Author Topic: ki84's are a pain  (Read 2648 times)

Offline Noir

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ki84's are a pain
« Reply #45 on: December 15, 2006, 12:41:39 AM »
Quote
Originally posted by Angus
Spit VIII is also a turnfighter hunter. (Take a slipper tank and max 50% fuel)
Seafire is a turnfighter hunter
Hurricane is a turnfighter hunter
Zeke is a turnfighter hunter, - lol, if you find a gaggle of turnfighters....


lol I meant by turnfighter hunter something that turns good but is way faster that zeke and hurri, sorry it was stupid :)
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Offline Angus

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ki84's are a pain
« Reply #46 on: December 15, 2006, 02:28:58 AM »
Lol, well, I grabbed it ;)
And sgt Pappy, - how do the turncircles come out at very high alt? The VIII has more power at SL I belive. And does our Spit VIII have the longer wingtips or normal?
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)

Offline Saxman

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ki84's are a pain
« Reply #47 on: December 15, 2006, 09:19:55 AM »
Just to clarify, I meant "TOO well" as in, on more than one occasion even with only one notch of flaps I've over shot my target and missed. I have no idea how this compares to real life.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Noir

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ki84's are a pain
« Reply #48 on: December 15, 2006, 10:08:21 AM »
Quote
Originally posted by Angus
Lol, well, I grabbed it ;)
And sgt Pappy, - how do the turncircles come out at very high alt? The VIII has more power at SL I belive. And does our Spit VIII have the longer wingtips or normal?


Our spit8 got standard mid alt wingtips, like most spits we have. Some spits were fitted with extended wingtips for high alt operation (we don't have any) and some had cut wingtips like the spit16 for low alt. If you run a search on forum you should find a detailled description that Kev posted not long ago.
now posting as SirNuke

Offline TimRas

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ki84's are a pain
« Reply #49 on: December 15, 2006, 02:21:26 PM »
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Originally posted by Guppy35
I don't know that the Spit VIIIs ran into Ki-84s.


Shores ("Air War For Burma") mentions a few occations where Ki-84's  (50. Sentai) met Spits VIII's and p-38's.

Offline SgtPappy

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ki84's are a pain
« Reply #50 on: December 15, 2006, 08:00:34 PM »
Thanks, all... I'll continue my research. So far I've found no info on a Hog's turning with flaps.
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Offline Slash27

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ki84's are a pain
« Reply #51 on: December 17, 2006, 06:49:15 PM »
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Originally posted by llama

Also, the KI is not exactly a great guns platform. Large cowl and a low rate of fire make it fairly easy to miss a jinking plane. Gentle jinking while extending away works effectively - much more so than running away from spixteens.

-Llama


Are you sure about that low rate of fire?

Offline Karnak

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ki84's are a pain
« Reply #52 on: December 18, 2006, 08:20:04 PM »
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Originally posted by Slash27
Are you sure about that low rate of fire?

Highest rate of fire of any cannon in the game.
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Offline Grits

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ki84's are a pain
« Reply #53 on: December 26, 2006, 11:31:12 PM »
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Originally posted by Karnak
Highest rate of fire of any cannon in the game.


Yup. Too fast in some respects because unlike with a slow ROF gun like in the Niki, you can go spraying all over the place with the Ki84, if you do you'll be out of ammo in a blink of an eye. On the plus side, that high rate of fire makes brief passing snapshots highly successful.