Flight Sim where you are supposed to fight other people.

I like to fight for bases, I like a good furball.  I don't like taking bases where there is no resistance.  What is the fun in that.  Being able to say you took a base.  

If you get bored furballing, how is killing undefended buildings over and over not boring rinse and repeat?

Guppy, slapshot et-al have shown that skilled individuals can conquer bases and take territory and change the dynamic of the front line.

I think the idea of one base where the fight is and that it will be never changing hands just shows a lack of vision of what is possible in this new system.
« Last Edit: November 30, 2006, 01:59:39 PM by Quah! »

Offline twitchy

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« Reply #246 on: November 30, 2006, 01:56:12 PM »
See Rules #4, #5
« Last Edit: November 30, 2006, 03:16:33 PM by Skuzzy »
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Offline Oleg

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« Reply #247 on: November 30, 2006, 01:56:24 PM »
May be i miss something, but what about CVs? They are always vulnerable, no matter of capture order.
I think CV must be able to capture any field or they becomes useless.
"If you don't like something, change it. If you can't change it, change your attitude. Don't complain."
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Offline LYNX

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« Reply #248 on: November 30, 2006, 01:59:52 PM »
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Originally posted by Skuzzy
Nope, the list is all the fields that can currently be captured by the country.


this is the opening thread by HTC...

The new system only allows fields to be captured in A certain order. Fields that are currently capturable by your country are shown as larger icons.

by your country are shown as larger icons.

The thin blue only have 1....... "LARGER ICONS"

Come on chaps get it together.  Which is it ??

1 base at a time as with large Icon  

or

any base on the blue thread

Offline Laurie

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« Reply #249 on: November 30, 2006, 02:04:07 PM »
Quote
Originally posted by Quah!
Nowhere did I admit or say that.  


This will force each country to use skill, efficiency and control of their Air Resources against their opponents to win bases thus allowing the better fighting team to win rather than the team with the most numbers using their l33t skillz against undefended bases.

.


The above IS a strategy. a strategy is a gamepaln or thinking baout how you play and where you attack.

Offline twitchy

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« Reply #250 on: November 30, 2006, 02:04:41 PM »
Nobody is avoiding anything, what you call toolshedding, we call trying to win the war. When the Chinese built the great wall to keep the mongols out, the mongols didn't sit there day after day slamming themselves against the wall in pointless mindless combat, they rode around the damned thing and hit weaker points. Obviously the idea of defending bases outside of the furball is something you find equally pointless, but why should the game cater to your style of play and debauch mine? What the hell is the point of even having airfields if all you want is a furball, then  go to the DA and fight your heart out and take all your furballing friends with you, plenty of fights then. I think you will find alot of us enjoy taking bases, we enjoy winning some kind of objective, strategy, flanking the enemy. Hell man, why have bombers, why have m3's and strats at all, what's the point of having a war to win? What if I don't want to turn around and engage you, what if I prefer to take my ords to your town, bomb it and take your field, that make you better than me somehow?
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Offline Laurie

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« Reply #251 on: November 30, 2006, 02:07:02 PM »
Who said we avoid fights. we just like taking bases ASWELL as fighting. if we avoid fights our gv and fighte rank would be 0.

Offline Guppy35

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« Reply #252 on: November 30, 2006, 02:08:21 PM »
Quote
Originally posted by twitchy
Put yourself in the other shoe for a minute, what if the new change was something like there couldn't be more than five planes in a sector at a time and you were forced to take down towns before you could get kills, would you be happy with something like that? The reason you're so thrilled with this is because it suits YOUR preferences, some of us aren't too tickled with being forced into furballing at the same bases all night and day long. It's a mindless numbing game killer for the base taker crowd.


Hold the phone.

Are you suggesting that any aircombat in the area of an airbase you are trying to take is a 'furball'?

It sounds as if you are saying you don't expect to fight your way in to a target.

I was escorting a goon for one of my trips last night.  I broke away to fight over the town to try and clear his entrance to it.  Was that a furball?  There were all kinds of planes fighting trying to clear the air over the base.  Was that a furball?

On the 110 NOE we flew, as part of a larger effort to control the area around 34, I didn't shoot anything down.  We had baduns in the area and again we were placing ourselves in a position to fight them to to protect Karaya in the goon.  We had to make sure the field was set first too.  

Had we fought, would it have been a furball?

Define furball please.

It still sounds an awful lot like you are disappointed that you can't attack an undefended base to me.
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Offline Quah!

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« Reply #253 on: November 30, 2006, 02:08:47 PM »
Again I thought I made it clear I like taking objectives where I have to fight for them.  

Quote
we enjoy winning some kind of objective, strategy, flanking the enemy. Hell man, why have bombers, why have m3's and strats at all, what's the point of having a war to win? What if I don't want to turn around and engage you, what if I prefer to take my ords to your town, bomb it and take your field, that make you better than me somehow?


How has this stopped you from winning an ojective.  It just stopped the guys that are taking undefended bases.  I would think a squad like yours would be up for the challenge and want more of a fight.  Guess not? :rolleyes:
« Last Edit: November 30, 2006, 02:11:39 PM by Quah! »

Offline twitchy

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« Reply #254 on: November 30, 2006, 02:11:29 PM »
Quote
Originally posted by Guppy35
Hold the phone.

Are you suggesting that any aircombat in the area of an airbase you are trying to take is a 'furball'?

No. I'm saying that being constrained to 6 airfields on the entire map with no option to hit undefended bases is crap.
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