Author Topic: Spies  (Read 2793 times)

Offline Slash27

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Spies
« Reply #60 on: January 30, 2007, 01:08:06 AM »



GLG-20s:aok

Offline AAolds

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Spies
« Reply #61 on: January 30, 2007, 06:41:40 AM »
For those who want to spy.... I cant stop you.  If I find out someone is a spy, I can refuse to associate with people of such ilk and will make sure to let others know who said spy is.  As for spying not being against the rules...... to those who have that as their only defense.   FYB!
The AArch AAngelz is its own country, we owe loyalty only unto ourselves and those we fly with at the moment.---AAolds AArch AAngelz XO.

I love to GV and do Jabo missions vs GVs, get used to it.  Being good at one helps in the other.

Offline Bronk

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Spies
« Reply #62 on: January 30, 2007, 07:53:06 AM »
Quote
Originally posted by AAolds
This is a test of the Emergency whine system. This is only a test.
WWWWWWWWWHHHHHHHHHHIIIIIIIIII NNNNNNNNNNNNNEEEEEEEEEEEEEE
This has been a test of the emergency whine system. If this would have been an actual whine. There would have been much more name calling/finger pointing and use of the "C" word. Thank you.




Bronk
See Rule #4

Offline Mugzeee

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Spies
« Reply #63 on: January 30, 2007, 07:58:36 AM »
Spies:

Lazzer

Hubs

MugZ

karaya

......................Oh you wanted to disscuss the subject?

oops...sorry fellas. ;)

:rofl

Offline pluck

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Spies
« Reply #64 on: January 30, 2007, 08:01:16 AM »
007 is a spy, and he is cool.  yet spies here are not cool.  discuss.
-Vast
NOSEART
80th FS "Headhunters"

Offline DREDIOCK

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Spies
« Reply #65 on: January 30, 2007, 08:36:36 AM »
Quote
Originally posted by Lusche
Maps are small, and anybody who keeps a close look at the map and has a bit understanding of the game... well it's easy to detect missions these days even without spies.


WOW!

Someone else noticed this too!

I found it pretty easy even on the big maps.

The problem probably isnt the spies.  But rather and  in all likelyhood someone was paying attention to the map.

By and large most missions are poorly planned and executed to begin with.
so it doesnt take a rocket scientist to figure out with reasonable certainty where a mission is headed.

Besides through sheer numbers
The primary reasons a mission will succeed in this game is NOT because of superiour planning and execution. That is next to non existant in this game.(Sorry for any of you that think your the second comming of Napoleon But its a hard cold truth)
When they succeed. Most of the time its because the defending country either isnt paying attention to the map beyond their immediate area and nobody takes notice untill its too late.
Or even if they do notice there simply arent enough that care beyond their immediate area. Which is what happens a majority of the time.

Occasionally you find a group who does care or just plain feels like stopping an incomming mission at that particular moment.

Of these so called secret NOE missions.
I cant even begin to tell you how many times I've see large darbars suddenly appear at a base 2 sectors back then suddenly dissapear.
Well based ont he base they appear at. And by looking at the map. there is typically only a limited number of bases they could be headed to without someone noticing.
Again. it doesnt take a rocket scientist to figure out where its headed.
And there have been countless times I have been NOE myself or flying at a distance and have seen large blobs of AC traveling low.

Well since there arent any birds in this game or heards of wild buffalo roaming the plains its not hard to figure out based on which way its heading if its a friendly mission going out. Or an enemy mission comming in.

Now Im not going ot say there arent spies. There probably are, on all sides. But they probably effect the game and to be more precise "Missions" Far less then people think.

Primarily because you have to have enough people that care about incomming missions to stop them.
As often as not. there arent

Example. How many times have you seen in the text buffer "Feild XXX is being attacked!" And seen someone else responde. "So defend it"
Or seen only a couple people actually try to do something about it?

Typically nobody cares about a base being attact that a fight isnt currently being going on at untill its been captured by the other side.

So. what good did the spies do?

spy,dont spy. I really dont care.
They dont effect the game that much.

you want your missions to succeed.
Plan your missions better.

Good luck though. As you wont find very many with the patience to execute a properly planned mission.

I see them happen from time to time.
but they are usually very rare
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline kj714

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Spies
« Reply #66 on: January 30, 2007, 01:49:54 PM »
I spy,

with my eager eye,

an nme mission in the sky,

it floats here, it floats there,

I shoot it down,

to pitiful cries of "No Fair!"  

the end.

Offline kj714

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Spies
« Reply #67 on: January 30, 2007, 02:51:47 PM »
Honestly, if there was any outbreak of spying, it was probably in response to the BS that was happening with TT isle, IIRC, spying on missions was threatened as a retaliatory measure on this board. I wouldn't be surprised if a few followed through on the threat.

However, in the normal course of business, spying is rare if it is anything. There are always people who used shades to pad scores and other things to "game the game" but 99% of the people don't bother. My educated guess would be that maybe someone had someone alse after them, or was a TT griefer who got what some other group determined he deserved.

Anyway, other than to poke a little fun at people with their panties in a twist, I rate this thread a "3". :cry :cry :cry

If spying is the new "in" thing, so what. Sounds like a fun way to bait a few dips into wasting some 262 points.

Offline Nosara

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spooks
« Reply #68 on: February 01, 2007, 12:50:30 PM »
If you know you have a side switcher in your mission then bump him out.(if posible). Or run the mission as is and understand your secret has been compromised.

Offline DREDger

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Spies
« Reply #69 on: February 01, 2007, 01:14:15 PM »
If you know you have a side switcher in your mission then bump him out.(if posible).

You can't bump or kick anyone out of a mission, even as mission planner.  Though I have run some missions with jabbermouths, wish I could send them on their way.

Offline Hap

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Spies
« Reply #70 on: February 01, 2007, 01:19:00 PM »
Spies huh.  Espionage.

Cloak and dagger stuff.

How many perks does it take?



hap

Offline Bronk

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« Reply #71 on: February 01, 2007, 01:22:16 PM »


Hello chief, would you believe there's a large mission out of A23.
...........

Ohh you can see that on dar, and there bombing HQ now? Sorry about that.




Bronk
« Last Edit: February 01, 2007, 01:33:15 PM by Bronk »
See Rule #4

Offline Shuffler

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Spies
« Reply #72 on: February 01, 2007, 02:14:26 PM »
Lazer never spies on himself :p  :rofl  :rofl   :rofl    :rofl
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline Dichotomy

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« Reply #73 on: February 01, 2007, 02:37:09 PM »
JG11 - Dicho37Only The Proud Only The Strong AH Players who've passed on :salute

Offline Raptor

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Re: Spies
« Reply #74 on: February 01, 2007, 03:00:33 PM »
Quote
Originally posted by AAolds
I cant even set a mission without some cheating jerk  knowing exactly where it is going.  I and others are getting real sick of it.

What's funny is... Whenever I start a mission. I tell everyone on channel 200 and country channel. I try to get opposition when I start a mission... yet some reason no one ups to engage my missions. Something about D3A's and Candy Mountain scare the enemy?