Originally posted by Stiletto
Sure. but AH is not that.
I kind of snipped this part. It was just that in the beginning, the other frills were added to offer some choices and make the game more fun for more players that wanted that style of play. I'm not saying there is anything wrong with either way but I still look at AH as a "flight sim" game.
I'm not into taking bases and could do without that ability, I don't care how many troops it takes to take a base or how much ord I have to drop on a hanger before it pops. If that is what you like then have it but it isn't the part of the game that captures my fancy.
The inability for some to get over some loyalty issue is the real problem here and it will continue to be a problem until either they leave and some new players come in or the players that won't change sides to create a more enjoyable game for all either learn to or are forced to do it.
I coach youth basketball here in my town, my son asked me why he wasn't able to play on whatever team he wanted. I told him that if all the good players were on the same team that there would be alot of unhappy kids on the other teams. No one wants to get beat up on every day just so that some can have fun while others log off and look for something else to do.
We all are the "good" team and we haven't figured out that we must be split up to create a friendlier enviroment for all of us to play in.
just my $0.02