Author Topic: People need to learn when THEY ram .  (Read 3311 times)

Offline Bronk

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People need to learn when THEY ram .
« Reply #60 on: January 01, 2007, 01:57:41 PM »
Quote
Originally posted by Schatzi
Depends on how you define "what actually happened" - ever film a perfect CV landing in the game only to notice the CV being 400 yards off the port side in the film?



I haven't seen that one yet.

Seen the ones were people spawning in mid air though.

Just thought it was either a bug or a lag issue.

Once again good info to think about .

Thanks.


Bronk
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Offline Tilt

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People need to learn when THEY ram .
« Reply #61 on: January 01, 2007, 02:58:22 PM »
There is something particularly wierd about cv locations..............

In one scenario beta we filmed 163's flying into cv to simulate  Kamikazi attacks..........

reviewing the film the 163's were hitting the sea all over the show some seemingly hundreds of yards from the actual CV's location..........however they all swore they were hitting it or only narrowly missing.............
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Offline TexInVa

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People need to learn when THEY ram .
« Reply #62 on: January 02, 2007, 05:25:14 AM »
Quote
Originally posted by Softail
The collision model is very consistent on my FE.

I always lose.

Always.

Never have I survived.

Ever.

No joke....I get the
You have collided with XXXXXXX
XXXXX has collided with you.

I spin to the earth.
XXXXXX flies on like nothing happend.

So for consistancy....it is 100%.

Softail.


Same for me. Just means that we have a better, faster internet connection. QoS rocks! :aok

Although, to be fair, I have seen one or two other aircraft go down too, after the collision.

Offline Schatzi

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People need to learn when THEY ram .
« Reply #63 on: January 02, 2007, 05:44:52 AM »
Quote
Originally posted by Mugzeee
Well said Shatzi.

Thats exactly what i was tryin to get at.

Its not a "Blame" thing. Its a message that a collision has occured.

Thats why i think the Collision Message is missleading and fuel for argument and should be removed.

That is also why i think any comment that intends blame to another player whereas a collision is concerned is total stupididy.

Anyone that has played long enough to have been in only a few collisions knows it's very difficult to avoid at times and near impossible to predict.

I think the claims of "Intentional Rams" is WAAAAYYYY Out of proportion.



HiTech added the messages so people would know what the respective FEs saw. There were too many complains about "he rammed me and I went down".... message was to show IF someone really rammed you (on his FE): ie "XXX has collided with you".... or if your FE was the one that showed collision ("You have collided").




But i guess a human (especially an online gamer) cant be happy without something to complain about. :D
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Offline Gryffin

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People need to learn when THEY ram .
« Reply #64 on: January 02, 2007, 12:27:16 PM »
Quote
Originally posted by DREDIOCK
Would be the same way Bullets work now No?
Both ends have to see the bullets from one plane collide witht he other to register a hit


I believe only the shooter has to see bullets hit.

Offline Donzo

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People need to learn when THEY ram .
« Reply #65 on: January 02, 2007, 12:42:42 PM »
Quote
Originally posted by Schatzi
HiTech added the messages so people would know what the respective FEs saw. There were too many complains about "he rammed me and I went down".... message was to show IF someone really rammed you (on his FE): ie "XXX has collided with you".... or if your FE was the one that showed collision ("You have collided").


It's from an example like this that most of the confusion comes I think.

The old way using this example:
I'm flying along and I look back and see someone fly into me.
Result: I take damage.
System message: None
Response: "he rammed me and I went down"

The new way using this example:
I'm flying along and I look back and see someone fly into me.
Result: I take damage.
System message: "You have collided"
Response: "he rammed me and I went down"

I think people get confused on the perception side of things.  Yes, in this example it was my FE that "saw" the collision.  Therefore I get the "You have collided" message.  What I saw with my eyes was somene ramming into me (let's say I "saw" it too late to do anything about it).  

I think people are looking at situations like this and wondering why they are taking damage when they saw someone ram into them.  From their perspective they did nothing wrong...they were on the receiving end of a collision.

Once again, I understand how the system works and I am not whining about it.  Just trying to shed some light on the topic in the hopes that people will finally get it. :)

Offline Mugzeee

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People need to learn when THEY ram .
« Reply #66 on: January 02, 2007, 02:25:14 PM »
Quote
Originally posted by Donzo
It's from an example like this that most of the confusion comes I think.

The old way using this example:
I'm flying along and I look back and see someone fly into me.
Result: I take damage.
System message: None
Response: "he rammed me and I went down"

The new way using this example:
I'm flying along and I look back and see someone fly into me.
Result: I take damage.
System message: "You have collided"
Response: "he rammed me and I went down"

I think people get confused on the perception side of things.  Yes, in this example it was my FE that "saw" the collision.  Therefore I get the "You have collided" message.  What I saw with my eyes was somene ramming into me (let's say I "saw" it too late to do anything about it).  

I think people are looking at situations like this and wondering why they are taking damage when they saw someone ram into them.  From their perspective they did nothing wrong...they were on the receiving end of a collision.

Once again, I understand how the system works and I am not whining about it.  Just trying to shed some light on the topic in the hopes that people will finally get it. :)


Or maybe more to the point,
They feel like they are being blamed for the collision when they were not on the aggressive end or the initiator of the incident?

Offline Donzo

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People need to learn when THEY ram .
« Reply #67 on: January 02, 2007, 02:42:45 PM »
Quote
Originally posted by Mugzeee
Or maybe more to the point,
They feel like they are being blamed for the collision when they were not on the aggressive end or the initiator of the incident?


Yep.

Offline MacGlide

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People need to learn when THEY ram .
« Reply #68 on: January 02, 2007, 05:44:03 PM »
If collisions are a problem then so is your gunnery.  :D

Offline Mugzeee

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« Reply #69 on: January 03, 2007, 05:36:30 PM »
Quote
Originally posted by MacGlide
If collisions are a problem then so is your gunnery.  :D


hehehe  There is a lota truth to whatcha speekin

Offline Vudak

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People need to learn when THEY ram .
« Reply #70 on: January 03, 2007, 11:14:17 PM »
Why do we still have these threads...  :huh
Vudak
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Offline Schatzi

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« Reply #71 on: January 04, 2007, 04:32:38 AM »
Quote
Originally posted by Mugzeee
Or maybe more to the point,
They feel like they are being blamed for the collision when they were not on the aggressive end or the initiator of the incident?



Vudak: untill people finally understand that its not a matter of "blame".
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Offline Fencer51

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« Reply #72 on: January 04, 2007, 05:54:19 AM »
Had a real interesting one last night.  A P-51B was behind me spraying at 200 yds or less, I chopped throttle and dropped a couple notches of flaps and he hit me.  I got the "You have collided" and then the "So and So has collided"  Then I got the "You have killed so and so" and when I hit the ground "So and So has killed you".

How I collided when he was behind me, and I did not change my vector other than what slight nose up the popping of the flaps induced is beyond my understanding of the physics of the collision model. :rolleyes:
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Offline Brenjen

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« Reply #73 on: January 04, 2007, 07:23:33 AM »
I like to think of the lag & differences in the front end like this. Ever been on a cruiser & watched people launch off of the CV 1/2 mile away from where you see the CV to be? They are just sitting in the middle of the ocean & start taxiing away hovering 50 feet off the water.

 Just the other night I had a guy yelling at me to get my gear up; on his front end I was clear of the CV & flying, on my front end I was still running down the deck with my tail wheel still in contact with it.

 It's pretty much the same deal with collisions, you aren't actually seeing with your own two eyes what the PC's on your end & his end are seeing (calculating) Let's not forget that that image you are watching isn't really there. It's just a bunch of ones & zeros floating through the ether at just under the speed of light. It doesn't take long for all those ones & zeros to make the entire trip, but long enough to make the collision model the best a person can do to make it fair. If your PC says your ride & someone else's ride occupied the same space at the same time it's a collision & fault (damage) is assigned by or because of whichever PC saw (calculated) it.

Offline mussie

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People need to learn when THEY ram .
« Reply #74 on: January 06, 2007, 12:28:29 AM »
Perhaps the message should be

"A collision with (insert CPID #1 here) has been detected on this AH client" <-- for the guy... /gal ( sorry schatzi) who's FE detected the collision.

"A collision has been detected on the AH client of (insert CPID #2 here)" <-- for the guy... /gal (sorry schatzi) who's FE did not detect the collision.