The collision model and the lag it has to deal with has the same result when you are fighting 1v1 and the nmy AC comes at you from the front, other than HO, and you see you avoided his shots, by plenty, but low and behold, you are getting shot to H and back. You see yourself as well clear, yet you die or get hit. Reason, probably same as with a collision, he sees hits, and you in his sights, and you do not.
Things happen, but I am sure they tend to even out.